index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
Commit message (
Expand
)
Author
Age
Files
Lines
*
Add vsync swapbuffers. This waits on the irq so gears run in this mode
Keith Whitwell
2004-12-21
7
-50
/
+215
*
added GL_EXT_stencil_two_side (yes, it works)
Daniel Borca
2004-12-21
4
-20
/
+263
*
missing `or' in preprocessor conditional
Daniel Borca
2004-12-21
1
-1
/
+1
*
Add a -fullscreen option
Keith Whitwell
2004-12-20
1
-1
/
+12
*
Remove #ifdef DEBUG's in code, but still allow compiler to remove debug
Keith Whitwell
2004-12-20
19
-597
/
+27
*
put back clipmask code; it proved to be a MinGW/gcc 3.3.x error in t_vb_clipt...
Daniel Borca
2004-12-20
1
-15
/
+15
*
use float constants.
Daniel Borca
2004-12-20
1
-13
/
+13
*
removed ifdef'ed out code (to whom it may concern: it can be found in dri/tdf...
Daniel Borca
2004-12-20
1
-395
/
+1
*
removed detritus (ncc).
Daniel Borca
2004-12-20
1
-42
/
+2
*
comment reorg.
Daniel Borca
2004-12-20
1
-57
/
+5
*
made some functions static.
Daniel Borca
2004-12-20
1
-12
/
+15
*
comment reorg.
Daniel Borca
2004-12-20
1
-30
/
+42
*
allow greater swappendingcount for older hw (v1/v2)
Daniel Borca
2004-12-20
1
-3
/
+3
*
misc cleanup
Daniel Borca
2004-12-20
1
-5
/
+9
*
allow ARB vp/fp query program errors
Daniel Borca
2004-12-20
1
-7
/
+10
*
really protect against npot compressed textures (logbase2 never returns -1).
Daniel Borca
2004-12-20
1
-3
/
+3
*
Use GLX protocol code generated by glX_proto_send.py.
Ian Romanick
2004-12-20
12
-2556
/
+6245
*
No GLX protocol for GL_ATI_fragment_shader.
Ian Romanick
2004-12-20
1
-5
/
+20
*
Fix cut and paste error (reported by Jerome Glisse)
Vladimir Dergachev
2004-12-19
1
-2
/
+2
*
Implement software ATI_fragment_shader
Dave Airlie
2004-12-19
24
-182
/
+2035
*
Consolidate _swrast_write_texture_span() into _swrast_write_rgba_span().
Brian Paul
2004-12-18
10
-372
/
+118
*
added GL_ARB_pixel_buffer_object extension string
Brian Paul
2004-12-18
1
-0
/
+1
*
Added PRINT instruction for GL_NV_fragment_program.
Brian Paul
2004-12-18
5
-15
/
+107
*
Unichrome DRI driver:
Thomas Hellström
2004-12-18
1
-1
/
+1
*
Made debugging output controllable via environment variable
Felix Kuehling
2004-12-17
4
-55
/
+60
*
VMS update
Brian Paul
2004-12-17
1
-3
/
+3
*
fxRasterPrimitive wasn't always receiving the reduced primitive
Daniel Borca
2004-12-17
1
-16
/
+15
*
fxRasterPrimitive wasn't always receiving the reduced primitive
Daniel Borca
2004-12-17
1
-16
/
+15
*
Added a TNL pipeline stage that normalizes texture coordinates as a
Felix Kuehling
2004-12-17
2
-1
/
+203
*
Import s3virge and trident drivers. Not functional yet; no Makefile, no DRI-...
Adam Jackson
2004-12-16
30
-0
/
+10403
*
fix typos in texcoord setup - fixes perspective correction bug
Brian Paul
2004-12-16
1
-7
/
+7
*
The types uint32_t and uint8_t are not used in Mesa tree.
Vladimir Dergachev
2004-12-16
1
-0
/
+3
*
Experimental PRINT instruction for NV_vertex_program.
Brian Paul
2004-12-16
5
-8
/
+149
*
don't divide texcoords by q if using a fragment program
Brian Paul
2004-12-16
1
-8
/
+19
*
Also PUBLICize the config option table
Adam Jackson
2004-12-16
12
-12
/
+12
*
Mark __driCreateNewScreen PUBLIC
Adam Jackson
2004-12-15
12
-0
/
+12
*
_glapi_* is effectively PUBLIC API for the DRI drivers.
Adam Jackson
2004-12-15
1
-21
/
+21
*
Mark the XF86DRI client-side extension API as PUBLIC.
Adam Jackson
2004-12-15
1
-16
/
+18
*
fxt1_decode_1() needs to be non-static for the tdfx and glide drivers.
Adam Jackson
2004-12-15
1
-2
/
+2
*
Unichrome DRI:
Thomas Hellström
2004-12-15
9
-1135
/
+419
*
Unichrome DRI:
Thomas Hellström
2004-12-15
1
-6
/
+6
*
Unichrome DRI:
Thomas Hellström
2004-12-15
1
-9
/
+1
*
Unichrome DRI driver:
Thomas Hellström
2004-12-15
1
-7
/
+5
*
Added configuration support to the Savage driver. Three options are
Felix Kuehling
2004-12-15
5
-5
/
+63
*
Fix up glx/x11 to work when built with -fvisibility=hidden.
Adam Jackson
2004-12-15
5
-116
/
+173
*
Fixed GL_CLAM_TO_EDGE. It's not supported in hardware. Use GL_CLAMP
Felix Kuehling
2004-12-15
1
-4
/
+8
*
Fixed initialization of some stencil-related S4 registers, which was
Felix Kuehling
2004-12-15
1
-9
/
+10
*
Moved some code from savageCreateContext to savageInitDriver, where it
Felix Kuehling
2004-12-15
1
-69
/
+43
*
Fixed some missing uint8_t -> u_int8_t.
Felix Kuehling
2004-12-15
2
-4
/
+4
*
Add _mesa_delete_texture_object() call to viaDeleteTexture
Keith Whitwell
2004-12-15
1
-0
/
+3
[next]