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* Add some more opcodesKeith Whitwell2005-06-082-160/+149
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* - Secondary colourBen Skeggs2005-06-085-31/+64
| | | | - Calculate tc_count in EmitArrays (enabled units != nr texcoords).
* regeneratedBrian Paul2005-06-081-0/+2
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* put full prototype on one line to fix gl_mangle.h generation (Dave Reveman)Brian Paul2005-06-081-6/+2
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* remove stray lineBrian Paul2005-06-081-1/+0
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* Remove ARL opcode from interpreter.Keith Whitwell2005-06-081-192/+38
| | | | | Revert SEL opcode to MSK. Split out t_vb_arbprogram.h header file.
* new fileKeith Whitwell2005-06-081-0/+178
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* regenerate for latest glext.hBrian Paul2005-06-081-0/+19
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* fix some renderbuffer problems for Xserver build (Dave Reveman)Brian Paul2005-06-081-2/+2
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* check for double-buffered buffer in XMesaDestroyBuffer() (Dave Reveman)Brian Paul2005-06-081-17/+20
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* updates from Paul GarceauDaniel Borca2005-06-071-89/+90
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* added GL libs to APP_LIB_DEPS (bug 3485)Brian Paul2005-06-071-1/+1
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* fix error in OSMESA_LIB_NAME lineBrian Paul2005-06-071-1/+1
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* fix GL_ALPHA render-to-texture problem (Jon Smirl)Brian Paul2005-06-072-0/+7
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* Initialize some variables.Keith Whitwell2005-06-071-9/+8
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* Add new runtime assembly files.Keith Whitwell2005-06-071-0/+1
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* Split out runtime assembly functions.Keith Whitwell2005-06-071-723/+126
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* New files - split off runtime assembly functions fromKeith Whitwell2005-06-072-0/+810
| | | | t_vertex_sse.c.
* Simplify interpreted language:Keith Whitwell2005-06-071-625/+581
| | | | | | | | | | | | | | | - Expand operand argument specifiers so that all registers and parameters can be referenced directly. Remove old PAR/PRL instructions. - No 3 operand instructions, translate MAD -> MUL, ADD. (No room for 3 full operands in instruction struct). - Translate SWZ instructions into 1 or 2 reduced swizzles at compile time. - Add hardwired code for moving input and output values to/from the register file. Drop old INx, OUT instructions.
* Add a VP_MAX_OPCODE entry to allow engines with internal opcodes toKeith Whitwell2005-06-071-1/+3
| | | | place them sensibly.
* updates from Paul GarceauDaniel Borca2005-06-071-81/+89
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* Add SetBuffer to egl driver tooJon Smirl2005-06-072-1/+4
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* Add a NULL SetBuffer function to the fbdev driverJon Smirl2005-06-061-0/+8
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* this is auto-generatedBrian Paul2005-06-061-164/+0
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* TEX to outputBen Skeggs2005-06-061-6/+45
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* Fix xyz/w interaction (needs a cleanup still..)Ben Skeggs2005-06-052-117/+128
| | | | | Use SRC0A instead of WZY/XXX combination for W in XYZ positions. Remove dodgy hack from POW opcode, now works correctly without it
* Make install install GLES tooJon Smirl2005-06-051-0/+2
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* set OLD_RENDERBUFFER=0, need to clean up a few more things before totally ↵Brian Paul2005-06-043-3/+3
| | | | removing that
* remove old span functions from swrast_device_driver structBrian Paul2005-06-041-176/+1
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* remove old span codeBrian Paul2005-06-041-70/+26
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* fix an assertionBrian Paul2005-06-041-1/+1
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* remove old span codeBrian Paul2005-06-042-61/+27
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* added commentBrian Paul2005-06-041-0/+2
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* Fixup file lists for tarball/zip file creation.Karl Schultz2005-06-031-20/+18
| | | | | | | - Adjust for recent changes to Windows build files. - Add in at least some of the new slang files - enough to build on Windows, but some of the other slang-related files may still need to be added. (Will probably get corrected just prior to next release, if needed)
* Updates for new Windows build system.Karl Schultz2005-06-021-86/+114
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* Remove last of the old span code.Brian Paul2005-06-027-72/+13
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* oops, undo previous changeBrian Paul2005-06-022-8/+2
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* start removing old (pre-renderbuffer) span codeBrian Paul2005-06-026-175/+10
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* Committing in .Jouk Jansen2005-06-011-0/+41
| | | | | | | | OpenVMS makefile added Added Files: Mesa/src/mesa/shader/grammar/descrip.mms ----------------------------------------------------------------------
* Committing in .Jouk Jansen2005-06-015-382/+382
| | | | | | | | | | | | Update OpneVMS compilesupport Modified Files: Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/shader/slang/descrip.mms Mesa/src/mesa/shader/slang/slang_compile.c Mesa/src/mesa/shader/slang/slang_storage.c Mesa/src/mesa/shader/slang/slang_storage.h ----------------------------------------------------------------------
* Move fallback and other debugging under TDFX_DEBUG using the same mechanismEric Anholt2005-06-014-28/+20
| | | | as other drivers.
* Add no_rast option.Eric Anholt2005-06-015-10/+43
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* Add a mode to test flat shading + separate specular.Keith Whitwell2005-06-011-3/+13
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* Fix the 3dfx driver by correcting what appears to be a typo GL_RGBA8 insteadEric Anholt2005-06-011-1/+1
| | | | of GL_RGBA in driNewRenderbuffer of the backbuffer.
* added code to detect GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT errorBrian Paul2005-06-011-3/+18
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* add support for GL_RENDERBUFFER_RED/GREEN/BLUE/etc_SIZE_EXT querieBrian Paul2005-05-311-0/+57
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* remove temporary GL_EXT_framebuffer_object infoBrian Paul2005-05-311-118/+1
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* updated to version 28Brian Paul2005-05-311-2/+109
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* Bugzilla #2708: Disable the fallback on GL_SPHERE_MAP. It appears to hurt moreEric Anholt2005-05-311-2/+1
| | | | than it helps, and we seem to have a handle on how to fix it.
* Add Intel(R) 945G support (Keith Whitwell, Tungsten Graphics)Alan Hourihane2005-05-314-2/+207
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