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* swrast: fix 16-bit/channel renderingBrian Paul2010-05-091-1/+1
| | | | NOTE: This is a candidate for the 7.8 stable branch
* osmesa: use unsigned 16-bit/channel formatBrian Paul2010-05-091-1/+1
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* osmesa: add mapi/glapi to SRC_DIRS to fix buildBrian Paul2010-05-093-3/+3
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* mesa: fix typos, comment in signed 16-bit tex fetch codeBrian Paul2010-05-091-4/+4
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* mesa: added unsigned 16-bit/channel tex formatBrian Paul2010-05-096-10/+127
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* mesa: added comments for signed 16-bit formatsBrian Paul2010-05-091-4/+4
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* mesa: use GL_RGBA16_SNORM for accum bufferBrian Paul2010-05-092-1/+3
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* mesa: added texstore function for signed 16-bit formatsBrian Paul2010-05-091-4/+74
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* mesa: added UNCLAMPED_FLOAT_TO_SHORT macroBrian Paul2010-05-091-0/+3
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* mesa: add missing cases for signed 16-bit formatsBrian Paul2010-05-091-0/+13
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* st/mesa: Ignore internal_format in st_context_teximage.Chia-I Wu2010-05-091-1/+10
| | | | | | | When internal_format and tex->format differ, st_finailize_texture will surface_copy between surfaces with different formats. This commit works around the issue by ignoring internal_format. A sane fix is needed here.
* gallivm: Add an alternative to LLVMDumpValue that works with Windows GUI apps.José Fonseca2010-05-087-9/+113
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* gallivm: Fix mipfiltering with negative lod bias.José Fonseca2010-05-081-2/+4
| | | | | | | In particular, don't use the clamped lod to compute level + 1, or lod in [-1, 0] range will actually interpolate with level 1. This makes Mipfilter DCT pass 100%.
* gallivm: Actually do floor/ceil/trunc for scalars.José Fonseca2010-05-083-166/+34
| | | | | | Also start axing the code duplication for scalar case. The olution is to treat the scalar case specially in a few innermost functions, and leave outer functions untouched.
* gallivm: Import the code to compute the minimax polynomials.José Fonseca2010-05-081-0/+85
| | | | | | It's quite a pain to remember the details after a while, and it is quite likely we'll want to use this again, either for different polynomial orders or different functions, so commit it here.
* gallivm: Use a minimax polynomial for exp2 in range [0,1] instead [-0.5,5].José Fonseca2010-05-081-14/+41
| | | | | | | | | | The advantage of range[-0.5, 0.5] is that it doesn't require floor (for which intrinsics are only available in SSE4.1). But the EXP opcode pretty much forces us to use floor, and there is a good floor approximation around truncation available anyway. This fixes EXP failures in VShader DCT.
* gallivm: Don't hardcode number of args twice.José Fonseca2010-05-081-1/+1
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* r300g: follow pipe_rasterizer_state::light_twosideMarek Olšák2010-05-083-5/+27
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* r300g: follow pipe_rasterizer_state::point_size_per_vertexMarek Olšák2010-05-081-4/+15
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* r300g: move GA_POINT_MINMAX back to rs_stateMarek Olšák2010-05-083-6/+17
| | | | This basically reverts commit 74f94e8fdfe035fa68acdc19e6b0afc2957a4264.
* r300g: fix glean/pointSprite using lodbias correctionMarek Olšák2010-05-081-1/+1
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* r300g: pass depth texture swizzle to the compiler if compare mode is enabledMarek Olšák2010-05-086-68/+111
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* r300g: respect compare mode regardless of sampler typeMarek Olšák2010-05-083-1/+10
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* r300/compiler: fake equal/notequal for shadow samplersMarek Olšák2010-05-081-0/+7
| | | | | This is actually better than a real implementation, which would be useless due to inaccuracy (I know because I've tried to implement it).
* r300/compiler: use perspective division only for TXP in shadow samplersMarek Olšák2010-05-081-23/+36
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* r300/compiler: make shadow sampler codegen more readable, add commentsMarek Olšák2010-05-081-16/+28
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* r300/compiler: shorten RC_*SWIZZLE* expressionsMarek Olšák2010-05-084-4/+5
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* r300/compiler: generalize depth texture mode to support arbitrary swizzlesMarek Olšák2010-05-084-13/+9
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* r300/compiler: fix LIT instruction case 0^0 = 1Marek Olšák2010-05-081-0/+24
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* r300g: consolidate common render code into one functionMarek Olšák2010-05-084-85/+95
| | | | | | | | | | This reduces redundant code by moving: - CS space reservation - buffer validation - dirty state emission - index bias emission - AOS emission into r300_prepare_for_rendering.
