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* isl/gen8+: Allow 1D and 3D auxiliary surfacesTopi Pohjolainen2016-09-121-1/+2
* i965: Add sanity check for non-compressible texture viewsTopi Pohjolainen2016-09-121-0/+34
* i965/rbc: Consult rb settings for texture surface setupTopi Pohjolainen2016-09-121-7/+60
* i965: Track non-compressible sampling of renderbuffersTopi Pohjolainen2016-09-123-2/+52
* i965: Replace boolean rb surface state setup argument with flagsTopi Pohjolainen2016-09-123-12/+20
* i965/rbc: Allow integer formats as advertised in isl_format.cTopi Pohjolainen2016-09-121-2/+1
* i965: remove unused variable at intel_miptree_create_for_teximageAlejandro Piñeiro2016-09-121-1/+0
* mesa/glsl: Move string_to_uint_map into the util folderThomas Helland2016-09-1213-167/+17
* glsl: Convert glcpp-parse to the util hash tableThomas Helland2016-09-122-21/+35
* glsl: Convert loop analysis to the util hash tableThomas Helland2016-09-122-15/+18
* mesa: Convert symbol table to the util hash tableThomas Helland2016-09-121-7/+8
* glsl: Convert varying test to the util hash tableThomas Helland2016-09-121-57/+29
* glsl: Convert output read lowering to the util hash tableThomas Helland2016-09-121-8/+9
* glsl: Convert interface block lowering to the util hash tableThomas Helland2016-09-121-13/+14
* glsl: Convert if lowering to use a setThomas Helland2016-09-121-23/+26
* glsl: Convert linker to the util hash tableThomas Helland2016-09-121-12/+17
* glsl: Convert link_varyings to the util hash tableThomas Helland2016-09-121-25/+33
* glsl: Change link_functions to use a setThomas Helland2016-09-121-13/+15
* glsl: Convert recursion detection to the util hash tableThomas Helland2016-09-121-13/+17
* glsl: Convert constant_expression to the util hash tableThomas Helland2016-09-121-11/+14
* glsl: Convert ast_to_hir to the util hash tableThomas Helland2016-09-121-11/+13
* glsl: Convert ir_clone to the util hash tableThomas Helland2016-09-121-16/+18
* glsl: Convert function inlining to the util hash tableThomas Helland2016-09-121-3/+3
* mesa: Convert string_to_uint_map to the util hash tableThomas Helland2016-09-121-44/+22
* util: Move hash_table_call_foreach to util hash tableThomas Helland2016-09-122-14/+13
* mesa: Remove prog_hash_table.cThomas Helland2016-09-126-85/+23
* mesa: Remove unused hash table includesThomas Helland2016-09-124-4/+0
* freedreno/a3xx: disable filtering for texture buffers and int texturesIlia Mirkin2016-09-111-0/+2
* st/clover: Define __OPENCL_VERSION__ on the device sideNiels Ole Salscheider2016-09-101-0/+3
* gm107/ir: allow indirect inputs to be loaded by frag shaderIlia Mirkin2016-09-102-5/+21
* gm107/ir: AL2P writes to a predicate registerIlia Mirkin2016-09-101-0/+1
* i965: Fix calculation of the image height at start levelAntia Puentes2016-09-101-6/+21
* radeonsi: flush TC L2 before using a compute indirect bufferMarek Olšák2016-09-091-2/+10
* radeonsi: fix the VGT performance tweak for small instancesMarek Olšák2016-09-091-5/+6
* radeonsi: remove the cache_flush atomMarek Olšák2016-09-097-12/+9
* winsys/amdgpu: replace OUT_CS with radeon_emitMarek Olšák2016-09-091-14/+12
* winsys/radeon: replace OUT_CS with radeon_emitMarek Olšák2016-09-091-7/+5
* doc: document GALLIUM_DRIVERChristoph Haag2016-09-091-0/+2
* egl/android: Set EGL_MAX_PBUFFER_WIDTH and EGL_MAX_PBUFFER_HEIGHTHaixia Shi2016-09-091-0/+2
* android: depend on libmesa_genxml from i965 Android.gen.mkTapani Pälli2016-09-091-0/+2
* i965: release GLSL IR in LinkShader after it's not neededTapani Pälli2016-09-091-0/+11
* glsl: use hash instead of exec_list in copy propagationTapani Pälli2016-09-091-51/+41
* i965/fs: Fail the shader compile instead of asserting when we can't spillJason Ekstrand2016-09-081-2/+3
* nir/gcm: Add global value numbering supportJason Ekstrand2016-09-082-6/+25
* nir/gcm: Call nir_metadata_preserveJason Ekstrand2016-09-081-0/+3
* r300g: Set R300_VAP_CNTL on RSxxx to avoid triangle flickeringMax Staudt2016-09-091-1/+9
* gallium: remove PIPE_BIND_TRANSFER_READ/WRITEMarek Olšák2016-09-0829-95/+24
* radeonsi: unify si_set_optimal_micro_tile_mode call sitesMarek Olšák2016-09-081-8/+4
* radeonsi: fix texture reinterpretation after DCC fast clearMarek Olšák2016-09-081-12/+20
* radeonsi: enable DCC fast clear for 128-bit formatsMarek Olšák2016-09-081-13/+32