Commit message (Collapse) | Author | Age | Files | Lines | |
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* | dri/nv04: Fix provoking vertex. | Francisco Jerez | 2010-09-16 | 1 | -2/+2 |
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* | dri/nv04: Fix maximum texture size. | Francisco Jerez | 2010-09-16 | 1 | -0/+1 |
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* | dri/nv04: Fix up color mask. | Francisco Jerez | 2010-09-16 | 1 | -1/+5 |
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* | dri/nv04: Align SIFM transfer dimensions. | Francisco Jerez | 2010-09-16 | 1 | -1/+1 |
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* | dri/nv04: Mipmapping fixes. | Francisco Jerez | 2010-09-16 | 2 | -15/+21 |
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* | dri/nv04: Fix PGRAPH_ERRORs when running OA. | Francisco Jerez | 2010-09-16 | 1 | -1/+5 |
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* | dri/nv04: Enable eng3dm for A8/L8 textures. | Andrew Randrianasulu | 2010-09-16 | 1 | -4/+16 |
| | | | | Signed-off-by: Francisco Jerez <[email protected]> | ||||
* | dri/nv04: Don't expose ARB_texture_env_combine/dot3. | Andrew Randrianasulu | 2010-09-16 | 3 | -2/+4 |
| | | | | Signed-off-by: Francisco Jerez <[email protected]> | ||||
* | llvmpipe: add DEBUG_FS to dump variant information | Keith Whitwell | 2010-09-16 | 3 | -1/+3 |
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* | llvmpipe: add LP_PERF flag to disable various aspects of rasterization | Keith Whitwell | 2010-09-16 | 8 | -6/+90 |
| | | | | | | | | Allows disabling various operations (mainly texture-related, but will grow) to try & identify bottlenecks. Unlike LP_DEBUG, this is active even in release builds - which is necessary for performance investigation. | ||||
* | gallivm: make lp_build_sample_nop public | Keith Whitwell | 2010-09-16 | 2 | -6/+8 |
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* | gallivm: move i32_vec_type inside the #ifdef | Brian Paul | 2010-09-16 | 1 | -1/+2 |
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* | gallivm: fix incorrect vector shuffle datatype | Brian Paul | 2010-09-16 | 1 | -1/+5 |
| | | | | The permutation vector must always be a vector of int32 values. | ||||
* | nv50: get shader fixups/relocations into working state | Christoph Bumiller | 2010-09-16 | 4 | -54/+79 |
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* | nv50: don't segfault on shaders with 0 instructions | Christoph Bumiller | 2010-09-16 | 1 | -1/+3 |
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* | glsl: Don't print blank (function ...) headers for built-ins. | Kenneth Graunke | 2010-09-16 | 1 | -0/+3 |
| | | | | Fixes a regression caused when I added my GLSL ES support. | ||||
* | glsl: Change from has_builtin_signature to has_user_signature. | Kenneth Graunke | 2010-09-16 | 3 | -5/+5 |
| | | | | | The print visitor needs this, and the only existing user can work with has_user_signature just as well. | ||||
* | r600g: Use clamped math for RCP and RSQ. | Tilman Sauerbeck | 2010-09-16 | 1 | -2/+14 |
| | | | | | | This is likely only correct for OpenGL and not other state trackers. Signed-off-by: Tilman Sauerbeck <[email protected]> | ||||
* | r600g: Fixed a bo leak in r600_blit_state_ps_shader(). | Tilman Sauerbeck | 2010-09-16 | 1 | -1/+1 |
| | | | | | | We would leak the newly created bo if it cannot be mapped. Signed-off-by: Tilman Sauerbeck <[email protected]> | ||||
* | st/xlib: Notify the context when the front/back buffers are swapped. | Chia-I Wu | 2010-09-16 | 3 | -4/+21 |
| | | | | | | | | The current context should be notified when the the front/back buffers of the current drawable are swapped. The notification was skipped when xmesa_strict_invalidate is false (the default). This fixes fdo bug #29774. | ||||
* | mesa: Update ES APIspec.xml. | Chia-I Wu | 2010-09-16 | 1 | -9/+5 |
| | | | | | | Enable some extensions now that the needed tokens are defined in GLES/glext.h and GLES2/glext.h. Update the prototype of MultiDrawArrays now that the prototype of _mesa_MultiDrawArraysEXT has been updated. | ||||
* | r600g: fix texture bos and avoid doing depth blit on evergreen | Dave Airlie | 2010-09-16 | 2 | -11/+4 |
| | | | | since the depth blit code is hardcoded hex yay \o/ | ||||
* | r600g: fixup texture state on evergreen. | Dave Airlie | 2010-09-16 | 4 | -143/+317 |
| | | | | This whole set of state just seems wrong, another cut-n-paste nightmare. | ||||
* | mesa/st: Silence uninitialized variable warning. | Vinson Lee | 2010-09-15 | 1 | -1/+4 |
