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*
Revert my change from 1.37 as being bogus (see ensuing list discussion for
Adam Jackson
2006-03-30
1
-3
/
+2
*
Update the install docs to make explicit note of libdrm version dependency.
Adam Jackson
2006-03-30
3
-20
/
+12
*
Style fix, drop the explicit -ldrm from the link line.
Adam Jackson
2006-03-30
3
-3
/
+3
*
Fix logic error in viewport function so that we still resize the buffers if t...
Karl Schultz
2006-03-30
1
-8
/
+5
*
When creating front/back renderbuffers, init the Red/Green/Blue/AlphaBits fields
Brian Paul
2006-03-30
5
-24
/
+71
*
Init the Red/Green/Blue/Alpha/Depth/StencilBits fields in driNewRenderbuffer()
Brian Paul
2006-03-30
1
-0
/
+19
*
comments regarding assertions
Brian Paul
2006-03-30
1
-0
/
+5
*
Use [][3] for write_rgb_span_16
Karl Schultz
2006-03-30
1
-1
/
+1
*
some comments for Darwin
Brian Paul
2006-03-30
1
-0
/
+3
*
added glfbdev.h to MAIN_FILES
Brian Paul
2006-03-30
1
-0
/
+1
*
fix bad call to FindLine()
Brian Paul
2006-03-30
1
-1
/
+1
*
added -f option for full-screeen
Brian Paul
2006-03-30
1
-1
/
+8
*
press '0' for glDrawBuffer(GL_NONE)
Brian Paul
2006-03-30
1
-5
/
+19
*
XMesaDrawLine macro, not currently used
Brian Paul
2006-03-30
2
-0
/
+13
*
Fixes from Brian to help migrate to render buffer DD interfaces. Also fix bu...
Karl Schultz
2006-03-30
3
-297
/
+419
*
Fixes from Brian
Karl Schultz
2006-03-30
1
-4
/
+3
*
Fix up some incorrect pointers and clear screen
Dave Airlie
2006-03-30
1
-5
/
+5
*
add initial miniglx files for i915, not integrated yet
Dave Airlie
2006-03-30
2
-0
/
+1251
*
Updated for Mesa 6.5
Karl Schultz
2006-03-29
1
-10
/
+28
*
Add -ansi -pedantic flags to OPT_FLAGS. This got lost at some point. Good f...
Brian Paul
2006-03-29
1
-1
/
+1
*
Update the _WindowMap matrix in _mesa_set_viewport() and _mesa_DepthRange().
Brian Paul
2006-03-29
1
-6
/
+28
*
put braces around RENDER_SPAN macro when called, not when defined. Fixes -pe...
Brian Paul
2006-03-29
2
-7
/
+9
*
fix GETPROCADDRESS usage, remove carriage return chars (bug 6430)
Brian Paul
2006-03-29
1
-89
/
+99
*
s/glslnose.c/glslnoise/ (bug 6430)
Brian Paul
2006-03-29
1
-1
/
+1
*
Fixes to silence warnings in code generated by glapi scripts.
Kristian Høgsberg
2006-03-29
4
-2
/
+12
*
Add newest source code files to project.
Karl Schultz
2006-03-29
1
-3
/
+39
*
added some no-op virtual destructors to silence g++ 4.0.0 warnings
Brian Paul
2006-03-29
5
-10
/
+15
*
fixes from John Shell (bug 6339)
Brian Paul
2006-03-29
4
-9
/
+13
*
minor clean-up
Brian Paul
2006-03-29
3
-9
/
+8
*
FP textures and fixes (Ewald Snel)
Brian Paul
2006-03-29
6
-4
/
+53
*
fix components initialization in two places (Ewald Snel)
Brian Paul
2006-03-29
1
-2
/
+2
*
move NumNativeAlu/TexInstruction assignments (Ewald Snel)
Brian Paul
2006-03-29
1
-6
/
+3
*
Committing in .
Jouk Jansen
2006-03-29
3
-29
/
+29
*
prep for 6.5 release
Brian Paul
2006-03-29
2
-24
/
+49
*
New code for rendering to depth/stencil textures.
Brian Paul
2006-03-29
1
-68
/
+178
*
new tests for GL_DEPTH_STENCIL_EXT
Brian Paul
2006-03-29
1
-2
/
+4
*
a few new assertions
Brian Paul
2006-03-29
1
-0
/
+3
*
Windows makefile to easily build all demo programs.
Karl Schultz
2006-03-29
1
-0
/
+118
*
Repair corrupted file and remove rogue 'test' project.
Karl Schultz
2006-03-29
1
-19
/
+4
*
fix a GLuint vs GLushort test, new assertions
Brian Paul
2006-03-29
1
-1
/
+4
*
Move the computation of the viewport matrix into a new update_viewport_matrix()
Brian Paul
2006-03-29
3
-48
/
+34
*
Undef a conflicting symbol in Windows.
Karl Schultz
2006-03-29
1
-0
/
+3
*
add showbuffer.[ch] which could be in this dir after the targets are built.
Karl Schultz
2006-03-29
1
-0
/
+2
*
Update for new Mesa entry points. I need to change the python script that ge...
Karl Schultz
2006-03-29
1
-3
/
+4
*
Remove unneeded includes of time.h
Karl Schultz
2006-03-29
1
-2
/
+0
*
Match pixel addresses with `compute_row_addresses' in RGB mode (also obey RGB...
Daniel Borca
2006-03-28
1
-2
/
+2
*
fix missing *_STATECHANGE in *UpdateViewportOffset for radeon, r200 and r300 ...
Roland Scheidegger
2006-03-28
7
-47
/
+71
*
updated comment about framebuffer's Visual field
Brian Paul
2006-03-28
1
-2
/
+4
*
added known issue: render to depth textures not working
Brian Paul
2006-03-28
1
-2
/
+11
*
update conditional for render to GL_DEPTH_STENCIL texture, check for valid te...
Brian Paul
2006-03-28
1
-3
/
+4
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