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gallium_va_encpackedheader01
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*
radv: move DB_COUNT_CONTROL initialization to si_emit_config()
Samuel Pitoiset
2017-10-20
2
-1
/
+5
*
i965/vec4: remove setting default LOD in the backend
Samuel Iglesias Gonsálvez
2017-10-20
2
-21
/
+0
*
i965/fs: remove setting default LOD in the backend
Samuel Iglesias Gonsálvez
2017-10-20
1
-9
/
+0
*
nir: set default lod to texture opcodes that needed it but don't provide it
Samuel Iglesias Gonsálvez
2017-10-20
1
-0
/
+13
*
radv: enable GS on GFX9
Bas Nieuwenhuizen
2017-10-20
1
-3
/
+1
*
radv: calculate and emit GFX9 GS registers to pipeline state.
Bas Nieuwenhuizen
2017-10-20
4
-7
/
+158
*
ac/nir: Fix up GS input vgprs.
Bas Nieuwenhuizen
2017-10-20
1
-0
/
+15
*
ac/nir: Add loading from LDS for merged GS.
Bas Nieuwenhuizen
2017-10-20
1
-15
/
+21
*
ac/nir: Add ES output to LDS for GFX9.
Bas Nieuwenhuizen
2017-10-20
1
-8
/
+49
*
ac/nir: Add merged GS function.
Bas Nieuwenhuizen
2017-10-20
1
-17
/
+63
*
radv: Only emit TES when it exists.
Bas Nieuwenhuizen
2017-10-20
1
-4
/
+6
*
radv: Use control shader presence for detecting tess.
Bas Nieuwenhuizen
2017-10-20
1
-1
/
+1
*
radv: fixup tess eval shader when combined.
Dave Airlie
2017-10-20
2
-6
/
+23
*
radv: Set VGT_GS_MODE properly for gfx9
Bas Nieuwenhuizen
2017-10-20
1
-4
/
+7
*
radv: ensure correct outinfo is picked.
Dave Airlie
2017-10-20
1
-13
/
+14
*
swr: Rework scratch space allocation
George Kyriazis
2017-10-19
2
-30
/
+23
*
radv: Enable tessellation shaders for GFX9.
Bas Nieuwenhuizen
2017-10-20
1
-1
/
+1
*
ac/nir: init full exec mask for merged shaders.
Dave Airlie
2017-10-20
3
-0
/
+12
*
radv: drop unused r600_htile_info.
Dave Airlie
2017-10-20
1
-9
/
+0
*
radv: fix CLEAR_STATE packet length.
Dave Airlie
2017-10-19
1
-1
/
+1
*
meson: don't build gallium dri target if gallium is disabled
Dylan Baker
2017-10-19
1
-1
/
+1
*
radv: copy indirect lowering settings from radeonsi
Timothy Arceri
2017-10-20
1
-1
/
+26
*
radv: stop redundant setting of active_stages
Timothy Arceri
2017-10-20
1
-2
/
+0
*
ac: move some code out of loop in store_tcs_output()
Timothy Arceri
2017-10-20
1
-5
/
+5
*
radv: Modify rsrc1/rsrc2 generation for merged tess.
Bas Nieuwenhuizen
2017-10-19
1
-7
/
+16
*
radv: Set correct registers for merged shader rings.
Bas Nieuwenhuizen
2017-10-19
1
-12
/
+24
*
radv: Add GFX9 HS emitting code.
Bas Nieuwenhuizen
2017-10-19
1
-5
/
+16
*
radv: Remove remaining hard coded references to VS.
Bas Nieuwenhuizen
2017-10-19
3
-7
/
+28
*
radv: Update GFX9 user data regs for GS/tess.
Bas Nieuwenhuizen
2017-10-19
4
-14
/
+25
*
radv: Add code to compile merged shaders.
Bas Nieuwenhuizen
2017-10-19
4
-13
/
+39
*
ac/nir: Add LS-HS input VGPR workaround.
Bas Nieuwenhuizen
2017-10-19
1
-0
/
+18
*
ac/nir: Compile the bodies of multiple shaders.
Bas Nieuwenhuizen
2017-10-19
1
-50
/
+83
*
ac/nir: Expand user SGPR descriptions a bit.
Bas Nieuwenhuizen
2017-10-19
1
-3
/
+3
*
ac/nir: Don't write to the dynamic HS word on GFX9.
Bas Nieuwenhuizen
2017-10-19
1
-11
/
+16
*
ac/nir: Add function creation for merged LS+HS.
Bas Nieuwenhuizen
2017-10-19
1
-76
/
+178
*
ac/nir: Make scan_shader_output_decl less dependent on the context.
Bas Nieuwenhuizen
2017-10-19
1
-14
/
+17
*
ac/nir: Allow ac_shader_variant_info to contain info about multiple stages.
Bas Nieuwenhuizen
2017-10-19
1
-1
/
+1
*
ac/nir: Change interface to allow multiple source shaders.
Bas Nieuwenhuizen
2017-10-19
3
-39
/
+48
*
ac/nir: Add HS calling convention.
Bas Nieuwenhuizen
2017-10-19
1
-1
/
+4
*
ac: Parse the new HS RSRC1 register.
Bas Nieuwenhuizen
2017-10-19
1
-0
/
+1
*
swr: knob overrides for Intel Xeon Phi
Tim Rowley
2017-10-19
5
-1
/
+37
*
swr/rast: Add api to override draws in flight
Tim Rowley
2017-10-19
4
-19
/
+31
*
swr/rast: Widen fetch shader to SIMD16 (disabled for now)
Tim Rowley
2017-10-19
1
-13
/
+428
*
swr/rast: Change DS memory allocation
Tim Rowley
2017-10-19
2
-2
/
+3
*
swr/rast: Fix indentation
Tim Rowley
2017-10-19
1
-1
/
+1
*
swr/rast: Miscellaneous viewport array code changes
Tim Rowley
2017-10-19
5
-38
/
+71
*
swr/rast: Minor changes for os-x
Tim Rowley
2017-10-19
1
-2
/
+4
*
i965: Don't disable aux buffers for non-overlapping miplevels.
Kenneth Graunke
2017-10-19
1
-3
/
+7
*
i965: Remove the intel_miptree_prepare_fb_fetch wrapper.
Kenneth Graunke
2017-10-19
3
-20
/
+10
*
i965: Only resolve texture levels/layers that are accessed.
Kenneth Graunke
2017-10-19
1
-2
/
+16
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