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* r600g: rework literal handlingChristian König2011-01-135-277/+151
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* r600g: merge alu groupsChristian König2011-01-132-37/+150
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* r600g: implement replacing gpr with pv and psChristian König2011-01-133-5/+63
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* glsl: Emit errors or warnings when 'layout' is used with 'attribute' or ↵Ian Romanick2011-01-131-0/+46
| | | | | | | | | | | | | | | | | | 'varying' The specs that add 'layout' require the use of 'in' or 'out'. However, a number of implementations, including Mesa, shipped several of these extensions allowing the use of 'varying' and 'attribute'. For these extensions only a warning is emitted. This differs from the behavior of Mesa 7.10. Mesa 7.10 would only accept 'attribute' with 'layout(location)'. This behavior was clearly wrong. Rather than carrying the broken behavior forward, we're just doing the correct thing. This is related to (piglit) bugzilla #31804. NOTE: This is a candidate for the 7.9 and 7.10 branches.
* glsl: Allow 'in' and 'out' when 'layout' is also availableIan Romanick2011-01-131-2/+5
| | | | | | | | | All of the extensions that add the 'layout' keyword also enable (and required) the use of 'in' and 'out' with shader globals. This is related to (piglit) bugzilla #31804. NOTE: This is a candidate for the 7.9 and 7.10 branches.
* scons: Fix cross-compilation.José Fonseca2011-01-134-42/+89
| | | | Hairy stuff. Don't know how to do it better though.
* r600g: add missing RECIPSQRT_CLAMPED to r600_bc_get_num_operandsChristian König2011-01-131-0/+1
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* r600g: rework bank swizzle codeChristian König2011-01-132-183/+174
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* r600g: fix alu slot assignmentChristian König2011-01-131-15/+167
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* r600g: optimize away CF ALU instructions even if type doesn't matchChristian König2011-01-131-3/+16
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* nvc0: identify POINT_RASTER_RULES, add POINT_SMOOTH stateChristoph Bumiller2011-01-134-19/+42
| | | | | | Point smoothing requires rasterization rules to be set to OGL. Sorry for the extra noise caused by the header update.
* draw: Fix an off-by-one bug in a vsplit assertion.Chia-I Wu2011-01-141-1/+2
| | | | | | | | When use_spoken is true, istart (the first vertex of this segment) is replaced by i0 (the spoken vertex of the fan). There are still icount vertices. Thanks to Brian Paul for spotting this.
* i965: Remove unnecessary headers.Vinson Lee2011-01-131-2/+0
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* targets/egl-static: Remove unnecessary header.Vinson Lee2011-01-131-1/+0
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* r600g: Silence uninitialized variable warnings.Vinson Lee2011-01-131-4/+4
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* mesa: Add missing break statement in SARGB8 case.Vinson Lee2011-01-131-0/+1
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* egl: need stdio.h for non-Windows build too to avoid compiler warningBrian Paul2011-01-131-1/+1
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* dri_util: fail driCreateNewScreen if InitScreen is NULLPaulo Zanoni2011-01-131-0/+3
| | | | | | | | | Without this, X doesn't start with UMS on r300g. NOTE: This is a candidate for the 7.9 and 7.10 branches. Signed-off-by: Paulo Zanoni <[email protected]> Signed-off-by: Brian Paul <[email protected]>
* scons: Ensure the OpenVG/EGL import libs are also prefixed with 'lib'.José Fonseca2011-01-132-0/+2
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* scons: Build libOpenVG.dll & libEGL.dllJosé Fonseca2011-01-132-1/+7
| | | | | | But without creating liblibOpenVG or liblibEGL elsewhere. Thanks Chia-I Wu for pointing this out.
