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* nv50: nicer texture format switchChristoph Bumiller2009-10-191-95/+49
* Merge branch 'mesa_7_6_branch' of git+ssh://[email protected]/git/mes...Alex Deucher2009-10-1911-231/+251
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| * r300: fix texture size handling with size > 2048Mathias Fröhlich2009-10-191-6/+14
| * r600: Fix size calculation for 24 bit depthRobert Noland2009-10-191-2/+6
| * r300: fix vertex program parameters limitsMaciej Cencora2009-10-161-7/+5
| * docs: document GLSL float parsing bug fixBrian Paul2009-10-161-0/+1
| * mesa: use C locale for _mesa_strtod()Brian Paul2009-10-161-0/+12
| * Use the right pitch when rendering to a textureOwen Taylor2009-10-151-2/+3
| * r600: FRAG_ATTRIB_WPOS and FRAG_ATTRIB_FOGC appear to be supported.Robert Noland2009-10-151-1/+12
| * r600: cleanup in r600_cs_process_relocs().Robert Noland2009-10-151-15/+3
| * radeon: return EINVAL for 0 length buffers.Robert Noland2009-10-151-0/+4
| * r600: fix tfp1 bo sizeAndre Maasikas2009-10-151-2/+6
| * r600: implement ProgramStringNotifyAndre Maasikas2009-10-151-17/+38
| * r600: LIT dst.y gets value from src.xAndre Maasikas2009-10-151-0/+1
| * r600: DPH adds w comp of second operand, so set first one to 1 insteadAndre Maasikas2009-10-151-1/+1
| * r600: fixup KIL instruction a bitAndre Maasikas2009-10-151-18/+9
| * r600: use CB_TARGET_MASK instead of CB_SHADER_MASK for setting color maskAndre Maasikas2009-10-151-3/+3
| * r600: user correct alpha blend factorAndre Maasikas2009-10-151-2/+2
| * r600: clear position enable bit when when wpos is not used by FPAndre Maasikas2009-10-151-0/+5
| * mesa: regenerated lex.yy.c w/ _mesa_strtod()Brian Paul2009-10-151-192/+193
| * mesa: Use _mesa_strtod in the lexer for assembly shadersNeil Roberts2009-10-151-4/+5
* | nouveau: implement is_{texture,buffer}_referenced properlyBen Skeggs2009-10-1915-169/+72
* | drm/nv50: write tic/tsc setup to correct slots when skipping unitsBen Skeggs2009-10-192-6/+8
* | r300g: Fix up a bunch of warnings.Corbin Simpson2009-10-186-22/+21
* | r300g: Add another ZTOP condition.Corbin Simpson2009-10-181-0/+2
* | llvmpipe: Allocate texture storage for whole quads.José Fonseca2009-10-181-3/+11
* | gallium: Permit surface_copy and surface_fill to be NULL.Corbin Simpson2009-10-1714-54/+156
* | r300g: Squash format warning.Corbin Simpson2009-10-171-0/+1
* | r300g: Use a dirty test to bring framerate back up.Corbin Simpson2009-10-171-2/+5
* | r300g: Also have rs_block keyed to the current shader combo.Corbin Simpson2009-10-171-51/+58
* | r300g: Fix u_hash_table rename.Corbin Simpson2009-10-173-9/+7
* | Merge branch 'master' of ssh://git.freedesktop.org/git/mesa/mesaCorbin Simpson2009-10-1730-120/+142
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| * | nouveau: nv40: Use same workaround as i915 for segfault related to vboPatrice Mandin2009-10-171-6/+13
| * | nouveau: nv30: Remove duplicate case. Was a typo for X8R8G8B8, but that will ...Patrice Mandin2009-10-171-2/+1
| * | nouveau: nv30: Use same workaround as i915 for segfault related to vboPatrice Mandin2009-10-171-6/+13
| * | util: Rename from u_* to util_* while we're at it.José Fonseca2009-10-173-62/+62
| * | intel: Disallow relocations to the byte beyond the end of the bufferChris Wilson2009-10-171-1/+1
| * | mesa: fix/update some commentsBrian Paul2009-10-161-4/+4
| * | mesa: lift default symlinks target into Makefile.templateBrian Paul2009-10-1621-23/+4
| * | mesa: use EXTRA_MODULES and SUBDIRS to build r300 compilerBrian Paul2009-10-162-8/+8
| * | mesa: added SUBDIRS support in dri/Makefile.templateBrian Paul2009-10-161-1/+13
| * | mesa: move a commaBrian Paul2009-10-161-1/+1
| * | mesa: added MESA_GLSL=useprog debug flagBrian Paul2009-10-162-6/+22
* | | radeon-gallium: Use debug_get_bool_option instead of getenv.Corbin Simpson2009-10-162-2/+3
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* | r300g: Use a hash table to look up vertex info.Corbin Simpson2009-10-166-35/+97
* | util: Change function names to begin with u_.Corbin Simpson2009-10-162-36/+38
* | progs/tests: Use rand() instead of random().José Fonseca2009-10-161-1/+1
* | progs/tests: Use rand() instead of random().José Fonseca2009-10-161-1/+1
* | prog/tests: Fix MSVC build.Vinson Lee2009-10-161-1/+1
* | r300g: Set logical ID for each emitted texture/sampler.Corbin Simpson2009-10-151-1/+2