* gallivm: The the JIT engine to use our sinf()/cosf() on Windows.José Fonseca2010-05-081-18/+79
| | | | | A quick hack to get the right results, as there are many DCT tests which use these opcodes to generate data to test other opcodes.
* gallivm: Fix BREAK/CONT translation.José Fonseca2010-05-081-44/+63
| | | | | | | | | | The cont_mask must be restored and exec mask recomputed in order to decide whether to repeat the loop or not. Unlike the continue mask, the break_mask must be preserved across loop iterations. Fixes several VShader DCT cases, and no regressions with glean.
* llvmpipe: Cover more formats in unit test.José Fonseca2010-05-081-29/+38
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* gallivm: Fix segfaul when inserting allocas in an empty function.José Fonseca2010-05-081-3/+10
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* gallivm: Centralize SoA swizzling into a single place.José Fonseca2010-05-085-70/+128
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* gallivm: Support predicates.José Fonseca2010-05-082-8/+101
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* llvmpipe: Match p_screen.h's function prototype.José Fonseca2010-05-081-1/+1
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* Update file list for the tarballs.Chia-I Wu2010-05-081-23/+35
| | | | | | | Mainly for the recent work on mapi and gles. The latter adds some sources to src/mesa/main that are generated on the fly. This makes python a requirement for building Mesa. An alternative is to package those sources into the tarballs. That may be done in another commit.
* llvmpipe: Remove unnecessary header.Vinson Lee2010-05-081-1/+0
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* docs: Update EGL and OpenGL ES docs.Chia-I Wu2010-05-082-57/+67
| | | | Update to reflect recent gles and mapi works.
* egl: Build drivers in $(TOP)/$(LIB_DIR)/egl.Chia-I Wu2010-05-082-5/+7
| | | | | There are enough EGL modules that they deserve a subdirectory, to avoid polluting $(TOP)/$(LIB_DIR).
* gallium: Add egl-apis target.Chia-I Wu2010-05-0812-161/+178
| | | | | | | | | | | | | | | The new target installs client API modules to EGL_DRIVER_INSTALL_DIR. They are used by st/egl. The client APIs are built from OpenGL and OpenVG state trackers. For this to work, st/vega is modified to produce a static library, libvega.a, instead. st/es is also not needed any more. It is removed and --with-state-trackers=es is replaced by --enable-gles-overlay. As st/egl now has its own client API modules, this solves the ABI issue between st/egl and client APIs, as long as the client API modules are distributed with st/egl. Plus, this allows st/egl to support OpenGL with non-Gallium libGL.so.
* mapi: Add install rules for OpenGL ES.Chia-I Wu2010-05-084-48/+43
| | | | Move the install rules for OpenGL ES from src/mesa/Makefile to mapi.
* mapi: Install .pc file for OpenVG.Chia-I Wu2010-05-082-1/+31
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* mapi: Update vgapi to build libOpenVG.so.Chia-I Wu2010-05-081-3/+24
| | | | Unlike the one produced by st/vega, this is a dispatch-only library.
* mapi: Merge src/gles/.Chia-I Wu2010-05-083-90/+38
| | | | | Remove src/gles and have mapi/{es1api,es2api} build libGLESv1_CM.so and libGLESv2.so.
* Define OpenGL ES and OpenVG library names.Chia-I Wu2010-05-084-2/+36
| | | | | | Define <API>_LIB, <API>_LIB_NAME, <API>_LIB_GLOB, and some other variables in the configs. Fix a typo in glesv1_cm.pc.in where an inexistent variable is used.
* egl_g3d: Check external modules for client APIs first.Chia-I Wu2010-05-083-39/+157
| | | | | dlopen api_<API>.so before dlopening the process itself in case the client APIs are implemented in external modules.
* egl: Add _eglSearchPathForEach.Chia-I Wu2010-05-082-0/+20
| | | | The function can be used by a driver to check each search path of EGL.
* gallium/draw: additional comments in the clipping codeBrian Paul2010-05-071-5/+10
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