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*
glsl: Add function parameters to the parser symbol table.
Kenneth Graunke
2016-03-07
1
-0
/
+2
*
glsl: Add single declaration variables to the symbol table too.
Kenneth Graunke
2016-03-07
1
-0
/
+4
*
mesa: Change GLboolean to bool in GenerateMipmap target checker.
Kenneth Graunke
2016-03-07
1
-4
/
+4
*
mesa: Make GenerateMipmap check the target before finding an object.
Kenneth Graunke
2016-03-07
1
-6
/
+12
*
gm107/ir: add emission for ATOMS
Samuel Pitoiset
2016-03-07
1
-1
/
+44
*
tgsi: fix parsing of shared memory declarations
Samuel Pitoiset
2016-03-07
1
-1
/
+3
*
gm107/ir: add emission for BAR
Samuel Pitoiset
2016-03-07
1
-0
/
+52
*
gk110/ir: add missing src predicate emission for BAR.RED
Samuel Pitoiset
2016-03-07
1
-0
/
+8
*
gk110/ir: allow to emit immediates for BAR
Samuel Pitoiset
2016-03-07
1
-2
/
+21
*
gk110/ir: fix wrong emission of BAR.SYNC
Samuel Pitoiset
2016-03-07
1
-1
/
+0
*
nvc0/ir: make sure that thread count immediate for BAR fit
Samuel Pitoiset
2016-03-07
1
-0
/
+1
*
svga: add new surface-write-flushes HUD query
Brian Paul
2016-03-07
4
-8
/
+23
*
svga: add new flush-time HUD query
Brian Paul
2016-03-07
4
-7
/
+24
*
svga: also dump SVGA3D_BUFFER surfaces in svga_screen_cache_dump()
Brian Paul
2016-03-07
1
-2
/
+8
*
mesa: flip current tf object back to default if current is being deleted
Ilia Mirkin
2016-03-07
1
-0
/
+5
*
glsl: avoid stack smashing when there are too many attributes
Ilia Mirkin
2016-03-07
1
-0
/
+7
*
i965/vec4: Propagate swizzles correctly during copy propagation.
Francisco Jerez
2016-03-06
1
-66
/
+59
*
i965: Don't try copy propagation if constant propagation succeeded.
Francisco Jerez
2016-03-06
2
-4
/
+2
*
i965/vec4: Use swizzle() to swizzle immediates during constant propagation.
Francisco Jerez
2016-03-06
1
-18
/
+1
*
i965: Add support for swizzling arbitrary immediates to (brw_)swizzle().
Francisco Jerez
2016-03-06
3
-3
/
+54
*
i965: Pass symbolic swizzle to brw_swizzle() as a single argument.
Francisco Jerez
2016-03-06
4
-20
/
+16
*
nvc0: reset TFB bufctx when we no longer hold a reference to the buffers
Ilia Mirkin
2016-03-06
2
-2
/
+3
*
nv50/ir: using sampleid/pos shouldn't force per-sample interpolation
Ilia Mirkin
2016-03-05
2
-6
/
+1
*
st/mesa: don't force per-sample interp if only sampleid/pos are used
Ilia Mirkin
2016-03-05
2
-12
/
+6
*
swrast: fix GL_ANY_SAMPLES_PASSED values in Result
Ilia Mirkin
2016-03-05
1
-0
/
+5
*
st/mesa: 78-column wrapping in st_extensions.c
Brian Paul
2016-03-05
1
-68
/
+107
*
gallium/util: add new comments, assertions in u_debug_refcnt.c
Brian Paul
2016-03-05
1
-0
/
+20
*
gallium/util: update comments and URL in u_debug_refcnt.c
Brian Paul
2016-03-05
1
-4
/
+10
*
gallium/util: make stream variable static in u_debug_refcnt.c
Brian Paul
2016-03-05
1
-1
/
+1
*
gallium/util: re-indent u_debug_refcnt.[ch]
Brian Paul
2016-03-05
2
-50
/
+65
*
gallium/tests: silence warning in compute.c
Brian Paul
2016-03-05
1
-1
/
+1
*
glsl: replace remaining tabs in link_varyings.cpp
Timothy Arceri
2016-03-05
1
-9
/
+9
*
glsl: replace remaining tabs in link_uniforms.cpp
Timothy Arceri
2016-03-05
1
-69
/
+69
*
docs: mark align layout qualifier as DONE
Timothy Arceri
2016-03-05
1
-1
/
+1
*
glsl: apply align layout qualifier rules to block offsets
Timothy Arceri
2016-03-05
1
-3
/
+48
*
glsl: parse align layout qualifier
Timothy Arceri
2016-03-05
3
-0
/
+26
*
docs: mark explicit byte offsets as DONE
Timothy Arceri
2016-03-05
1
-1
/
+1
*
glsl: use explicit offset when lowering buffer access
Timothy Arceri
2016-03-05
1
-0
/
+4
*
glsl: copy explicit offset to uniform storage
Timothy Arceri
2016-03-05
3
-0
/
+20
*
glsl: update comment on offset field
Timothy Arceri
2016-03-05
1
-1
/
+1
*
glsl: add offset to glsl interface type
Timothy Arceri
2016-03-05
4
-0
/
+18
*
glsl: apply compile-time rules for the offset layout qualifier
Timothy Arceri
2016-03-05
1
-0
/
+49
*
glsl: enable offset layout qualifier for ARB_enhanced_layouts
Timothy Arceri
2016-03-05
1
-1
/
+2
*
glsl: reject invalid input layout qualifiers
Timothy Arceri
2016-03-05
1
-0
/
+29
*
glsl: only apply default stream to output blocks
Timothy Arceri
2016-03-05
1
-1
/
+2
*
glsl: rework parsing of blocks
Timothy Arceri
2016-03-05
2
-32
/
+24
*
glsl: don't apply uniform/buffer layouts to interface blocks
Timothy Arceri
2016-03-05
1
-6
/
+7
*
i965: Only magnify depth for 3D textures, not array textures.
Kenneth Graunke
2016-03-04
1
-1
/
+1
*
i965/vec4: add opportunistic behaviour to opt_vector_float()
Juan A. Suarez Romero
2016-03-04
2
-21
/
+43
*
st/xlib: Don't destroy screen on XCloseDisplay()
George Kyriazis
2016-03-04
1
-3
/
+7
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