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* anv/image: Rework our handling of 3-D image array rangesJason Ekstrand2016-10-141-4/+12
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* anv/blorp: Don't hand-roll flush_pipeline_select_3dJason Ekstrand2016-10-141-38/+1
| | | | | | | | When I initially brought up Vulkan blorp, I completely missed that this was already factored out. There's no good reason for us to hand-roll it. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* intel/blorp: Add a flag to make blorp not re-emit dept/stencil buffersJason Ekstrand2016-10-145-18/+32
| | | | | | | | | | | In Vulkan, we want to be able to use blorp to perform clears inside of a render pass. If blorp stomps the depth/stencil buffers packets then we'll have to re-emit them. This gets tricky when secondary command buffers get involved. Instead, we'll simply guarantee that the depth and stencil buffers we pass to blorp (if any) match those already set in the hardware. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* intel/blorp: Add an entrypoint for clearing depth and stencilJason Ekstrand2016-10-142-0/+79
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* intel/blorp: Emit a NULL render target for depth/stencil-only operationsJason Ekstrand2016-10-141-5/+44
| | | | | | | | | | This never mattered before because the only time we used blorp depth/stencil only was to do HiZ operations on gen6-7. It may have worked in that case (and maybe it didn't) but slow depth clears actually do depth rendering so they need a valid render target. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* intel/blorp: Allow for running without a PS on gen8+Jason Ekstrand2016-10-141-18/+24
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* intel/blorp: Add an "enabled" bit to surface_infoJason Ekstrand2016-10-143-15/+19
| | | | | | | | This gives a slightly smarter way to check whether or not a particular surface exists than looking at the address. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* intel/blorp: Emit more complete DEPTH_STENCIL stateJason Ekstrand2016-10-142-11/+47
| | | | | | | | | | This should now set the pipeline up properly for doing depth and/or stencil clears by plumbing through depth/stencil test values. We are now also emitting color calculator state for blorp operations without an actual shader because that is where the stencil reference value goes pre-SKL. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* intel/blorp: Unify the DEPTH_STENCIL emit code across gensJason Ekstrand2016-10-141-12/+15
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* intel/blorp: Simplify depth/stencil configJason Ekstrand2016-10-141-15/+5
| | | | | | | | | The newly reworked depth/stencil config code can properly handle having depth, stencil, both, or neither. We no longer need to predicate it on having depth or stencil. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* intel/blorp: Set QPitch for depth and HiZ on gen8+Jason Ekstrand2016-10-141-0/+9
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* intel/blorp: Add support for binding an actual stencil bufferJason Ekstrand2016-10-142-34/+79
| | | | | | | | | | | While we're here, we also make depth without HiZ work. v2: - Use the correct surface type for 1-D on SKL+ - Set QPitch on BDW+ Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* intel/blorp: Move CLEAR_PARAMS setup into emit_depth_stencil_configJason Ekstrand2016-10-141-11/+12
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* intel/genxml: Add a uint MOCS field to 3DSTATE_STENCIL_BUFFERJason Ekstrand2016-10-145-0/+5
| | | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]>
* intel/blorp: Make the Z component of the primitive adjustableJason Ekstrand2016-10-142-6/+7
| | | | | | | | We want to be able to start doing slow depth clears with blorp. This allows us to adjust the depth we're clearing to. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* i915: workaround multiple intelFenceExtension definitionsEmil Velikov2016-10-141-0/+1
| | | | | | | | | | | | | Due to conflicting symbol names (between i915 and i965) in the megadriver, we use a set of defines in i915/intel_screen.h. With a recent commit we've introduced a symbol intelFenceExtension which has different implementation for each driver, yet we forgot to add the define. Fixes: d11515ff1b3 ("i915/sync: Implement DRI2_Fence extension") Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98264 Signed-off-by: Emil Velikov <[email protected]>
* docs/specs: Update allocated EGL enum valuesChad Versace2016-10-141-1/+26
| | | | | | | | | | | | Document the EGL enum ranges for Mesa and those values allocated by the following extensions: EGL_MESA_drm_image EGL_MESA_platform_gbm EGL_MESA_platform_surfaceless EGL_WL_bind_wayland_display Reviewed-by: Emil Velikov <[email protected]>
* doc/specs: Reference the Khronos registry XMLChad Versace2016-10-141-6/+10
| | | | | | | Years ago Khronos replaced the registry's spec files with newfangled XML files. Update the reference in doc/specs/enum.txt accordingly. Reviewed-by: Emil Velikov <[email protected]>
* egl: Move old EGL_MESA_screen_surface specChad Versace2016-10-141-0/+0
| | | | | | | It was the lone file in src/egl/docs. Move it to where the other specs live, in $MESA_TOP/docs/specs. Reviewed-by: Emil Velikov <[email protected]>
* egl: Implement EGL_MESA_platform_surfacelessChad Versace2016-10-145-1/+75
| | | | Reviewed-by: Emil Velikov <[email protected]>
* egl: Don't advertise unsupported platform extensionsChad Versace2016-10-141-2/+8
| | | | | | | | | | | | | Mesa's set of supported platform extensions depends on the autoconf option --with-egl-platforms=foo,bar,baz. If --with-egl-platforms lacks foo, then eglGetPlatformDisplay(EGL_PLATFORM_FOO, ...) unconditonally fails. So, if --with-egl-platforms lacks foo, then remove EGL_VENDOR_platform_foo from the EGL client extension string. Cc: [email protected] Reviewed-by: Emil Velikov <[email protected]>
* docs: Add EGL_MESA_platform_surfaceless.txt (v2)Chad Versace2016-10-141-0/+120
| | | | | | | | v2: - Assign enum values. - Define interactions with EGL_EXT_platform_base and EGL 1.4. Reviewed-by: Emil Velikov <[email protected]>
* i965: Sort some extension namesIan Romanick2016-10-141-3/+3
| | | | | | | Trivial. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Eduardo Lima Mitev <[email protected]>
* scons: Fix the Python dependency scanner.Jose Fonseca2016-10-141-2/+8
| | | | | | | | | | | | | | modulefinder wasn't searching for dependencies in the script dir. It's not capable of detecting the sys.path manipulations scripts do internally neither. This change fixes the first issue, and hacks around the second. Honestly, I've come to the conclusion that automatic Python dependency it will always be too brittle. I think we should start manually typing the dependencies like we do in automake. At very least it will enable any person to eyeball and spot/fix missing dependencies, without dig into SCons internals.
