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Author
Age
Files
Lines
*
xlib: include headers to fix errors/warnings
Brian Paul
2012-12-17
1
-0
/
+2
*
mesa osmesa/x11: fix build error introduced in 4bea4cb9
Jordan Justen
2012-12-17
2
-8
/
+8
*
gallivm: fix texel fetch for array textures (2)
Roland Scheidegger
2012-12-17
1
-2
/
+3
*
mesa: assert if driver did not compute the version
Jordan Justen
2012-12-16
3
-1
/
+4
*
mesa: don't initialize VBO vtxfmt in _vbo_CreateContext
Jordan Justen
2012-12-16
4
-10
/
+0
*
mesa: don't initialize exec dispatch tables in _mesa_initialize_context
Jordan Justen
2012-12-16
1
-3
/
+0
*
mesa dispatch_sanity: call new functions to initialize exec table
Jordan Justen
2012-12-16
1
-1
/
+6
*
drivers: compute version and then initialize exec table
Jordan Justen
2012-12-16
12
-2
/
+81
*
vbo: add _mesa_initialize_vbo_vtxfmt
Jordan Justen
2012-12-16
2
-0
/
+19
*
mesa: separate exec allocation from initialization
Jordan Justen
2012-12-16
3
-16
/
+15
*
r600g: fixup offset types for printing
Dave Airlie
2012-12-16
2
-4
/
+4
*
gallium/u_blitter: Remove the overlapped blit assert from util_blitter_blit_g...
Henri Verbeet
2012-12-16
1
-28
/
+0
*
glsl_parser_extras.cpp: fixup gl vs mem contexts again.
Dave Airlie
2012-12-16
1
-4
/
+4
*
i965: Move BRW_MAX_GRF and similar defines to brw_reg.h.
Kenneth Graunke
2012-12-15
2
-18
/
+17
*
i965: Split struct brw_reg out from brw_eu.h into its own header.
Kenneth Graunke
2012-12-15
2
-709
/
+778
*
docs: add ARB_texture_buffer_object_rgb32
Dave Airlie
2012-12-16
2
-1
/
+2
*
st/mesa: add texture buffer object rgb32 support.
Dave Airlie
2012-12-16
1
-1
/
+13
*
mesa: add support for ARB_texture_buffer_object_rgb32
Dave Airlie
2012-12-16
3
-0
/
+15
*
glsl: avoid using gl context as a memory context
Dave Airlie
2012-12-15
1
-4
/
+5
*
i965: Add missing autoconf bits so test_vec4_register_coalesce will build
Ian Romanick
2012-12-14
1
-0
/
+3
*
i965: Generalize VS compute-to-MRF for compute-to-another-GRF, too.
Eric Anholt
2012-12-14
3
-61
/
+128
*
i965/vs: Extend opt_compute_to_mrf to handle limited "reswizzling"
Eric Anholt
2012-12-14
3
-9
/
+113
*
i965/vs: Add a unit test for opt_compute_to_mrf().
Eric Anholt
2012-12-14
3
-2
/
+133
*
i965/fs: Drop an unnecessary _safe on a list walk.
Eric Anholt
2012-12-14
1
-1
/
+1
*
i965/fs: Add a note explaining a detail of register_coalesce_2().
Eric Anholt
2012-12-14
1
-0
/
+21
*
i965: Also consider HALTs a potential block end.
Eric Anholt
2012-12-14
1
-0
/
+1
*
i965: Jump to the end of the next outer conditional block on ENDIFs.
Kenneth Graunke
2012-12-14
1
-0
/
+7
*
i965: expose ARB_texture_cube_map_array
Chris Forbes
2012-12-14
2
-1
/
+2
*
i965/fs: Fix setup for textureGrad(samplerCubeArray, coord, dPdx, dPdy)
Eric Anholt
2012-12-14
1
-7
/
+12
*
i965/fs: Move the failure for gen7 16-wide intdiv to emit_math().
Eric Anholt
2012-12-14
2
-7
/
+4
*
i965: fs: Add fixup for textureSize on Gen6/7
Chris Forbes
2012-12-14
1
-0
/
+11
*
i965: fs: fix gen6+ math operands in one place
Chris Forbes
2012-12-14
2
-28
/
+33
*
i965: vs: Add fixup for textureSize with cube array samplers
Chris Forbes
2012-12-14
1
-0
/
+13
*
i965/vs: Fix gen6+ math operand quirks in one place
Chris Forbes
2012-12-14
2
-34
/
+28
*
i965: Add various plumbing for cubemap arrays
Chris Forbes
2012-12-14
5
-3
/
+11
*
i965/fs: Add empirically-determined instruction latencies for gen7.
Eric Anholt
2012-12-14
1
-3
/
+179
*
i965/fs: Fix the clock increment in scheduling.
Eric Anholt
2012-12-14
1
-3
/
+15
*
i965/fs: Move the old gen4 bspec-based scheduling info to a helper func.
Eric Anholt
2012-12-14
1
-33
/
+41
*
i965/fs: Set up gen7 UBO loads as sends from GRFs.
Eric Anholt
2012-12-14
5
-7
/
+114
*
i965/fs: Before reg alloc, schedule instructions to reduce live ranges.
Eric Anholt
2012-12-14
1
-6
/
+41
*
i965/fs: Add some optional debug printfs to scheduling.
Eric Anholt
2012-12-14
1
-0
/
+21
*
i965/fs: Schedule instructions both before and after register allocation.
Eric Anholt
2012-12-14
3
-18
/
+78
*
i965: Make sure that the shader_time report at context destroy happens.
Eric Anholt
2012-12-14
1
-0
/
+3
*
i965: Print a total time for the different shader stages.
Eric Anholt
2012-12-14
1
-10
/
+38
*
i965: Scale shader_time to compensate for resets.
Eric Anholt
2012-12-14
4
-9
/
+83
*
i965: Adjust the split between shader_time_end() and shader_time_write().
Eric Anholt
2012-12-14
4
-51
/
+55
*
glsl/linker: Pack between varyings.
Paul Berry
2012-12-14
1
-15
/
+35
*
glsl/linker: Pack within compound varyings.
Paul Berry
2012-12-14
1
-37
/
+56
*
gallium: Disable varying packing on hardware with <=8 texture indirections.
Paul Berry
2012-12-14
1
-0
/
+14
*
mesa: Add an option so driver can opt out of varying packing.
Paul Berry
2012-12-14
1
-0
/
+11
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