| Commit message (Collapse) | Author | Age | Files | Lines |
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Patch adds 2 error messages that point user directly to fix
mispelled or impossible swizzle field for a format.
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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[ Francisco Jerez: As discussed on the mailing list, this is intended
to produce more useful debug output in cases where the compilation
terminates unexpectedly. ]
Reviewed-by: Francisco Jerez <[email protected]>
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[ Francisco Jerez: As we're at it make debug_options[] local to its
only user and remove temporary. ]
Reviewed-by: Francisco Jerez <[email protected]>
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GLSL 1.50 specifies a fragment shader may have a primitive id
input without a geometry shader present.
On r600 hw there is a special GS scenario for this, you have
to enable GS_SCENARIO_A and pass the primitive id through
the vertex shader which operates in GS_A mode.
This is a first pass attempt at this, and passes the piglit
tests that test for this.
v1.1: clean up debug print + no need to assign
key value to setup output.
v2: add r600 support
Reviewed-by: Glenn Kennard <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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In order to detect that a pixel shader has a prim id
input when we have no geometry shader we need to reorder
the shader selection so the pixel shader is selected
first, then the vertex shader key can take into account
the primitive id input requirement and lack of geom shader.
Reviewed-by: Glenn Kennard <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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Fixes reading beyond allocated memory:
==1936== Invalid read of size 1
==1936== at 0x4C2C1B4: strlen (vg_replace_strmem.c:412)
==1936== by 0x9E00C30: std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string(char const*, std::allocator<char> const&) (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.20)
==1936== by 0x5B44FAE: clover::compile_program_llvm(clover::compat::string const&, clover::compat::vector<clover::compat::pair<clover::compat::string, clover::compat::string> > const&, pipe_shader_ir, clover::compat::string const&, clover::compat::string const&, clover::compat::string&) (invocation.cpp:698)
==1936== by 0x5B39A20: clover::program::build(clover::ref_vector<clover::device> const&, char const*, clover::compat::vector<clover::compat::pair<clover::compat::string, clover::compat::string> > const&) (program.cpp:63)
==1936== by 0x5B20152: clBuildProgram (program.cpp:182)
==1936== by 0x400F41: main (hello_world.c:109)
==1936== Address 0x56fee1f is 0 bytes after a block of size 15 alloc'd
==1936== at 0x4C28C20: malloc (vg_replace_malloc.c:296)
==1936== by 0x5B398F0: alloc (compat.hpp:59)
==1936== by 0x5B398F0: vector<std::basic_string<char> > (compat.hpp:98)
==1936== by 0x5B398F0: string<std::basic_string<char> > (compat.hpp:327)
==1936== by 0x5B398F0: clover::program::build(clover::ref_vector<clover::device> const&, char const*, clover::compat::vector<clover::compat::pair<clover::compat::string, clover::compat::string> > const&) (program.cpp:63)
==1936== by 0x5B20152: clBuildProgram (program.cpp:182)
==1936== by 0x400F41: main (hello_world.c:109)
Reviewed-by: Francisco Jerez <[email protected]>
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Fixes writing beyond the allocated buffer:
==31855== Invalid write of size 1
==31855== at 0x50AB2A9: vsprintf (iovsprintf.c:43)
==31855== by 0x508F6F6: sprintf (sprintf.c:32)
==31855== by 0xB59C7EC: r600_get_compute_param (r600_pipe_common.c:526)
==31855== by 0x5B2B7DE: get_compute_param<char> (device.cpp:37)
==31855== by 0x5B2B7DE: clover::device::ir_target() const (device.cpp:201)
==31855== by 0x5B398E0: clover::program::build(clover::ref_vector<clover::device> const&, char const*, clover::compat::vector<clover::compat::pair<clover::compat::string, clover::compat::string> > const&) (program.cpp:63)
==31855== by 0x5B20152: clBuildProgram (program.cpp:182)
