| Commit message (Collapse) | Author | Age | Files | Lines |
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This drops the get_value query and adds a function query_info, which returns
all the values in one nice structure.
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The index buffer state emit only occurred if there was an IB in place
and we were in either a new batch or a new IB state. But because we
only flagged new IB state if IB state changed from the last IB state
we calculated, we could simply never emit IB state after batchbuffer
wraps if the first draw didn't use the IB and we didn't actually
change the IB.
Fixes piglit glx-multi-context-ib-1.
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Improves firefox-talos-gfx around 5%.
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Fixes user-clip on 965 with 3D clears enabled. I created a separate
flag because I wanted to avoid the overhead of the matrix operations
in this path.
Reviewed-by: Brian Paul <[email protected]>
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It turns out that internally the texture cache gets flushed in a
couple of cases, particularly around 2D operations mixed with 3D. In
almost all cases one of those happens between rendering to an
FBO-attached texture and rendering from that texture. However, as of
the next patch, glean tfbo (and the new fbo-flushing-2 test) would
manage to get stale texture values because one of those flushes didn't
occur. The intention of this code was always to get the render cache
cleared and ready to be used from the sampler cache (and it does on <=
gen4), so this just catches gen5 up.
This patch was also tested to fix fbo-flushing on gen7.
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When emitting a MAC instruction in a vertex shader, brw_vs_emit()
calls accumulator_contains() to determine whether the accumulator
already contains the appropriate addend; if it does, then we can avoid
emitting an unnecessary MOV instruction.
However, accumulator_contains() wasn't checking the val.negate or
val.abs flags. As a result, if the desired value was the negation, or
the absolute value, of what was already in the accumulator, we would
generate an incorrect shader.
Fixes piglit test vs-refract-vec4-vec4-float.
Tested on Gen5 and Gen6.
Reviewed-by: Eric Anholt <[email protected]>
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On Ivybridge, the shadow comparitor goes in the first slot, rather than
at the end. It's not necessary to send u, v, and r.
Fixes tests texturing/texdepth and glean/fbo.
NOTE: This is a candidate for the 7.11 branch.
Signed-off-by: Kenneth Graunke <[email protected]>
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Commit 53c89c67f33639afef951e178f93f4e29acc5d53 ("i965: Avoid generating
MOVs for assignments of expressions.") added the line "this->result =
reg_undef" all over the code. Unfortunately, since Eric developed his
patch before I landed Ivybridge support, he missed adding it to
fs_visitor::emit_texture_gen7() after rebasing.
Furthermore, since I developed TXD support before Eric's patch, I
neglected to add it to the gradient handling when I rebased.
Neglecting to set this causes the visitor to use this->result as storage
rather than generating a new temporary. These missing statements
resulted in the same register being used to store several different
values.
Fixes the following piglit tests on Ivybridge:
- glsl-fs-shadow2dproj.shader_test
- glsl-fs-shadow2dproj-bias.shader_test
NOTE: This is a candidate for the 7.11 branch.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=39307
Signed-off-by: Christian König <[email protected]>
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Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=39276
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egl_dri2 built into libEGL depends on libgbm.
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=39515
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The position of the quad vertex is calculated in calc_position,
so we don't need the output here any more.
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Otherwise shaders with skipped inputs/outputs doesn't work correctly.
Signed-off-by: Christian König <[email protected]>
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The blend_quad function clobbers the actual render target color/alpha
values while applying the destination blend factor, which results in
restoring the wrong value during the masking stage for write-disabled
channels.
Reviewed-by: Brian Paul <[email protected]>
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Just like the non-constant array index lowering pass, compare all N
indices at once. For accesses to a vec4, this saves 3 comparison
instructions on a vector architecture.
Reviewed-by: Eric Anholt <[email protected]>
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Reviewed-by: Eric Anholt <[email protected]>
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Previously the code would just look at deref->array->type to see if it
was a constant. This isn't good enough because deref->array might be
another ir_dereference_array... of a constant. As a result,
deref->array->type wouldn't be a constant, but
deref->variable_referenced() would return NULL. The unchecked NULL
pointer would shortly lead to a segfault.
