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*
st/nine: Implement NineDevice9_GetAvailableTextureMem
Patrick Rudolph
2016-02-04
4
-5
/
+50
*
st/nine: Handle Window Occlusion
Patrick Rudolph
2016-02-04
8
-6
/
+108
*
st/nine: Store minor version num
Patrick Rudolph
2016-02-04
5
-12
/
+24
*
st/nine: Call flush_resource before flush
Axel Davy
2016-02-04
1
-6
/
+4
*
st/nine: Fix remaining swapchain tests
Patrick Rudolph
2016-02-04
2
-1
/
+5
*
st/nine: Fix crash NineDevice9_CreateAdditionalSwapChain
Axel Davy
2016-02-04
1
-0
/
+4
*
st/nine: Fix possible crash on error
Patrick Rudolph
2016-02-04
1
-1
/
+2
*
st/nine: Test more presentation params
Patrick Rudolph
2016-02-04
1
-5
/
+8
*
st/nine: Fix resource9 private data
Patrick Rudolph
2016-02-04
2
-1
/
+3
*
st/nine: Print GUID instead of pointer
Patrick Rudolph
2016-02-04
3
-6
/
+30
*
st/nine: Fix use of uninitialized memory
Patrick Rudolph
2016-02-04
2
-1
/
+13
*
st/nine: Fix clear for multisample mismatch depth-stencil
Patrick Rudolph
2016-02-04
1
-5
/
+7
*
st/nine: Fix Volumetexture9_LockBox
Patrick Rudolph
2016-02-04
1
-0
/
+7
*
st/nine: Fix ATI2 pitch for non-square
Axel Davy
2016-02-04
1
-2
/
+2
*
st/nine: Support D3DFMT_R8G8B8
Patrick Rudolph
2016-02-04
1
-3
/
+3
*
st/nine: Use cso for viewport
Patrick Rudolph
2016-02-04
1
-2
/
+1
*
st/nine: Fix shade mode flat
Patrick Rudolph
2016-02-04
2
-7
/
+8
*
st/nine: Clear rendertarget on creation
Patrick Rudolph
2016-02-04
1
-0
/
+9
*
st/nine: Allow ColorFill on D3DFMT_NULL surfaces
Patrick Rudolph
2016-02-04
1
-0
/
+2
*
st/nine: Introduce STREAMFREQ state
Axel Davy
2016-02-04
3
-21
/
+24
*
st/nine: Catch redundant SetStreamSourceFreq calls
Axel Davy
2016-02-04
1
-0
/
+3
*
st/nine: Squash indexbuffer9 and vertexbuffer9
Patrick Rudolph
2016-02-04
8
-215
/
+305
*
st/nine: Unset vtxbuf on reset
Axel Davy
2016-02-04
1
-1
/
+3
*
st/nine: Use pipe_resource_reference for vtxbuf
Axel Davy
2016-02-04
2
-3
/
+4
*
st/nine: Use ff vertex shader when position_t is used
Axel Davy
2016-02-04
7
-14
/
+35
*
st/nine: Don't increment refcount on VertexDeclaration creation failure
Patrick Rudolph
2016-02-04
1
-12
/
+12
*
st/nine: Change StretchRect check order
Axel Davy
2016-02-04
1
-3
/
+4
*
st/nine: Initialize lights in stateblocks
Axel Davy
2016-02-04
1
-0
/
+4
*
st/nine: Fix fixed-function blendweights
Patrick Rudolph
2016-02-04
1
-4
/
+13
*
st/nine: Always normalize hitDir
Patrick Rudolph
2016-02-04
1
-2
/
+3
*
st/nine: Replace r[0] with tmp
Patrick Rudolph
2016-02-04
1
-14
/
+14
*
st/nine: Fix ff calculation of midVec
Patrick Rudolph
2016-02-04
1
-2
/
+2
*
st/nine: Implement D3DRS_SPECULARENABLE
Patrick Rudolph
2016-02-04
1
-2
/
+11
*
st/nine: Fix D3DRS_LOCALVIEWER being ignored
Patrick Rudolph
2016-02-04
1
-0
/
+2
*
st/nine: Fix rounding issue with vs1.1 a0 reg
Axel Davy
2016-02-04
1
-22
/
+7
*
st/nine: Fix D3DPMISCCAPS_FOGANDSPECULARALPHA support
Axel Davy
2016-02-04
2
-12
/
+2
*
st/nine: Fix AlphaCmpCaps
Patrick Rudolph
2016-02-04
1
-1
/
+2
*
radeonsi: implement PK2H and UP2H opcodes
Marek Olšák
2016-02-04
2
-1
/
+75
*
glsl: Ensure glsl/ exists before making the lexer/parser.
Matt Turner
2016-02-04
1
-0
/
+2
*
i965/fs: Allocate single register at a time for constants.
Matt Turner
2016-02-04
1
-3
/
+3
*
radeonsi: fix Hyper-Z on Stoney
Marek Olšák
2016-02-04
1
-0
/
+4
*
mesa: Use SSE prefetch instructions rather than 3DNow instructions
Patrick Baggett
2016-02-04
1
-20
/
+20
*
nv50/ir: make sure to fetch all sources before creating instruction
Ilia Mirkin
2016-02-03
1
-5
/
+8
*
nv50: avoid freeing the symbols if they're about to be stored
Ilia Mirkin
2016-02-03
1
-2
/
+7
*
st/mesa: fix potential null deref if no shader is passed in
Ilia Mirkin
2016-02-03
1
-1
/
+3
*
glx: update to updated version of EXT_create_context_es2_profile
Ilia Mirkin
2016-02-03
6
-21
/
+31
*
dir-locals.el: set case-label offset to 0
Ilia Mirkin
2016-02-03
1
-0
/
+1
*
appveyor: Bump shallow clone depth.
Jose Fonseca
2016-02-03
1
-2
/
+9
*
Revert "compiler: removed unused Makefile.sources"
Rob Clark
2016-02-03
1
-0
/
+222
*
compiler: fix .gitignore for glsl_compiler
Rob Clark
2016-02-03
2
-1
/
+1
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