* pipe_loader_sw: Don't invoke Unix close() on Windows.Jose Fonseca2016-10-141-0/+2
| | | | Trivial.
* Revert "egl/dri2: rework dri2_make_current code flow"Emil Velikov2016-10-141-36/+36
| | | | This reverts commit 675719817e7bf7c5b9da22c02252aca77a41338d.
* i915: store reference to the context within struct intel_fence (v2)Mauro Rossi2016-10-141-11/+44
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Porting of the corresponding patch for i965. Here follows the original commit message by Tomasz Figa: "As the spec allows for {server,client}_wait_sync to be called without currently bound context, while our implementation requires context pointer. v2: Add a mutex and acquire it for the duration of brw_fence_client_wait() and brw_fence_is_completed() as suggested by Chad." NOTE: in i915 all references to 'brw' are replaced by 'intel' Marshmallow-x86 boots ok with the following results of Android CTS. Android CTS 6.0_r7 build:2906653 Session Pass Fail Not Executed 0(EGL) 1410 24 0 1(GLES2) 13832 82 0 I get the same results as per i965GM. [Emil Velikov: Include Mauro's test results] Signed-off-by: Emil Velikov <[email protected]>
* i915/sync: Implement DRI2_Fence extensionMauro Rossi2016-10-143-30/+152
| | | | | | | | | | | Here is the porting of corresponding patch for i965, i.e. commit c636284 i965/sync: Implement DRI2_Fence extension Here follows part of original commit message by Chad Versace: "This enables EGL_KHR_fence_sync and EGL_KHR_wait_sync." Signed-off-by: Emil Velikov <[email protected]>
* i915/sync: Replace prefix 'intel_sync' -> 'intel_gl_sync'Mauro Rossi2016-10-142-26/+30
| | | | | | | | | | | | | | | | | | | | | | | | | | This is the porting of corresponding patch for i965, i.e. commit 2516d83 i965/sync: Replace prefix 'intel_sync' -> 'intel_gl_sync' The only difference compared to i965 one is that intel_check_sync() was renamed to intel_gl_check_sync() here, as it is more appropriate. Here follows original commit message by Chad Versace: "I'm about to implement DRI2_Fenc in intel_syncobj.c. To prevent madness, we need to prefix functions for GL_ARB_sync with 'gl' and functions for DRI2_Fence with 'dri'. Otherwise, the file will become a jumble of similiarly named functions. For example: old-name: intel_client_wait_sync() new-name: intel_gl_client_wait_sync() soon-to-come: intel_dri_client_wait_sync() I wrote this renaming commit separately from the commit that implements DRI2_Fence because I wanted the latter diff to be reviewable." [Emil Velikov: rename the outstanding intel_sync instances] Signed-off-by: Emil Velikov <[email protected]>
* egl/drm: set eglError and provide an error message on failureEmil Velikov2016-10-141-6/+15
| | | | | | | v2: Remove gratuitous newline/semicolon (Eric) Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* egl/x11: attribute for dri2_add_config failureEmil Velikov2016-10-141-7/+14
| | | | | | | | | | | | | | ... in dri2_x11_add_configs_for_visuals(). Currently the latter does not consider that, thus in such cases it adds "empty" configs in the list. Properly account for things and as we do that we can reuse count, instead of calling _eglGetArraySize to determine if we've added any configs. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* egl/wayland: introduce dri2_wl_add_configs_for_visuals() helperEmil Velikov2016-10-141-32/+51
| | | | | | | | | | | | | | | | | | Analogous to previous commits - with an extra bonus. Current code, apart from not attributing the lack of 'per visual' and overall configs also overwrites the newly added config. Namely if the dpy supports two or more of the supported formats (XRGB8888, ARGB8888 and RGB565) earlier configs will be overwritten and the the final one will be stored, since the we use the same index for all three in our dri2_add_config call. v2: Use correct comparison in loop conditional (Eric) Use valid C initializer (Gurchetan) Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* egl/surfaceless: tweak surfaceless_add_configs_for_visuals()Emil Velikov2016-10-141-7/+8
| | | | | | | | | | | Analogous to previous commit. v2: Use correct comparison in loop conditional (Eric) Use valid C initializer (Gurchetan) Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Gurchetan Singh <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* egl/android: tweak droid_add_configs_for_visuals()Emil Velikov2016-10-141-19/+21
| | | | | | | | | | | | | | Iterate over the driver_configs first in order to cut down the number of getConfigAttrib() calls by a factor of 5. While we're here, also drop the sentinel of the visuals array. We already know its size so we can use that and save a few bytes. v2: Use correct comparison in loop conditional (Eric) Use valid C initializer (Gurchetan) Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* egl/drm: introduce drm_add_configs_for_visuals() helperEmil Velikov2016-10-141-28/+61