Instead just look at the return of deref->variable_referenced(). If
it's NULL, assume that either a constant or some other form of
anonymous temporary storage is being dereferenced.
This is a bit hinkey because most drivers treat constant arrays as
uniforms, but the lowering pass treats them as temporaries. This
keeps the behavior of the old code, so this change isn't making things
worse.
Fixes i965 piglit:
vs-temp-array-mat[234]-index-col-rd
vs-temp-array-mat[234]-index-col-row-rd
vs-uniform-array-mat[234]-index-col-rd
vs-uniform-array-mat[234]-index-col-row-rd
Reviewed-by: Eric Anholt <[email protected]>
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Fixes i965 piglit vs-varying-array-mat[234]-row-rd.
Reviewed-by: Eric Anholt <[email protected]>
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Fixes i965 piglit:
vs-varying-array-mat[234]-col-row-wr
vs-varying-array-mat[234]-index-col-row-wr
vs-varying-array-mat[234]-index-row-wr
vs-varying-array-mat[234]-row-wr
vs-varying-mat[234]-col-row-wr
vs-varying-mat[234]-row-wr
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Leaving the unused registers with other values caused assertion
failures and other problems in places that blindly iterate over all
sources.
brw_vs_emit.c:1381: get_src_reg: Assertion `c->regs[file][index].nr !=
0' failed.
Fixes i965 piglit:
vs-uniform-array-mat[234]-col-row-rd
vs-uniform-array-mat[234]-index-col-row-rd
vs-uniform-array-mat[234]-index-row-rd
vs-uniform-mat[234]-col-row-rd
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Fixes i965 piglit:
vs-temp-array-mat[234]-col-row-wr
vs-temp-array-mat[234]-index-col-row-wr
vs-temp-array-mat[234]-index-row-wr
vs-temp-mat[234]-col-row-wr
Fixes swrast piglit:
fs-temp-array-mat[234]-col-row-wr
fs-temp-array-mat[234]-index-col-row-wr
fs-temp-array-mat[234]-index-row-wr
fs-temp-mat[234]-col-row-wr
vs-temp-array-mat[234]-col-row-wr
vs-temp-array-mat[234]-index-col-row-wr
vs-temp-array-mat[234]-index-row-wr
vs-temp-mat[234]-col-row-wr
Reviewed-by: Eric Anholt <[email protected]>
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This fixes many cases of accessing arrays of matrices using
non-constant indices at each level.
Fixes i965 piglit:
vs-temp-array-mat[234]-index-col-rd
vs-temp-array-mat[234]-index-col-row-rd
vs-temp-array-mat[234]-index-col-wr
vs-uniform-array-mat[234]-index-col-rd
Fixes swrast piglit:
fs-temp-array-mat[234]-index-col-rd
fs-temp-array-mat[234]-index-col-row-rd
fs-temp-array-mat[234]-index-col-wr
fs-uniform-array-mat[234]-index-col-rd
fs-uniform-array-mat[234]-index-col-row-rd
fs-varying-array-mat[234]-index-col-rd
fs-varying-array-mat[234]-index-col-row-rd
vs-temp-array-mat[234]-index-col-rd
vs-temp-array-mat[234]-index-col-row-rd
vs-temp-array-mat[234]-index-col-wr
vs-uniform-array-mat[234]-index-col-rd
vs-uniform-array-mat[234]-index-col-row-rd
vs-varying-array-mat[234]-index-col-rd
vs-varying-array-mat[234]-index-col-row-rd
vs-varying-array-mat[234]-index-col-wr
Reviewed-by: Eric Anholt <[email protected]>
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If the non-constant index was in the LHS of an assignment, any
existing condititon on that assignment would be lost.
Reviewed-by: Eric Anholt <[email protected]>
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If the non-constant index was in the LHS of an assignment, any
existing condititon on that assignment would be lost.
