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* remove the 3dfx CatchSignals stuff (the var was alwasy set)Brian Paul2004-06-113-5/+5
* added GL_BGR and GL_BGRA to is_color_format() (Ronny VindenesBrian Paul2004-06-111-0/+2
* fix some minor glitches in glGetTexParameter codeBrian Paul2004-06-111-7/+7
* re-enable rect textureAlan Hourihane2004-06-112-2/+2
* fix minor typo in commentBrian Paul2004-06-111-1/+1
* don't pass GL_INTENSITY for <format> to glTexImage2D - it's illegalBrian Paul2004-06-111-1/+2
* document recent changes/fixesBrian Paul2004-06-101-0/+5
* Additional error checking for glTexImageXD.Brian Paul2004-06-101-7/+31
* Roland's patch to fix promotion of alpha or luminance textures to theBrian Paul2004-06-101-32/+57
* New driver for i915 as well as older i830/i845/i865 chipsets.Keith Whitwell2004-06-1043-0/+17911
* try and find the drm in a more likely placeDave Airlie2004-06-101-1/+1
* Add FXT1 compression support to i830 driverDave Airlie2004-06-104-0/+117
* Fix an "overflow in implicit constant conversion" warning in mEndPrimitive whenEric Anholt2004-06-101-2/+2
* silence a warningAdam Jackson2004-06-101-0/+1
* remove unused stuff, fix non-native buildDave Airlie2004-06-091-24/+2
* fix mach64 non native.. no reason to use it...Dave Airlie2004-06-092-300/+176
* Fix reflect demo: We were using the 3D Clear path unnecessarily, which appearsEric Anholt2004-06-091-7/+10
* * sisChooseRenderState doesn't depend on _NEW_TEXTURE at all.Eric Anholt2004-06-091-11/+2
* make rm for common not complainDave Airlie2004-06-091-1/+1
* remove depend on cleanDave Airlie2004-06-091-1/+1
* fix bug with emitting spec/fog report by Eric Anholt, this isn't the prettiestDave Airlie2004-06-091-2/+20
* fix parse error in sign of exponents (bug 968323)Brian Paul2004-06-081-30/+13
* Fix rectangular textures on i830 - well texrect at leastDave Airlie2004-06-081-1/+1
* * Convert to use t_vertex.c instead of sis_vb.[ch]Eric Anholt2004-06-0814-1037/+588
* corrected a bug wrt point_sizeDaniel Borca2004-06-082-11/+57
* Clean a little whitespace that's been bothering me.Eric Anholt2004-06-081-33/+33
* Fix up some remaining include issues. Replace Xmalloc / Xfree withIan Romanick2004-06-072-47/+59
* The required DDX and DRI version numbers were switched. This went unnoticedIan Romanick2004-06-074-8/+8
* Add NEW_INTERFACE bits.Eric Anholt2004-06-071-2/+128
* fix all those warningsDave Airlie2004-06-072-55/+34
* use the mesa definesDave Airlie2004-06-071-10/+1
* oops fix a bug I introducedDave Airlie2004-06-071-1/+1
* fix the versionsDave Airlie2004-06-071-2/+2
* small correctionsDaniel Borca2004-06-072-13/+12
* make endian code work on BSDDave Airlie2004-06-071-0/+7
* Remove use of X windows includeDave Airlie2004-06-061-2/+2
* Remove the rest of the need for glxclient.h and remove it from the tree.Ian Romanick2004-06-065-835/+58
* Remove drivers that have not been converted to the new interface fromIan Romanick2004-06-063-6/+10
* Bool may not be available when DRI_NEW_INTERFACE_ONLY is defined.Ian Romanick2004-06-061-1/+1
* Enable use of new DRI interface in Unichrome driver.Ian Romanick2004-06-051-2/+125
* Start to "modernize" the driver.Ian Romanick2004-06-041-26/+55
* Replace 'Display *' with '__DRInativeDisplay *'.Ian Romanick2004-06-042-6/+6
* Enable GL_EXT_blend_subtract and GL_NV_blend_square.Ian Romanick2004-06-043-129/+121
* Redo of removing __driRegisterExtensions(). I accidentally undid the previous...Jon Smirl2004-06-034-67/+0
* Enable use of new DRI interface in Rage128 driver.Ian Romanick2004-06-031-2/+142
* fix minor signedness issue in assertionRoland Scheidegger2004-06-031-2/+2
* Remove fill_in_modes and use driFillInModes instead.Ian Romanick2004-06-032-164/+59
* Add a new function, driFillInModes, that is to be used by drivers toIan Romanick2004-06-032-2/+244
* Fix problems when sizeof(Node) != sizeof(float)Keith Whitwell2004-06-031-5/+31
* masked out unsupported glBlendColor (some games check only the proc addr)Daniel Borca2004-06-037-9/+16