| | | | | | | | | | | | | | Factor out and rework the existing code so that it prints a debug message if we have zero configs for any visual. As a nice side effect we now provide a correct (sequential ID) when creating a config (via dri2_add_config). v2: Use correct comparison in loop conditional (Eric) Use valid C initializer (Gurchetan) Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* egl/surfaceless: print out a message on zero configs for given formatEmil Velikov2016-10-141-9/+18
| | | | | | | | | | | | Currently we print a debug message if the total configs is non-zero only to do the same (at an error level) as we return from the function. Rework the message to print if we're missing a config for the given format. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Gurchetan Singh <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* egl/dri2: set WL_bind_wayland_display in a consistent wayEmil Velikov2016-10-144-22/+29
| | | | | | | | | | | | | | Introduce a helper and use it throughout the platform code. This allows us to reduce the amount of ifdef(s) and (potentially) use kms_swrast_dri.so for !drm platforms (namely wayland and x11). Note: in the future as other platforms (android, surfaceless) support the extension they can reuse the helper. v2: Rebase, check for device_name. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Daniel Stone <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* egl/android: remove duplicate KHR_image_base setEmil Velikov2016-10-141-1/+0
| | | | | | | The core egl/dri2 already sets the extension bit _only_ when possible - which in Android's case is always. Signed-off-by: Emil Velikov <[email protected]>
* loader/dri3: constify the loader_dri3_vtableEmil Velikov2016-10-144-5/+5
| | | | | Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* egl/dri2: micro optimise dri2_bind_extensions()Emil Velikov2016-10-141-0/+1
| | | | | | | Do not loop over all matches if we've already found one. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* egl/dri2: annotate dri2_extension_match instances as const dataEmil Velikov2016-10-141-7/+7
| | | | | | | v2: Rebase. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* egl/dri2: use dri2_bind_extensions to manage the optional extensionsEmil Velikov2016-10-141-18/+10
| | | | | | | v2: dri2_bind_extensions() now takes optional as an argument. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* gbm: rename gbm_dri_device::{,loader_}extensionsEmil Velikov2016-10-142-7/+7
| | | | | | | To align with the name used in the EGL and GLX loaders. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* egl/dri2: add support for optional extensions in dri2_bind_extensions()Emil Velikov2016-10-141-9/+15
| | | | | | | | | | | Will allow us to reuse the function for optional extensions and fold a bit of code. v2: Make dri2_bind_extensions::optional flag an argument to dri2_bind_extensions (Kristian). Cc: Rob Clark <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* egl/dri2: coding style cleanupEmil Velikov2016-10-142-153/+153
| | | | | | | | | Consistently indent with space rather than a mix of tab and spaces. v2: Keep the structs properly aligned (Eric). Signed-off-by: Emil Velikov <[email protected]>
* egl/x11: don't crash if dri2_dpy->conn is NULLEmil Velikov2016-10-141-9/+5
| | | | | | | | | | | The dri3 version of commits 60e9c35b3a0 and 6de9a03bed4. While using xcb_connect() guarantees that we always get a non NULL return value, XGetXCBConnection() does/can not. CC: <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* egl/dri2: rework dri2_egl_display::extensions storageEmil Velikov2016-10-146-41/+85
| | | | | | | | | | | Remove the error prone fixed size array. While we're here also rename to loader_extensions like in the GLX code. v2: Rebase. Keep image_loader_extension within the wayland_drm dri2_loader_extensions list. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* egl/dri2: remove unused dri2_egl_display::{dri2,swrast}_loader_extensionEmil Velikov2016-10-141-2/+0
| | | | | Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* egl/x11: don't populate dri2_dpy->swrast_loader_extensionEmil Velikov2016-10-141-8/+9
| | | | | | | | | | Analogous to earlier commits. Note: the actual version of the extension is 1, since it does not implement .putImage2. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* egl/wayland: don't populate dri2_dpy->swrast_loader_extensionEmil Velikov2016-10-141-8/+10
| | | | | | | | Similar to the dri2 one - the extension stored in struct dri2_egl_display is unused. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>