* util: Undo spurious changes in last commit.José Fonseca2011-01-131-1/+1
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* util: Don't limit debug_printf message length on unices.José Fonseca2011-01-131-1/+6
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* egl: Improve driver selection.Chia-I Wu2011-01-1310-63/+110
| | | | | | | | | | | | | | | | | | | | | | | The idea is to be able to match a driver using the following order try egl_gallium with hw renderer try egl_dri2 try egl_gallium with sw renderer try egl_glx given the module list egl_gallium egl_dri2 egl_glx For that, UseFallback initialization option is added. The module list is matched twice: with the option unset and with the option set. In the first pass, egl_gallium skips its sw renderer and egl_glx rejects to initialize since UseFallback is not set. In the second pass, egl_gallium skips its hw renderer and egl_dri2 rejects to initialize since UseFallback is set. The process stops at the first driver that initializes the display.
* egl: Simplify driver matching.Chia-I Wu2011-01-136-92/+64
| | | | | | Add initialization options that drv->API.Initialize should support. Replace drv->Probe by TestOnly initialization option and simplify _eglMatchDriver.
* egl: Cleanup _EGLDisplay initialization.Chia-I Wu2011-01-139-72/+66
| | | | | Reorder/rename and document the fields that should be set by the driver during initialization. Drop the major/minor arguments from drv->API.Initialize.
* glsl/s_expression: Read and ignore Scheme-style comments.Kenneth Graunke2011-01-121-6/+15
| | | | | A single-semicolon until the end of the line, i.e. ; this is a comment.
* glsl/builtins: Remove unnecessary (constant bool (1)) from assignments.Kenneth Graunke2011-01-1212-269/+265
| | | | This isn't strictly necessary, but is definitely nicer.
* ir_reader: Make assignment conditions optional.Kenneth Graunke2011-01-122-11/+13
| | | | | You can now simply write (assign (xy) <lhs> <rhs>) instead of the verbose (assign (constant bool (1)) (xy) <lhs> <rhs>).
* ir_reader: Convert to a class.Kenneth Graunke2011-01-121-238/+241
| | | | | | | This makes it unnecessary to pass _mesa_glsl_parse_state around everywhere, making at least the prototypes a lot easier to read. It's also more C++-ish than a pile of static C functions.
* ir_reader: Combine the three dereference reading functions into one.Kenneth Graunke2011-01-121-83/+36
| | | | | These used to be more complicated, but now are so simple there's no real point in keeping them separate.
* ir_reader: Relax requirement that function arguments be s_lists.Kenneth Graunke2011-01-121-85/+78
| | | | | | | | | All of these functions used to take s_list pointers so they wouldn't all need SX_AS_LIST conversions and error checking. However, the new pattern matcher conveniently does this for us in one centralized place. So there's no need to insist on s_list. Switching to s_expression saves a bit of code and is somewhat cleaner.
* ir_reader: Remove s_list::length() method.Kenneth Graunke2011-01-123-18/+8
| | | | | Most code now relies on the pattern matcher rather than this function, and for the only remaining case, not using this saves an iteration.
* ir_reader: Add a pattern matching system and use it everywhere.Kenneth Graunke2011-01-123-308/+294
| | | | | | | | | | | | | | | | | | | Previously, the IR reader was riddled with code that: 1. Checked for the right number of list elements (via a linked list walk) 2. Retrieved references to each component (via ->next->next pointers) 3. Downcasted as necessary to make sure that each sub-component was the right type (i.e. symbol, int, list). 4. Checking that the tag (i.e. "declare") was correct. This was all very ad-hoc and a bit ugly. Error checking had to be done at both steps 1, 3, and 4. Most code didn't even check the tag, relying on the caller to do so. Not all callers did. The new pattern matching module performs the whole process in a single straightforward function call, resulting in shorter, more readable code. Unfortunately, MSVC does not support C99-style anonymous arrays, so the pattern must be declared outside of the match call.
