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* added cubemap demoBrian Paul2000-05-303-10/+10
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* initial check-inBrian Paul2000-05-301-0/+246
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* more work on GL_ARB_texture_cube_mapBrian Paul2000-05-302-20/+84
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* include glheader.h instead of system headersBrian Paul2000-05-263-16/+7
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* applied Eero Pajarre's patch for WindowsBrian Paul2000-05-261-4/+9
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* Added GL_ARB_texture_cube_mapBrian Paul2000-05-262-2/+6
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* more work on GL_ARB_texture_cube_mapBrian Paul2000-05-265-16/+32
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* replaced assertion with a conditional in _glapi_add_entrypoint()Brian Paul2000-05-241-7/+8
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* changed allocation/initialization of API dispatch tablesBrian Paul2000-05-246-35/+42
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* always define GL_ARB_multitexture (OpenGL 1.2.1 feature)Brian Paul2000-05-241-101/+105
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* more work on GL_ARB_texture_compressionBrian Paul2000-05-244-56/+437
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* replaced _mesa_base_tex_format() with base_colortab_format()Brian Paul2000-05-241-3/+61
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* enable and clean-up of paletted texture codeBrian Paul2000-05-232-34/+35
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* register recent GL extensions for libGL compatibilityBrian Paul2000-05-231-1/+11
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* set default window posBrian Paul2000-05-231-1/+5
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* changed glext.h includeBrian Paul2000-05-231-2/+2
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* initial work for GL_ARB_texture_compressionBrian Paul2000-05-2310-14/+339
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* more texture cube work, misc code clean-upBrian Paul2000-05-236-99/+97
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* more work on GL_ARB_texture_cube_mapBrian Paul2000-05-236-134/+274
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* replaced __CYGWIN32__ with __CYGWIN__, misc clean-upBrian Paul2000-05-221-10/+5
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* replaced __CYGWIN32__ with __CYGWIN__Brian Paul2000-05-224-11/+14
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* added GL_EXT_blend_func_separateBrian Paul2000-05-222-7/+15
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* initial code for GL_ARB_texture_cube_mapBrian Paul2000-05-226-16/+221
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* added Window-isms previously in gl.hBrian Paul2000-05-221-1/+94
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* defined APIENTRY if undefinedBrian Paul2000-05-221-0/+2
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* added some Window-isms formerly in gl.hBrian Paul2000-05-221-2/+86
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* update for Glide3Brian Paul2000-05-221-2/+15
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* include glext.h if GL_GLEXT_LEGACY not definedBrian Paul2000-05-221-1/+9
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* moved a lot of Window-isms out of gl.h into other filesBrian Paul2000-05-223-83/+69
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* minor tweaks for GLU and GLUT tar filesBrian Paul2000-05-201-1/+3
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* fixed alignment bug in _mesa_image_row_stride()Brian Paul2000-05-191-5/+8
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* changed internalFormat to GLenum in TexImage4DSGI and all compressed ↵Brian Paul2000-05-192-13/+13
| | | | textimage calls
* protect PFNGLCOLORSUBTABLEEXTPROC from multi-definedBrian Paul2000-05-191-0/+2
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* added a bunch of imaging functionsBrian Paul2000-05-191-15/+469
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* added const to compressed tex image functionsBrian Paul2000-05-191-7/+7
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* Pass pixel format to xmesa_color_to_pixel(). Compute clearpixel without ditherBrian Paul2000-05-191-3/+4
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* added glTbufferMask3DFX(), enabled texture compression functionsBrian Paul2000-05-181-3/+9
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* DeleteTexturesEXT was missingBrian Paul2000-05-181-0/+8
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* changed ATTRIBLIST_SIZE to 32Brian Paul2000-05-181-1/+1
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* now generated from bin/glx86asm.py scriptBrian Paul2000-05-181-1846/+2014
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* bunch of updates to static_functions[]Brian Paul2000-05-181-250/+510
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* added tbuffer and compressed teximage extension functionsBrian Paul2000-05-183-189/+259
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* added Kevin's 32bpp Z buffer fixBrian Paul2000-05-181-2/+10
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* replaced components with internalFormatBrian Paul2000-05-181-5/+5
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* updated to version 10Brian Paul2000-05-181-15/+193
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* added glPointParameterf[v]SGIS()Brian Paul2000-05-181-1/+3
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* generate X86 dispatch codeBrian Paul2000-05-111-0/+150
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* recover from offset=? condition, code clean-upBrian Paul2000-05-111-10/+17
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* recover from offset=? conditionBrian Paul2000-05-111-9/+14
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* fixed PB bugs, removed MutablePixels, MonoPixels from GLcontextBrian Paul2000-05-103-80/+81
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