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* glsl: Skip the rest of loop unrolling if no loops were found.Eric Anholt2011-01-183-2/+9
* ra: Trade off some space to get time efficiency in ra_set_finalize().Eric Anholt2011-01-181-6/+32
* softpipe: added some null pointer checksBrian Paul2011-01-181-3/+3
* softpipe: s/tex_cache/fragment_tex_cache/Brian Paul2011-01-185-9/+9
* Remove executables from source tree.José Fonseca2011-01-185-0/+0
* r600c: preserve correct buffer when using fboAndre Maasikas2011-01-181-1/+1
* r600: set border color as RGBAAndre Maasikas2011-01-181-2/+2
* r600c: use STATE_FB_WPOS_Y_TRANSFORM variable to do wpos transformAndre Maasikas2011-01-181-7/+9
* i965: Fix dead pointers to fp->Parameters->ParameterValues[] after realloc.Eric Anholt2011-01-172-10/+36
* llvmpipe: enable PIPE_CAP_INDEP_BLEND_FUNCBrian Paul2011-01-171-1/+1
* st/mesa: move PIPE_CAP_INDEP_BLEND_FUNC codeBrian Paul2011-01-171-4/+4
* doxygen: Add doxyfile for glsl moduleChad Versace2011-01-172-0/+40
* glsl: Refresh autogenerated parser filesChad Versace2011-01-172-431/+442
* glsl: Remove redundant semantic check in parserChad Versace2011-01-171-6/+0
* glsl: Add support for default precision statementsChad Versace2011-01-174-9/+67
* glsl: Add semantic checks for precision qualifiersChad Versace2011-01-171-0/+33
* glsl: Fix parser rule for type_specifierChad Versace2011-01-171-0/+3
* glsl: Change default value of ast_type_specifier::precisionChad Versace2011-01-172-4/+5
* glsl: Check that 'centroid in' does not occur in vertex shaderChad Versace2011-01-171-0/+13
* glsl: Check that interpolation quals only apply to vertex ins and fragment outsChad Versace2011-01-171-0/+35
* glsl: Check that interpolation qualifiers do not precede 'varying'Chad Versace2011-01-173-0/+38
* glsl: Add method ast_type_qualifier::interpolation_string()Chad Versace2011-01-172-0/+25
* vbo: init num_instances in split_prims()Brian Paul2011-01-171-0/+1
* tnl: assert that num_instances > 0Brian Paul2011-01-171-0/+2
* mesa: s/primcount/numInstances/Brian Paul2011-01-172-18/+18
* nouveau: fix build against out of tree libdrmDave Airlie2011-01-174-0/+8
* r600g: fix PIPE_CAP_INSTANCED_DRAWING warningChristian König2011-01-161-0/+1
* r600g: fix alu inst group merging for relative adressingChristian König2011-01-161-1/+13
* nvc0: fix and enable instanced drawing and arraysChristoph Bumiller2011-01-169-30/+91
* d3d1x: Fix broken build.Chia-I Wu2011-01-161-1/+6
* mesa: minor tweaks in _mesa_set_fetch_functions()Brian Paul2011-01-151-3/+3
* mesa: add comment for _mesa_get_srgb_format_linear()Brian Paul2011-01-151-0/+5
* mesa: move declarations before codeBrian Paul2011-01-151-1/+2
* docs: add GL_EXT_texture_sRGB_decode to relnotesDave Airlie2011-01-161-0/+1
* gallium: add EXT_texture_sRGB_decode.Dave Airlie2011-01-162-0/+5
* i965: add support for EXT_texture_sRGB_decodeDave Airlie2011-01-162-3/+12
* mesa/swrast: implement EXT_texture_sRGB_decodeDave Airlie2011-01-168-2/+88
* r600d: fix some bugs added reworking literal handlingChristian König2011-01-162-22/+33
* docs: document GL_ARB_draw_buffers_blendBrian Paul2011-01-152-1/+2
* mesa: implement glGet queries for GL_ARB_draw_buffers_blendBrian Paul2011-01-151-0/+47
* mesa: display list support for GL_ARB_draw_buffers_blend functionsBrian Paul2011-01-151-0/+108
* mesa: plug in GL_ARB_draw_buffers_blend functionsBrian Paul2011-01-151-0/+6
* glapi: regenerated filesBrian Paul2011-01-158-5210/+5461
* glapi: new entrypoint specs for GL_ARB_draw_buffers_blendBrian Paul2011-01-153-0/+41
* mesa: begin implementation of GL_ARB_draw_buffers_blendBrian Paul2011-01-1531-364/+611
* docs: update GL3.txt statusBrian Paul2011-01-151-2/+2
* docs: document GL_ARB_instanced_arraysBrian Paul2011-01-151-0/+1
* st/mesa: GL_ARB_instanced_arrays supportBrian Paul2011-01-152-3/+15
* mesa: support for GL_ARB_instanced_arraysBrian Paul2011-01-155-3/+73
* glapi: regenerated filesBrian Paul2011-01-1514-5955/+6046