* mesa/srgb: handle SARGB8 case in the sw fbo renderer.Dave Airlie2011-01-131-0/+4
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* st/mesa: fix a regression from cae2bb76Fredrik Höglund2011-01-131-2/+1
| | | | | | | | | | stObj->pt is null when a TFP texture is passed to st_finalize_texture, and with the changes introduced in the above commit this resulted in a new texture being created and the existing image being copied into it. NOTE: This is a candidate for the 7.10 branch. Reviewed-by: Alex Deucher <[email protected]>
* nvc0: disable calling of sw methods we don't implementBen Skeggs2011-01-131-0/+4
| | | | | | | Left in the code as a marker of what NVIDIA do, just in case we need to do this some day. Signed-off-by: Ben Skeggs <[email protected]>
* mesa/fbo: prevent assert trigger on i965 with piglit fbo-srgb test.Dave Airlie2011-01-131-0/+2
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* nvc0: fix mp_stack_bo relocationBen Skeggs2011-01-131-2/+2
| | | | | | | | | | Fixes a PT_NOT_PRESENT error cause by: - allocating in VRAM - emitting GART relocs to 0x17bc/0x17c0, moving the buffer - telling the bufmgr that the buffer should be in VRAM when we use it, but not correcting the value sent to 0x17bc/0x17c0. Signed-off-by: Ben Skeggs <[email protected]>
* mesa: Move loop variable declarations outside for loop in extensions.c.Vinson Lee2011-01-121-8/+15
| | | | Fixes MSVC build.
* mesa: check for dummy renderbuffer in _mesa_FramebufferRenderbufferEXT()Brian Paul2011-01-121-0/+7
| | | | | | | | Fixes a failed assertion when a renderbuffer ID that was gen'd but not previously bound was passed to glFramebufferRenderbuffer(). Generate the same error that NVIDIA does. NOTE: This is a candidate for the 7.9 and 7.10 branches.
* mesa: don't assert in GetIntegerIndexed, etcBrian Paul2011-01-121-6/+12
| | | | | | We were getting an assertion upon invalid pname. NOTE: This is a candidate for the 7.9 and 7.10 branches.
* mesa: fix num_draw_buffers==0 in fixed-function fragment program generationBrian Paul2011-01-121-2/+2
| | | | | | | | This fixes a problem when glDrawBuffers(GL_NONE). The fragment program was writing to color output[0] but OutputsWritten was 0. That led to a failed assertion in the Mesa->TGSI translation code. NOTE: This is a candidate for the 7.9 and 7.10 branches.
* st/mesa: add st_BeginQuery() case for GL_ANY_SAMPLES_PASSEDBrian Paul2011-01-121-0/+2
| | | | Fixes piglit occlusion_query2 failure.
* glsl: remove trailing comma to silence warningBrian Paul2011-01-121-1/+1
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* noop: change var type to silence warningBrian Paul2011-01-121-1/+1
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* glsl/Makefile: Fix build with --as-needed.Kenneth Graunke2011-01-121-1/+1
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* mesa: Move declaration before code in extensions.c.Vinson Lee2011-01-121-6/+16
| | | | Fixes SCons build.
* mesa: Change OES_point_sprite to depend on ARB_point_spriteChad Versace2011-01-121-1/+1
| | | | | | | | The extension string in GLES1 contexts always advertised GL_OES_point_sprite. Now advertisement depends on ARB_point_sprite being enabled. Reviewed-by: Ian Romanick <[email protected]>
* mesa: Change dependencies of some OES extension stringsChad Versace2011-01-121-5/+5
| | | | | | | Change all OES extension strings that depend on ARB_framebuffer_object to instead depend on EXT_framebuffer_object. Reviewed-by: Ian Romanick <[email protected]>
* mesa: Add/remove extensions in extension stringChad Versace2011-01-121-5/+5
| | | | | | | | | | | | | Add GL_OES_stencil8 to ES2. Remove the following: GL_OES_compressed_paletted_texture : ES1 GL_OES_depth32 : ES1, ES2 GL_OES_stencil1 : ES1, ES2 GL_OES_stencil4 : ES1, ES2 Mesa advertised these extensions, but did not actually support them. Reviewed-by: Ian Romanick <[email protected]>