| Commit message (Collapse) | Author | Age | Files | Lines |
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The variable covers more than just EGL, let's try to untangle the
confusion it brings.
Signed-off-by: Emil Velikov <[email protected]>
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Add the missing include to AM_CPPFLAGS and use it throughout the
makefile.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Jason Ekstrand <[email protected]>
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Similar to earlier commit - move all the common bits into a single
place, thus improving readability and allowing us to see what's missing.
Also don't forget to add the missing bits. This commit should allows us
to build wayland only vulkan ;-)
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Jason Ekstrand <[email protected]>
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Vulkan API already has equivalent, so simplify things as just use it.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Jason Ekstrand <[email protected]>
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Rather than having things split out in multiple places, consolidate it
and add all the missing bits. Also ensure that we use the already built
static library libwayland-drm.la.
v2 Add missing '\' in the CFLAGS.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Jason Ekstrand <[email protected]> (v1)
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We'll reuse the existing wayland-drm static library with next commit.
Signed-off-by: Emil Velikov <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Jason Ekstrand <[email protected]>
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... rather than having duplicates files through the sources lists.
Splitting things as is, has the side effect of making things clearer and
easing a potential android build. The latter of which automatically adds
BUILT_SOURCES to the binary.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Jason Ekstrand <[email protected]>
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Recent commit removed the winsys defines from anv_private.h thus
breaking the tests. To fix that and avoid it in the future, merge the
tests makefile in the libvulkan one.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Jason Ekstrand <[email protected]>
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Introduce a static library libvulkan_common.la that is used by
libvukan_intel.la and libvulkan_test.la.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Jason Ekstrand <[email protected]>
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AM_CFLAGS already does all that we need.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Jason Ekstrand <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Jason Ekstrand <[email protected]>
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Will allow others to reuse the lists (scons/android anyone ?) and makes
the file a lot shorter and easier to read.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Jason Ekstrand <[email protected]>
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Autoconf already does the exact same thing as the manually written rule.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94969
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Jason Ekstrand <[email protected]>
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Copy/paste from the rest of mesa, but namely.
- The module should be shared only.
- We don't need the explicit ".so", as the vulkan loader will retrieve
the full filename from the json
- No unresolved symbols in the final binary
- Use the linker garbage collector to slim down the final binary.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Jason Ekstrand <[email protected]>
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It's used only by dev_icd.json so just call it that way. While we're
here, manually expand $< (as it might cause issue on some systems)
and drop the unneeded install_libdir substitution.
Acked-by: Jason Ekstrand <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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Reviewed-by: Jason Ekstrand <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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v2: The xml files are not called "gen*_pack.xml" (Jason)
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Jason Ekstrand <[email protected]>
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The macro has been gone since commit 1f1cf6fcb0e "anv: Get rid of
GENX_FUNC"
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eduardo Lima Mitev <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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Unused as of commit dddedbec0ed "{st,targets}/nine: use static/dynamic
pipe-loader"
Signed-off-by: Emil Velikov <[email protected]>
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With earlier commit we've moved a few functions and changing the
argument type from _EGLDisplay * to struct dri2_egl_display *.
The latter is effectively a wrapper around the former, thus
functionality was preserved, although GCC rightfully warned us about the
misuse.
Add a simple wrapper that casts and propagates the correct type.
Fixes: 9bbf3737f9c ("egl/x11: authenticate before doing chipset id
ioctls")
Cc: "11.2 11.1" <[email protected]>
Reported-by: Matt Turner <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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Instead of cascading support for various different implementations of
GLX, all three options are now specified through the --enable-glx
option:
--enable-glx=dri : Enable the DRI-based GLX
--enable-glx=xlib : Enable the classic Xlib-based GLX
--enable-glx=gallium-xlib : Enable the gallium Xlib-based GLX
--enable-glx[=yes] : Defaults to dri if DRI is enabled, else
gallium-xlib if gallium is enabled, else
xlib
This removes the --enable-xlib-glx option and fixes a bug in which both
the classic xlib-glx and gallium xlib-glx implementations were getting
built causing different versioned and conflicting libGL libraries to be
installed.
v2: Changes from various review feedback from Emil:
a) Fixed typos
b) Corrected help docs for new option
c) Added appropriate a-b and r-b tags in commit msg
d) Fixed various GLX related dependency checks.
v3: Rebased to current master and added changelog in commit msg
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94086
Acked-by: Brian Paul <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Reviewed-by: Jason Ekstrand <[email protected]>
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Reviewed-by: Jason Ekstrand <[email protected]>
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Parenthesis are needed here as ! takes precedence over the &. The
check had the opposite effect than intended.