Fixes i965 piglit:
fs-temp-array-mat[234]-col-row-wr
fs-temp-array-mat[234]-index-col-row-wr
fs-temp-array-mat[234]-index-col-wr
fs-temp-array-mat[234]-index-row-wr
vs-varying-array-mat[234]-index-col-wr
Reviewed-by: Eric Anholt <[email protected]>
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The previous implementation could easily get tricked if the LHS of an
assignment included a non-constant index that was "inside" another
dereference. For example:
mat4 m[2];
m[0][i] = vec4(0.0);
Due to the way it tracked whether the array was being assigned, it
would think that the non-constant index was in an r-value. The new
code fixes that by tracking l-values and r-values differently. The
index is also replaced by cloning the IR and replacing the index
variable instead of the odd way it was done before.
v2: Apply some simplifications suggested by Eric Anholt. Making
assignment_generator::rvalue be ir_dereference instead of ir_rvalue
simplified the code a bit.
Fixes i965 piglit fs-temp-array-mat[234]-index-wr and
vs-varying-array-mat[234]-index-wr.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=34691
Reviewed-by: Eric Anholt <[email protected]>
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Other code will soon need to know if an array needs lowering based
exclusively on the storage mode.
Reviewed-by: Eric Anholt <[email protected]>
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There's no reason for it to be there, and another class that may not
have access to the visitor will need it soon.
Reviewed-by: Eric Anholt <[email protected]>
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Not sure how I computed these, but they were wrong (which explains why
bumping the polynomial order before never improved precision).
This allows to pass the EXP test cases of PSPrecision/VSPrecision DCTs.
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Add an iteration step, which makes rqsqrt precision go from 12bits to
24, and fixes RSQ/NRM test case of PSPrecision/VSPrevision DCTs.
There are no uses of this function outside shader translation.
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Never used so far -- we only used the base 2 variants -- which is why
it went unnoticed so far.
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Conflicts:
src/gallium/drivers/llvmpipe/SConscript
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These tests invoke do_lower_jumps() in isolation (using the glsl_test
executable) and verify that it transforms the IR in the expected way.
The unit tests may be run from the top level directory using "make
check".
For reference, I've also checked in the Python script
create_test_cases.py, which was used to generate these tests. It is
not necessary to run this script in order to run the tests.
Acked-by: Chad Versace <[email protected]>
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This patch adds a new build artifact, glsl_test, which can be used for
testing optimization passes in isolation.
I'm hoping that we will be able to add other useful standalone tests
to this executable in the future. Accordingly, it is built in a
modular fashion: the main() function uses its first argument to
determine which test function to invoke, removes that argument from
argv[], and then calls that function to interpret the rest of the
command line arguments and perform the test. Currently the only test
function is "optpass", which tests optimization passes.
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This patch moves the following functions from main.cpp (the main cpp
file for the standalone executable that is used to create the built-in
functions) to standalone_scaffolding.cpp, so that they can be re-used
in other standalone executables:
- initialize_context()*
- _mesa_new_shader()
- _mesa_reference_shader()
*initialize_context contained some code that was specific to main.cpp,
so it was split into two functions: initialize_context() (which
remains in main.cpp), and initialize_context_from_defaults() (which is
in standalone_scaffolding.cpp).
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Several Mesa headers redundantly define the INLINE macro. Adding this
guard prevents the compiler from complaining about macro redefinition.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
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This reverts commit b56daf71d2f63d044d4c53ab49c6f87e02991a28.
The bug is actually in softpipe's blend and writemask interaction.
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This is an alternative to the draw module's polygon stipple stage.
The softpipe implementation here is just a test. The advantange of
using the new polygon stipple utility module (with other drivers)
is we can avoid software vertex processing in the draw module and
get much better performance.
Polygon stipple doesn't require special vertex processing like
the other draw module stage.
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We'll need shader variants to accomodate the new polygon stipple utility.
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