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* winsys/radeon: Use separate caching buffer managers for VRAM and GTTMichel Dänzer2014-07-233-9/+20
* docs/GL3.txt: update status for ARB_compute_shaderDave Airlie2014-07-231-1/+1
* mesa: Don't use memcpy() in _mesa_texstore() for float depth texture dataAnuj Phogat2014-07-211-0/+15
* i965/fs: Fix gl_SampleMask handling for SIMD16 on Gen8+.Kenneth Graunke2014-07-211-5/+0
* i965/fs: Fix gl_SampleID for 2x MSAA and SIMD16 mode.Kenneth Graunke2014-07-213-1/+11
* i965: Add missing persample_shading field to brw_wm_debug_recompile.Kenneth Graunke2014-07-211-0/+2
* i965/disasm: Don't disassemble the URB complete field on Broadwell.Kenneth Graunke2014-07-211-2/+4
* i965: Disable hex offset printing in disassembly.Kenneth Graunke2014-07-211-1/+2
* i965/vec4: Use foreach_inst_in_block a couple more places.Matt Turner2014-07-212-8/+2
* i965: Replace cfg instances with calls to calculate_cfg().Matt Turner2014-07-215-22/+22
* i965/cfg: Add a foreach_block_and_inst macro.Matt Turner2014-07-211-0/+4
* i965: Add cfg to backend_visitor.Matt Turner2014-07-219-33/+48
* radeonsi/compute: Add support scratch buffer support v2Tom Stellard2014-07-213-2/+85
* radeonsi/compute: Bump number of user sgprs for LLVM 3.5Tom Stellard2014-07-211-1/+6
* winsys/radeon: Query the kernel for the number of SEs and SHs per SETom Stellard2014-07-212-0/+8
* radeonsi/compute: Share COMPUTE_DBG macro with r600gTom Stellard2014-07-213-13/+10
* radeonsi: Read rodata from ELF and append it to the end of shadersTom Stellard2014-07-213-1/+22
* glsl: Fix bad indentationIan Romanick2014-07-191-1/+1
* i965: Silence unused parameter warningIan Romanick2014-07-191-1/+1
* i965: Silence 'comparison is always true' warningIan Romanick2014-07-191-2/+0
* i965: Silence many unused parameter warningsIan Romanick2014-07-191-0/+10
* configure.ac: Add LLVM patch version to error message.Vinson Lee2014-07-181-1/+1
* main/format_pack: Fix a wrong datatype in pack_ubyte_R8G8_UNORMJason Ekstrand2014-07-181-1/+1
* docs: Import 10.2.4 release notesCarl Worth2014-07-183-0/+134
* Add support for RGBA8 and RGBX8 textures in intel_texsubimage_tiled_memcpyJason Ekstrand2014-07-171-0/+11
* i965: Improve debug output in intelTexImage and intelTexSubimageJason Ekstrand2014-07-172-1/+9
* radeonsi: only update vertex buffers when they need updatingMarek Olšák2014-07-183-2/+22
* radeonsi: remove nr_vertex_buffersMarek Olšák2014-07-183-6/+23
* radeonsi: move vertex buffer descriptors from IB to memoryMarek Olšák2014-07-187-106/+133
* radeonsi: add support for fine-grained sampler view updatesMarek Olšák2014-07-183-30/+21
* radeonsi: move si_set_sampler_views to si_descriptors.cMarek Olšák2014-07-183-73/+68
* radeonsi: move sampler descriptors from IB to memoryMarek Olšák2014-07-185-82/+82
* radeonsi: implement ARB_draw_indirectMarek Olšák2014-07-187-20/+132
* radeonsi: don't add info->start to the index buffer offsetMarek Olšák2014-07-181-11/+25
* radeonsi: use an SGPR instead of VGT_INDX_OFFSETMarek Olšák2014-07-184-14/+23
* radeonsi: assume LLVM 3.4.2 is always presentMarek Olšák2014-07-186-56/+7
* configure.ac: require LLVM 3.4.2 for radeonMarek Olšák2014-07-181-2/+3
* st/mesa,gallium: add a workaround for Unigine Heaven 4.0 and Valley 1.0Marek Olšák2014-07-186-3/+29
* glsl: add a mechanism to allow #extension directives in the middle of shadersMarek Olšák2014-07-184-0/+17
* r600g: Implement GL_ARB_texture_gatherGlenn Kennard2014-07-184-9/+44
* i965: Fix z_offset computation in intel_miptree_unmap_depthstencil()Anuj Phogat2014-07-171-2/+2
* Revert "i965: Extend compute-to-mrf pass to understand blocks of MOVs"Anuj Phogat2014-07-171-53/+10
* i915: Fix up intelInitScreen2 for DRI3Adel Gadllah2014-07-171-1/+2
* mesa: Fix regression introduced by commit "mesa: fix packing of float texels ...Pavel Popov2014-07-181-8/+8
* nv50: fix build failure on m68k due to invalid struct alignment assumptionsThorsten Glaser2014-07-171-0/+5
* clover: Call end_query before getting timestamp result v2Tom Stellard2014-07-171-0/+1
* glsl: handle a switch where default is in the middle of casesTapani Pälli2014-07-172-3/+83
* glsl: Make the tree rebalancer use vector_elements, not components().Kenneth Graunke2014-07-161-2/+2
* glsl: Guard against error_type in the tree rebalancer.Kenneth Graunke2014-07-161-1/+3
* glsl: Make the tree rebalancer bail on matrix operands.Kenneth Graunke2014-07-161-1/+3