Reviewed-by: Jason Ekstrand <[email protected]>
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For multi-threaded shader-db support.
Signed-off-by: Rob Clark <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
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Now that there is a pass to do this in NIR, lets just use that and
manage the variants ourself, rather than letting state-tracker do it.
This way, mesa/st will precompile shaders without requiring
ST_DEBUG=precompile (which requires a debug build).
Signed-off-by: Rob Clark <[email protected]>
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Handled by tgsi_emulate for glsl->tgsi case.
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Connor Abbott <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
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This fixes the winsys->cs_is_buffer_referenced query, which is used for
synchronization before buffers are mapped.
Reviewed-by: Nicolai Hähnle <[email protected]>
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When index - t->temps_size is greater than 4096, allocating space for
temporaries on demand will miserably crash. This can happen when a game
uses a lot of temporaries like the recent released Tomb raider.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Cc: "11.1 11.2" <[email protected]>
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lower_vector_derefs can produce new vector_extract operations.
Neither i965 nor st_glsl_to_tgsi can handle them, so we'd best
convert them to swizzles.
Together with the previous patch, this fixes assertion failures in
GLideN64, as well as a new Piglit test which reproduces the issue:
spec/glsl-1.10/compiler/vector-dereference-in-dereference.frag
Cc: [email protected]
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95164
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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The old visitor missed some cases. For example, it wouldn't handle
an ir_dereference_array with a vector_extract as the index.
Rather than trying to add the missing cases, just rewrite it as an
ir_rvalue_visitor. This makes it easy to replace any expression,
and is much less code.
Cc: [email protected]
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95164
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Signed-off-by: Thomas Faller <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Protect against dereferencing a gap in the targets array. This was triggered
by a test in the Khronos CTS.
Cc: "11.1 11.2" <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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In optimized builds, visit(ir_expression *) experiences inlining with gcc that
leads the function to have a roughly 32KB stack frame. This is a problem given
that the function is called recursively. In non-optimized builds, the stack
frame is much smaller, hence one gets crashes that happen only in optimized
builds.
Arguably there is a compiler bug or at least severe misfeature here. In any
case, the easy thing to do for now seems to be moving the bulk of the
non-recursive code into a separate function. This is sufficient to convince my
version of gcc not to blow up the stack frame of the recursive part. Just to be
sure, add the gcc-specific noinline attribute to prevent this bug from
reoccuring if inliner heuristics change.
v2: put ATTRIBUTE_NOINLINE into macros.h
Cc: "11.1 11.2" <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95133
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95026
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92850
Reviewed-by: Ilia Mirkin <[email protected]>
Reviewed-by: Rob Clark <[email protected]>
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Properly handle Target and Format parameters when present.
Reviewed-by: Ilia Mirkin <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
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Reviewed-by: Ilia Mirkin <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
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Reviewed-by: Ilia Mirkin <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
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Reviewed-by: Ilia Mirkin <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
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Previously, there was a bug where nospace wasn't signalled if it just so
happened that the very last print exceeded the available space.
Reviewed-by: Dave Airlie <[email protected]>
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Reviewed-by: Dave Airlie <[email protected]>
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Earlier commit plugged a memory leak, although it missed a pair of
brackets. Thus we unconditionally returned even in the case of no error.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95203
Fixes: b87856d25d1 ("st/omx: Fix resource leak on OMX_ErrorNone")
Tested-by: Andy Furniss <[email protected]>
Acked-by: Robert Foss <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
---
What an embarassing bug - missing brackets. Andy can you confirm that it
resolves the issue ?
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This generalizes the validation also to be done for variables inside
interface blocks, which, for some cases, was missing.
For a discussion about the additional validation cases included see
https://lists.freedesktop.org/archives/mesa-dev/2016-March/109117.html
and Khronos bug #15671.
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
Signed-off-by: Andres Gomez <[email protected]>
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Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
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There is no sense in having the double version of ldexp take a 64-bit
integer. Instead, let's just take a 32-bit int all the time. This also
matches what GLSL does where both variants of ldexp take a regular integer
for the exponent argument.
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
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The new expressions are more explicit in terms of where the bits go so it's
a little easier to tell what's going on. This is the way GLSL specifies
things so it's a bit easier to verify too. It also has the benifit that
the new expressions easily vectorize so we can constant-fold vector forms
of the _split versions correctly.
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
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