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*
intel: aubinator: fix printing missing gen option
Lionel Landwerlin
2016-10-31
1
-2
/
+2
*
intel: aubinator: fix assumptions on amount of required data
Lionel Landwerlin
2016-10-31
1
-1
/
+5
*
intel: aubinator: don't print out blocks twice
Lionel Landwerlin
2016-10-31
1
-1
/
+0
*
i965: Move gen8_disable_stages to brw_upload_initial_gpu_state
Nanley Chery
2016-10-31
4
-56
/
+13
*
i965: Program 3DSTATE_AA_LINE_PARAMETERS in upload_invariant_state
Nanley Chery
2016-10-31
3
-36
/
+10
*
st/omx/dec: disable tunnel for size different case
Leo Liu
2016-10-31
3
-1
/
+11
*
st/omx/dec: result buffers size should match codec decoder size
Leo Liu
2016-10-31
3
-19
/
+18
*
swr: [rasterizer] added EventHandlerFile contructor
George Kyriazis
2016-10-31
1
-1
/
+6
*
swr: [rasterizer core] Frontend dependency work
George Kyriazis
2016-10-31
3
-2
/
+18
*
swr: [rasterizer core] Refactor/cleanup backends
George Kyriazis
2016-10-31
2
-360
/
+351
*
swr: [rasterizer core] Remove deprecated simd intrinsics
George Kyriazis
2016-10-31
4
-990
/
+1
*
swr: [rasterizer archrast] Add thread tags to event files.
George Kyriazis
2016-10-31
5
-4
/
+24
*
glsl: use a non-malloc'd storage for short ir_variable names
Marek Olšák
2016-10-31
3
-3
/
+22
*
glsl: use the linear allocator in opt_constant_propagation
Marek Olšák
2016-10-31
1
-3
/
+11
*
glsl: use the linear allocator in opt_copy_propagation
Marek Olšák
2016-10-31
1
-1
/
+6
*
glsl: use the linear allocator in opt_copy_propagation_elements
Marek Olšák
2016-10-31
1
-4
/
+11
*
glsl: use the linear allocator in opt_dead_code_local
Marek Olšák
2016-10-31
1
-3
/
+9
*
glsl: use the linear allocator in glsl_symbol_table
Marek Olšák
2016-10-31
1
-8
/
+8
*
glsl: use the linear allocator for ast_node and derived classes
Marek Olšák
2016-10-31
6
-113
/
+114
*
glsl/lexer: use the linear allocator
Marek Olšák
2016-10-31
3
-8
/
+12
*
glcpp: use the linear allocator for most objects
Marek Olšák
2016-10-31
3
-118
/
+91
*
ralloc: add a linear allocator as a child node of ralloc
Marek Olšák
2016-10-31
2
-4
/
+433
*
ralloc: remove memset from ralloc_size
Marek Olšák
2016-10-31
1
-15
/
+11
*
ralloc: use rzalloc where it's necessary
Marek Olšák
2016-10-31
11
-15
/
+19
*
ralloc: add DECLARE_RZALLOC_CXX_OPERATORS
Marek Olšák
2016-10-31
1
-2
/
+7
*
nir: zero allocated memory where needed
Juha-Pekka Heikkila
2016-10-31
6
-7
/
+7
*
i965/fs: fill allocated memory with zeros where needed
Juha-Pekka Heikkila
2016-10-31
2
-3
/
+3
*
i965/vec4: zero allocated memory where needed
Juha-Pekka Heikkila
2016-10-31
1
-2
/
+2
*
glsl/glcpp: initialize all fields of glcpp_parser_t on creation
Tapani Pälli
2016-10-31
1
-0
/
+3
*
glsl: Fix reading of uninitialized memory
Juha-Pekka Heikkila
2016-10-31
2
-4
/
+4
*
glsl: initialize glsl_struct_field properly
Marek Olšák
2016-10-31
2
-38
/
+6
*
ralloc: don't memset ralloc_header, clear it manually
Marek Olšák
2016-10-31
1
-1
/
+15
*
clover: Implement clGetExtensionFunctionAddressForPlatform.
Serge Martin
2016-10-30
3
-1
/
+21
*
clover: Introduce CLOVER_EXTRA_*_OPTIONS environment variables
Vedran Miletić
2016-10-30
2
-3
/
+22
*
clover: Pass unquoted compiler arguments to Clang
Vedran Miletić
2016-10-30
1
-4
/
+36
*
i965/fs/generator: Don't use the address immediate for MOV_INDIRECT
Jason Ekstrand
2016-10-28
1
-28
/
+27
*
radeonsi: fix behavior of GLSL findLSB(0)
Marek Olšák
2016-10-29
1
-4
/
+13
*
radeonsi: set VGT_GS_ONCHIP_CNTL on CIK and later
Marek Olšák
2016-10-29
1
-0
/
+8
*
i965: Fix make check after 66fcfa6894ab6
Jason Ekstrand
2016-10-28
1
-2
/
+2
*
glsl: Improve accuracy of alpha scaling in advanced blend lowering.
Kenneth Graunke
2016-10-28
1
-2
/
+8
*
mesa: rename gl_client_array -> gl_vertex_array
Brian Paul
2016-10-28
31
-112
/
+114
*
mesa: code clean-up in _mesa_update_vao_client_arrays()
Brian Paul
2016-10-28
1
-8
/
+5
*
mesa: update comment on vertex_attrib_binding()
Brian Paul
2016-10-28
1
-1
/
+2
*
mesa: rename gl_vertex_array_object::VertexBinding to BufferBinding
Brian Paul
2016-10-28
9
-54
/
+54
*
vulkan/wsi/x11: Smplify implementation of vkGetPhysicalDeviceSurfaceFormatsKHR
Eduardo Lima Mitev
2016-10-28
1
-8
/
+3
*
vulkan/wsi/x11: Fix behavior of vkGetPhysicalDeviceSurfacePresentModesKHR
Eduardo Lima Mitev
2016-10-28
1
-3
/
+3
*
i965: use memory context when creating passthrough tcs
Timothy Arceri
2016-10-28
1
-8
/
+5
*
intel/blorp: remove stale comment
Timothy Arceri
2016-10-28
1
-3
/
+0
*
drivers/meta: Accept GL_TEXTURE_3D as target for tex image decompression
Eduardo Lima Mitev
2016-10-28
1
-4
/
+0
*
intel/blorp: Rework our usage of ralloc when compiling shaders
Jason Ekstrand
2016-10-27
4
-15
/
+14
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