==31855== by 0x400F41: main (hello_world.c:109)
==31855== Address 0x56fed5f is 0 bytes after a block of size 15 alloc'd
==31855== at 0x4C29180: operator new(unsigned long) (vg_replace_malloc.c:324)
==31855== by 0x5B2B7C2: allocate (new_allocator.h:104)
==31855== by 0x5B2B7C2: allocate (alloc_traits.h:357)
==31855== by 0x5B2B7C2: _M_allocate (stl_vector.h:170)
==31855== by 0x5B2B7C2: _M_create_storage (stl_vector.h:185)
==31855== by 0x5B2B7C2: _Vector_base (stl_vector.h:136)
==31855== by 0x5B2B7C2: vector (stl_vector.h:278)
==31855== by 0x5B2B7C2: get_compute_param<char> (device.cpp:35)
==31855== by 0x5B2B7C2: clover::device::ir_target() const (device.cpp:201)
==31855== by 0x5B398E0: clover::program::build(clover::ref_vector<clover::device> const&, char const*, clover::compat::vector<clover::compat::pair<clover::compat::string, clover::compat::string> > const&) (program.cpp:63)
==31855== by 0x5B20152: clBuildProgram (program.cpp:182)
==31855== by 0x400F41: main (hello_world.c:109)
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Tom Stellard <[email protected]>
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Before, we were only copying the first N channels, where N is the size
of the SSA destination, which is fine for per-component instructions,
but non-per-component instructions like fdot3 can have more source
components than destination components. Fix this using the helper
function introduced in the last patch.
v2: use new helper name
Reviewed-by: Jason Ekstrand <[email protected]>
Signed-off-by: Connor Abbott <[email protected]>
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Unlike with non-SSA ALU instructions, where if they're per-component
you have to look at the writemask to know which source channels are
being used, SSA ALU instructions always have all the possible channels
enabled so we can just look at the number of components in the SSA
definition for per-component instructions to say how many source
components are being used.
v2: use new name nir_ssa_alu_instr_src_components()
Reviewed-by: Jason Ekstrand <[email protected]>
Signed-off-by: Connor Abbott <[email protected]>
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Added intel_readpixels_tiled_mempcpy and intel_gettexsubimage_tiled_mempcpy
functions. These are the fast paths for glReadPixels and glGetTexImage.
On chrome, using the RoboHornet 2D Canvas toDataURL test, this patch cuts
amount of time spent in glReadPixels by more than half and reduces the time
of the entire test by 10%.
v2: Jason Ekstrand <[email protected]>
- Refactor to make the functions look more like the old
intel_tex_subimage_tiled_memcpy
- Don't export the readpixels_tiled_memcpy function
- Fix some pointer arithmatic bugs in partial image downloads (using
ReadPixels with a non-zero x or y offset)
- Fix a bug when ReadPixels is performed on an FBO wrapping a texture
miplevel other than zero.
v3: Jason Ekstrand <[email protected]>
- Better documentation fot the *_tiled_memcpy functions
- Add target restrictions for renderbuffers wrapping textures
v4: Jason Ekstrand <[email protected]>
- Only check the return value of brw_bo_map for error and not bo->virtual
v5: Jason Ekstrand <[email protected]>
- Don't unnecessarily repeat a comment
Signed-off-by: Jason Ekstrand <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
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This commit addes tiled copy functions for coping from tiled memory to
linear memory. These are very similar to the existing linear-to-tiled
paths.
v2: Jason Ekstrand <[email protected]>
- New commit message
- Various whitespace fixes
- Added ptrdiff_t casts as done in commit 225a09790
v3: Jason Ekstrand <[email protected]>
- Fixed a comment
Signed-off-by: Jason Ekstrand <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
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This commit refactors the tiled_memcpy code in intel_tex_subimage.c and
moves it into its own file intel_tiled_memcpy files. Also, xtile_copy and
ytile_copy are renamed to linear_to_xtiled and linear_to_ytiled
respectively. The *_faster functions are similarly renamed.
