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* fix tex env mode GL_BLEND for GL_INTENSITY texture formatsRoland Scheidegger2004-06-171-0/+2
* Make the test check for core GL version 1.3 in addition to testing forIan Romanick2004-06-171-2/+22
* Fix up texture compression mipmapping .. not sure if it fixes FXT1 butDave Airlie2004-06-172-7/+21
* fix component indexing bug in _mesa_texstore_al88()Brian Paul2004-06-161-2/+3
* don't use // comments (Thomas Hellstrom)Brian Paul2004-06-161-1/+1
* remove unused mode functionDave Airlie2004-06-161-68/+0
* switch to using driFillInModes fix depthbuffer = 0Dave Airlie2004-06-161-20/+26
* Fix batch.ptr when dropping a batchbuffer segment due to zero cliprects.Keith Whitwell2004-06-161-1/+2
* Fix a couple typeos in the tables for driFillInModes.Ian Romanick2004-06-151-4/+4
* added more compressed formats to is_color_format()Roland Scheidegger2004-06-151-0/+4
* fix correct parameters passed to StoreImageDaniel Borca2004-06-151-2/+2
* _really_ fix parameters to StoreImage calls.Adam Jackson2004-06-141-2/+2
* added compressed formats to is_color_format() and updated some commentsBrian Paul2004-06-141-14/+27
* Fixed a bug in vertex emitter (untile we move to t_vertex.c)Daniel Borca2004-06-142-9/+14
* add i915 as it seems to build okay..Dave Airlie2004-06-123-3/+3
* just a commentBrian Paul2004-06-111-0/+5
* disable GL_INTENTSITY in _mesa_is_legal_format_and_type(). See table 3.6 of ...Brian Paul2004-06-111-0/+2
* s/_mesa_get_current_context()/GET_CURRENT_CONTEXT()/Brian Paul2004-06-111-2/+2
* remove the 3dfx CatchSignals stuff (the var was alwasy set)Brian Paul2004-06-113-5/+5
* added GL_BGR and GL_BGRA to is_color_format() (Ronny VindenesBrian Paul2004-06-111-0/+2
* fix some minor glitches in glGetTexParameter codeBrian Paul2004-06-111-7/+7
* re-enable rect textureAlan Hourihane2004-06-112-2/+2
* fix minor typo in commentBrian Paul2004-06-111-1/+1
* don't pass GL_INTENSITY for <format> to glTexImage2D - it's illegalBrian Paul2004-06-111-1/+2
* document recent changes/fixesBrian Paul2004-06-101-0/+5
* Additional error checking for glTexImageXD.Brian Paul2004-06-101-7/+31
* Roland's patch to fix promotion of alpha or luminance textures to theBrian Paul2004-06-101-32/+57
* New driver for i915 as well as older i830/i845/i865 chipsets.Keith Whitwell2004-06-1043-0/+17911
* try and find the drm in a more likely placeDave Airlie2004-06-101-1/+1
* Add FXT1 compression support to i830 driverDave Airlie2004-06-104-0/+117
* Fix an "overflow in implicit constant conversion" warning in mEndPrimitive whenEric Anholt2004-06-101-2/+2
* silence a warningAdam Jackson2004-06-101-0/+1
* remove unused stuff, fix non-native buildDave Airlie2004-06-091-24/+2
* fix mach64 non native.. no reason to use it...Dave Airlie2004-06-092-300/+176
* Fix reflect demo: We were using the 3D Clear path unnecessarily, which appearsEric Anholt2004-06-091-7/+10
* * sisChooseRenderState doesn't depend on _NEW_TEXTURE at all.Eric Anholt2004-06-091-11/+2
* make rm for common not complainDave Airlie2004-06-091-1/+1
* remove depend on cleanDave Airlie2004-06-091-1/+1
* fix bug with emitting spec/fog report by Eric Anholt, this isn't the prettiestDave Airlie2004-06-091-2/+20
* fix parse error in sign of exponents (bug 968323)Brian Paul2004-06-081-30/+13
* Fix rectangular textures on i830 - well texrect at leastDave Airlie2004-06-081-1/+1
* * Convert to use t_vertex.c instead of sis_vb.[ch]Eric Anholt2004-06-0814-1037/+588
* corrected a bug wrt point_sizeDaniel Borca2004-06-082-11/+57
* Clean a little whitespace that's been bothering me.Eric Anholt2004-06-081-33/+33
* Fix up some remaining include issues. Replace Xmalloc / Xfree withIan Romanick2004-06-072-47/+59
* The required DDX and DRI version numbers were switched. This went unnoticedIan Romanick2004-06-074-8/+8
* Add NEW_INTERFACE bits.Eric Anholt2004-06-071-2/+128
* fix all those warningsDave Airlie2004-06-072-55/+34
* use the mesa definesDave Airlie2004-06-071-10/+1
* oops fix a bug I introducedDave Airlie2004-06-071-1/+1