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* mesa: fix signed/unsigned integer comparison warningsBrian Paul2011-11-082-5/+9
* glsl: remove trailing comma to silence warningBrian Paul2011-11-081-1/+1
* mesa: Implement glGetFragDataLocationIan Romanick2011-11-082-20/+56
* linker: Use app-specified fragment data location during linkingIan Romanick2011-11-084-8/+25
* mesa: Stub implementation of glBindFragDataLocationIan Romanick2011-11-082-18/+37
* softpipe: don't clamp or do logical operations on floating-point buffers.Morgan Armand2011-11-081-22/+54
* st/mesa: Fix memory leak on error path.Vinson Lee2011-11-071-1/+3
* st/dri: Fix memory leak on error path.Vinson Lee2011-11-071-1/+3
* glsl: Generate IR for switch statementsDan McCabe2011-11-073-45/+254
* glsl: Reference data structure ctors in grammarDan McCabe2011-11-073-16/+193
* glsl: Create AST structs corresponding to new productions in grammarDan McCabe2011-11-071-0/+59
* glsl: Add productions to GLSL grammar for switch statementDan McCabe2011-11-071-3/+61
* glsl: Create AST data structures for switch statement and case labelDan McCabe2011-11-071-4/+20
* util: add log2f for AndroidChia-I Wu2011-11-071-0/+11
* mesa: remove prog_uniform.c from SConscriptBrian Paul2011-11-071-1/+0
* Delete code made dead by previous uniform related patchesIan Romanick2011-11-0712-879/+0
* mesa: Add missing check for glUniform*v count > 1 on non-arrayIan Romanick2011-11-071-0/+9
* mesa: Rewrite the way uniforms are tracked and handledIan Romanick2011-11-0710-252/+516
* i965: Move _mesa_ir_link_shader call before device-specific linkingIan Romanick2011-11-071-3/+3
* mesa: Add log_uniform and log_program_parameters to dump dataIan Romanick2011-11-071-0/+72
* ir_to_mesa: Add _mesa_associate_uniform_storageIan Romanick2011-11-072-0/+76
* mesa: Add _mesa_uniform_{attach,detach_all}_driver_storage functionsIan Romanick2011-11-073-0/+59
* mesa: Add _mesa_propagate_uniforms_to_driver_storageIan Romanick2011-11-072-0/+122
* linker: Track uniform locations to new tracking structuresIan Romanick2011-11-072-0/+98
* mesa: Add structures for "new style" uniform tracking in shader programsIan Romanick2011-11-071-0/+25
* linker: Add helper class for parcelling out backing storage to uniformsIan Romanick2011-11-071-0/+86
* linker: Add helper class for determining uniform usageIan Romanick2011-11-071-0/+68
* mesa: Move most of uniforms.c to uniform_query.cppIan Romanick2011-11-072-967/+945
* mesa: Refactor parameter validate for GetUniform, Uniform, and UniformMatrixIan Romanick2011-11-071-52/+99
* mesa: Move {split,merge}_location_offset to uniforms.hIan Romanick2011-11-072-55/+57
* glsl: Add new structures for tracking uniforms in linked shadersIan Romanick2011-11-071-0/+125
* mesa: Make get_uniform available outside compilation unitIan Romanick2011-11-072-7/+11
* mesa: Move the link check from _mesa_get_uniform_location to _mesa_GetUniform...Ian Romanick2011-11-071-5/+11
* linker: Make invalidate_variable_locations available outside the compilation ...Ian Romanick2011-11-072-5/+9
* glsl: Allow glsl_types.h to be included in C sourcesIan Romanick2011-11-071-8/+15
* mesa: Add string_to_uint_map::clear method to clear the mapIan Romanick2011-11-071-0/+8
* mesa: Fix error generation for glClearBuffer{i ui}v with GL_DEPTH or GL_STENCILIan Romanick2011-11-071-0/+84
* mesa: fix the selection of soft renderbuffer color formatsBrian Paul2011-11-071-7/+17
* mesa: remove unneeded soft renderbuffer format-setting codeBrian Paul2011-11-071-16/+0
* mesa: fix comment typo in intel_renderbufferBrian Paul2011-11-071-1/+1
* intel: update intel_texture_image commentBrian Paul2011-11-071-1/+1
* intel: wrap comment and fix typoBrian Paul2011-11-071-2/+2
* st/mesa: first implementation of Map/UnmapRenderbuffer()Brian Paul2011-11-072-0/+61
* xlib: implement renderbuffer mapping/unmappingBrian Paul2011-11-074-5/+167
* mesa: check for immutable texture in _mesa_test_texobj_completeness()Brian Paul2011-11-071-4/+9
* swrast: update program type assertionBrian Paul2011-11-071-1/+3
* st/mesa: clean-up st_translate_interp()Brian Paul2011-11-071-3/+7
* st/mesa: add some null pointer checking to better handle out of memoryBrian Paul2011-11-073-10/+61
* st/mesa: fix memory leaksMorgan Armand2011-11-071-2/+2
* st/mesa: fix indentationMorgan Armand2011-11-072-9/+8