There was also a bit of logic to select between the the libc provided
memcpy function and our custom memcpy that does an RGBA -> BGRA swizzle.
This was moved into an intel_get_memcpy function so that rgba8_copy can
live (and be inlined) in intel_tiled_memcpy.c.
v2: Jason Ekstrand <[email protected]>
- Better commit message
- Fix up the copyright on the intel_tiled_memcpy files
- Various whitespace fixes
- Moved a bunch of stuff that did not need to be exposed from
intel_tiled_memcpy.h to intel_tiled_memcpy.c
- Added proper documentation for intel_get_memcpy
- Incorperated the ptrdiff_t tweaks from commit 225a09790
v3: Jason Ekstrand <[email protected]>
- Fixed a comment
- Move the tile size constants into the .c file
Signed-off-by: Jason Ekstrand <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
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There's no reason why we should be doing this for 2D textures and not
rectangles. Just a matter of adding another hunk to the condition.
Signed-off-by: Jason Ekstrand <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
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anonymous structs/union don't work with c99 but do work with gnu99
on gcc 4.4.
Signed-off-by: Dave Airlie <[email protected]>
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Fixes compilation with musl libc.
Reviewed-by: Ian Romanick <[email protected]>
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Previously, we called the abs() function in math.h. However, this involves
unnecessarily going through double. This commit changes it to use integers
directly with a ternary.
Reviewed-by: Connor Abbott <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Previously, these functions were explicitly writing to dst.x and dst.y.
However they both return only one component so writing to dst.y is invalid.
Also, since they only return one component, we don't need the explicit
assignment in the expression and can simplify it use an implicit
assignment.
Reviewed-by: Connor Abbott <[email protected]>
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This avoids the overhead of copying structures and better matches the newly
added nir_alu_src_copy and nir_alu_dest_copy.
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Connor Abbott <[email protected]>
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"MOV.nz null src" and "CMP.nz null src 0" are equivalent instructions.
Previously, we deleted MOV.nz instructions when the instruction
generating the MOV's source also wrote the flag register (as the flag
register already contains the desired value). However, we wouldn't
delete CMP.nz instructions that served the same purpose.
We also didn't attempt true cmod propagation on MOV.nz instructions,
while we would for the equivalent CMP.nz form.
This patch fixes both limitations, treating both forms equally.
CMP.nz instructions will now be deleted (helping the NIR backend),
and MOV.nz instructions will have their .nz propagated.
No changes in shader-db without NIR. With NIR,
total instructions in shared programs: 6006153 -> 5969364 (-0.61%)
instructions in affected programs: 2087139 -> 2050350 (-1.76%)
helped: 10704
HURT: 0
GAINED: 2
LOST: 2
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=88783
Signed-off-by: Jan Vesely <[email protected]>
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Since 8e7df519bd8556591794b2de08a833a67e34d526, we initialise all targets in
clover. This fixes bug 85380.
v2: Mention correct bug in commit message
Signed-off-by: Niels Ole Salscheider <[email protected]>
Reviewed-by: Tom Stellard <[email protected]>
Reviewed-by: Jan Vesely <[email protected]>
Reviewed-by: Francisco Jerez <[email protected]>
Cc: "10.4" <[email protected]>
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Signed-off-by: Connor Abbott <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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Add a required field to the Opcode class, const_expr, that contains an
expression or statement that computes the result of the opcode given known
constant inputs. Then take those const_expr's and expand them into a function
that takes an opcode and an array of constant inputs and spits out the constant
result. This means that when adding opcodes, there's one less place to update,
and almost all the opcodes are self-documenting since the information on how to
compute the result is right next to the definition.