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* | nv50: Fix 'control reaches end of non-void function' warning. | Vinson Lee | 2010-09-15 | 1 | -0/+1 |
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* | nv50: Silence uninitialized variable warnings. | Vinson Lee | 2010-09-15 | 1 | -1/+2 |
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* | draw: Remove unnecessary header. | Vinson Lee | 2010-09-15 | 1 | -1/+0 |
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* | gallivm: Remove unnecessary headers. | Vinson Lee | 2010-09-15 | 1 | -2/+0 |
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* | nv50: Silence uninitialized variable warning. | Vinson Lee | 2010-09-15 | 1 | -1/+2 |
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* | nv50: Silence uninitialized variable warning. | Vinson Lee | 2010-09-15 | 1 | -1/+1 |
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* | nv50: Silence uninitialized variable warning. | Vinson Lee | 2010-09-15 | 1 | -0/+1 |
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* | nv50: Remove unnecessary headers. | Vinson Lee | 2010-09-15 | 2 | -2/+0 |
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* | nv50: Update files in SConscript to match Makefile. | Vinson Lee | 2010-09-15 | 1 | -1/+8 |
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* | r600g: add vgt dma src defines | Dave Airlie | 2010-09-16 | 2 | -3/+5 |
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* | r600g: use index min/max + index buffer offset. | Dave Airlie | 2010-09-16 | 4 | -5/+14 |
| | | | | more prep work for fixing up buffer handling | ||||
* | r600g: pull r600_draw struct out into header | Dave Airlie | 2010-09-16 | 4 | -72/+73 |
| | | | | we need this for future buffer rework, it also makes the vtbl easier | ||||
* | gallivm: expand AoS sampling to cover all filtering modes | Brian Paul | 2010-09-15 | 7 | -1029/+1919 |
| | | | | ...and all texture targets (1D/2D/3D/CUBE). | ||||
* | tgsi: fix incorrect usage_mask for shadow tex instructions | Brian Paul | 2010-09-15 | 1 | -5/+6 |
| | | | | | | The shadow versions of the texture targets use an extra component (Z) to express distance from light source to the fragment. Fixes the shadowtex demo with llvmpipe. | ||||
* | nv50: use unsigned int for bitfields to silence warnings | Brian Paul | 2010-09-15 | 2 | -16/+16 |
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* | llvmpipe: s/boolean/unsigned/ in bitfield to silence warning | Brian Paul | 2010-09-15 | 1 | -2/+2 |
| | | | | | Using non-int types for bitfields is a gcc extension. The size of the struct is not effected by this change. | ||||
* | llvmpipe: cast to silence warning | Brian Paul | 2010-09-15 | 1 | -1/+1 |
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* | glsl2: fix signed/unsigned comparison warning | Brian Paul | 2010-09-15 | 1 | -2/+2 |
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* | r600g: misc cleanup | John Doe | 2010-09-15 | 7 | -46/+47 |
| | | | | | | | Avoid using r600_screen structure to get ptr to radeon winsys structure. Signed-off-by: Jerome Glisse <[email protected]> | ||||
* | Merge remote branch 'origin/nv50-compiler' | Christoph Bumiller | 2010-09-15 | 23 | -5020/+9082 |
|\ | | | | | | | | | | | Conflicts: src/gallium/drivers/nouveau/nouveau_class.h src/gallium/drivers/nv50/nv50_screen.c | ||||
| * | nv50: put low limit on REG_ALLOC_TEMP and FP_RESULT_COUNT | Christoph Bumiller | 2010-09-15 | 2 | -2/+5 |
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| * | nv50: improve and fix modifier folding optimization | Christoph Bumiller | 2010-09-15 | 4 | -26/+46 |
| | | | | | | | | | | | | | | Execute before folding loads, because we don't check if it's legal in lower_mods. Ensure that a value's insn pointer is updated when transferring it to a different instruction. | ||||
| * | nv50: consider address register in reload elimination | Christoph Bumiller | 2010-09-15 | 1 | -7/+11 |
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| * | nv50: fix TXP depth comparison value | Christoph Bumiller | 2010-09-13 | 1 | -16/+22 |
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| * | nv50: fix indirect CONST access with large or negative offsets | Christoph Bumiller | 2010-09-13 | 2 | -3/+12 |
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| * | nv50: MOV TEMP[0], -CONST[0] must be float32 negation | Christoph Bumiller | 2010-09-13 | 1 | -2/+7 |
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