The helper functions in nir_constant_expressions.c were taken from
ir_constant_expressions.cpp.
v3 Jason Ekstrand <[email protected]>
- Use mako to generate one function per opcode instead of doing piles of
string splicing
v4 Jason Ekstrand <[email protected]>
- More comments and better indentation in the mako
- Add a description of the constant expression language in nir_opcodes.py
- Added nir_constant_expressions.py to EXTRA_DIST in Makefile.am
Signed-off-by: Jason Ekstrand <[email protected]>
Reviewed-by: Connor Abbott <[email protected]>
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Before, we used a system where a file, nir_opcodes.h, defined some macros that
were included to generate the enum values and the nir_op_infos structure. This
worked pretty well, but for development the error messages were never very
useful, Python tools couldn't understand the opcode list, and it was difficult
to use nir_opcodes.h to do other things like autogenerate a builder API. Now, we
store opcode information in nir_opcodes.py, and we have nir_opcodes_c.py to
generate the old nir_opcodes.c and nir_opcodes_h.py to generate nir_opcodes.h,
which contains all the enum names and gets included into nir.h like before. In
addition to solving the above problems, using Python and Mako to generate
everything means that it's much easier to add keep information centralized as we
add new things like constant propagation that require per-opcode information.
v2:
- make Opcode derive from object (Dylan)
- don't use assert like it's a function (Dylan)
- style fixes for fnoise, use xrange (Dylan)
- use iterkeys() in nir_opcodes_h.py (Dylan)
- use pydoc-style comments (Jason)
- don't make fmin/fmax commutative and associative yet (Jason)
Signed-off-by: Connor Abbott <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
v3 Jason Ekstrand <[email protected]>
- Alphabetize source file lists
- Generate nir_opcodes.h in the builddir instead of the source dir
- Include $(builddir)/src/glsl/nir in the i965 build
- Rework nir_opcodes.h generation so it generates a complete header file
instead of one that has to be embedded inside an enum declaration
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Signed-off-by: Emil Velikov <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit 49a5bce7801651574d3f4841d7532d8b2b86af63)
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Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit e92bfa3f9512832b61706b76b5c9f7afa78199b0)
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total instructions in shared programs: 5952059 -> 5951603 (-0.01%)
instructions in affected programs: 138812 -> 138356 (-0.33%)
GAINED: 1
LOST: 0
Reviewed-by: Kenneth Graunke <[email protected]>
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For some reason, we occasionally write the flag register with a MOV.NZ
instruction:
add(8) g25<1>F -g6<0,1,0>F g15<8,8,1>F
cmp.l.f0(8) g26<1>D g25<8,8,1>F 0F
mov.nz.f0(8) null g26<8,8,1>D
A MOV.NZ instruction on the result of a CMP is like comparing for
equality with true in C. It's useless. Removing it allows us to
generate:
add.l.f0(8) null -g6<0,1,0>F g15<8,8,1>F
total instructions in shared programs: 5955701 -> 5951657 (-0.07%)
instructions in affected programs: 302910 -> 298866 (-1.34%)
GAINED: 1
LOST: 0
Reviewed-by: Kenneth Graunke <[email protected]>
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This allows us to apply the optimization in cases where the CMP's
argument is negated, by flipping the conditional mod. For example, it
allows us to optimize this:
add(8) temp a b
cmp.l.f0(8) null -temp 0.0
into
add.g.f0(8) temp a b
total instructions in shared programs: 5958360 -> 5955701 (-0.04%)
instructions in affected programs: 466880 -> 464221 (-0.57%)
GAINED: 0
LOST: 1
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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total instructions in shared programs: 5959463 -> 5958900 (-0.01%)
instructions in affected programs: 70031 -> 69468 (-0.80%)
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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total instructions in shared programs: 5974160 -> 5959463 (-0.25%)
instructions in affected programs: 1743737 -> 1729040 (-0.84%)
GAINED: 0
LOST: 12
Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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Otherwise we'll apply the conditional mod to only one of SIMD8
instructions and trigger an assertion.
NoDDClr/NoDDChk have the same problem but we never apply those to these
instructions, so I'm leaving them for a later time.
Reviewed-by: Kenneth Graunke <[email protected]>
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3-src instructions can only have GRF/MRF destinations. It's really
difficult to deal with that restriction in dead code elimination (that
wants to give instructions null destinations to show that their result
isn't used) while allowing 3-src instructions to have conditional mod,
so don't, and just give then a destination before register allocation.
Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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Now that we properly track accumulator dependencies, the scheduler is
able to schedule instructions between the mach and mov in the common
the integer multiplication pattern:
mul acc0, x, y
mach null, x, y
mov dest, acc0
Since a null destination implies no dependency on the destination, we
can also safely schedule instructions (that don't write the accumulator)
between the mul and mach.
GAINED: 103
LOST: 43
Causes one program to spill (643 -> 1076 instructions).
I committed this patch last year (commit 42a26cb5) but reverted it
(commit 0d3f83f4) after inexplicable artifacts in Kerbal Space Program
(bug 78648). Tapani reapplied this patch and could not reproduce the bug
with current Mesa.
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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If try_replace_with_sel is able to replace the flow control with a SEL
instruction, then there is no flow control... failing SIMD16 because
of nonexistent flow control is wrong.
No piglit regressions on any i965 platform in Jenkins.
total instructions in shared programs: 4382707 -> 4382707 (0.00%)
instructions in affected programs: 0 -> 0
helped: 0
HURT: 0
GAINED: 2089
LOST: 0
No other platforms affected in shader-db.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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It's nice to have this present in your default cases so you can see what
instruction is triggering an abort.
v2: Just pass a NULL state, now that it won't crash when you do.
Reviewed-by: Jason Ekstrand <[email protected]>
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Reviewed-by: Jason Ekstrand <[email protected]>
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This is the equivalent of brw_fs_channel_expressions.cpp, which I wanted
for vc4.
v2: Use the nir_src_for_ssa() helper, and another instance of
nir_alu_src_copy().
v3: Drop the non-SSA support. All intended callers will have SSA-only ALU
ops.
v4: Use insert_before, drop stale bcsel/fcsel comment, drop now-unused
unsupported() function, drop lower_context struct.
v5: Completely rename the pass to nir_lower_alu_to_scalar(), add an assert
about weird input_sizes[].
Reviewed-by: Jason Ekstrand <[email protected]>
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There aren't many users yet, but I wanted to do this from my scalarizing
pass.
v2: Constify the src arguments.
Reviewed-by: Jason Ekstrand <[email protected]>
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These also exist in opt_algebraic.cpp.
total NIR instructions in shared programs: 2011430 -> 2011211 (-0.01%)
NIR instructions in affected programs: 42221 -> 42002 (-0.52%)
helped: 198
total i965 instructions in shared programs: 6020553 -> 6020116 (-0.01%)
i965 instructions in affected programs: 84322 -> 83885 (-0.52%)
helped: 394
HURT: 1 (by 1 instruction)
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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Most of these exist in the GLSL IR algebraic pass already. However,
SSA allows us to find more instances of the patterns.
total NIR instructions in shared programs: 2015593 -> 2011430 (-0.21%)
NIR instructions in affected programs: 124189 -> 120026 (-3.35%)
helped: 604
total i965 instructions in shared programs: 6025505 -> 6018717 (-0.11%)
i965 instructions in affected programs: 261295 -> 254507 (-2.60%)
helped: 1295
HURT: 3
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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The first batch removes bonus fnot/inot operations, possibly allowing
other optimizations to better recognize patterns.
The next batch replaces a fadd and constant 0.0 with an fneg - negation
is usually free on GPUs, while addition is not.
total NIR instructions in shared programs: 2020814 -> 2015593 (-0.26%)
NIR instructions in affected programs: 411143 -> 405922 (-1.27%)
helped: 2233
HURT: 214
A few shaders are hurt by a few instructions due to moving neg such
that it has a constant operand, which is then folded, resulting in two
distinct load_consts for x and -x. We can always clean that up later.
total i965 instructions in shared programs: 6035392 -> 6025505 (-0.16%)
i965 instructions in affected programs: 784980 -> 775093 (-1.26%)
helped: 4508
HURT: 2
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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