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* plug in _mesa_texstore_z24_s8()Brian Paul2005-10-011-1/+1
* added _mesa_texstore_z24_s8()Brian Paul2005-10-011-8/+40
* GL_EXT_packed_depth_stencil changesBrian Paul2005-10-012-4/+6
* additional error checking for GL_EXT_packed_depth_stencilBrian Paul2005-10-011-13/+50
* fix an assertionBrian Paul2005-10-011-1/+1
* simplify the read_depth_stencil_pixels() functionBrian Paul2005-10-011-27/+14
* fix broken z24_s8 fetcherBrian Paul2005-10-011-4/+4
* updated commentBrian Paul2005-10-011-3/+3
* added _mesa_pack_depth_stencil_span()Brian Paul2005-10-012-0/+54
* move around some error checkingBrian Paul2005-10-011-7/+8
* use fmod() to prevent overflow of angle variableBrian Paul2005-09-301-1/+3
* implemented fallbacks for GL_EXT_packed_depth_stencilBrian Paul2005-09-301-56/+216
* minor improvementsBrian Paul2005-09-303-10/+10
* added _swrast_get_row()Brian Paul2005-09-302-0/+38
* call glFinish if drawing to front bufferBrian Paul2005-09-291-1/+3
* implement CopyPixels for GL_DEPTH_STENCIL_EXTBrian Paul2005-09-291-15/+189
* added _swrast_put_row()Brian Paul2005-09-292-0/+39
* Rewrite much of the pixel zoom code.Brian Paul2005-09-295-410/+351
* add error checks for framebuffer completenessBrian Paul2005-09-281-4/+41
* check for framebuffer completeness, code clean-upBrian Paul2005-09-282-19/+11
* updated assertions (see bug 4590)Brian Paul2005-09-281-1/+5
* Initial work for GL_EXT_packed_depth_stencil extension.Brian Paul2005-09-2820-99/+626
* change initialization of rb->DepthBitsBrian Paul2005-09-281-2/+4
* added GL_EXT_packed_depth_stencilBrian Paul2005-09-281-0/+10
* added _mesa_scale_and_bias_depth()Brian Paul2005-09-282-2/+20
* tweak glAccum error checkingBrian Paul2005-09-271-5/+5
* generate GL_INVALID_OPERATION in glAccum if read/draw buffers aren't the sameBrian Paul2005-09-271-1/+8
* Lift all the format/type error checking out of the _swrast_Draw/Read/CopyPixelsBrian Paul2005-09-274-173/+148
* glDraw/CopyPixels of stencil data didn't obey the stencil write mask. Fixed.Brian Paul2005-09-261-2/+18
* remove identity check for texgen planes (which was just plain wrong).Roland Scheidegger2005-09-261-16/+12
* fix projective texturing for (swtcl) texture rectangles. Fix wrong argument o...Roland Scheidegger2005-09-262-7/+17
* Added XMesaDrawable to xmesa_renderbuffer. Use it in a few places insteadBrian Paul2005-09-264-96/+120
* Add support for texture compression to R300 driverDave Airlie2005-09-256-214/+409
* add link for radeon_egl.cDave Airlie2005-09-251-1/+2
* Committing in .Jouk Jansen2005-09-2322-24/+33
* remove printfBrian Paul2005-09-231-1/+0
* Replace gl_framebuffer's _ColorReadBufferMask with _ColorReadBufferIndex,Brian Paul2005-09-233-61/+50
* fix clipped glReadPixels bugBrian Paul2005-09-231-0/+3
* added XOR line optimizationBrian Paul2005-09-231-0/+1
* Added a fast xor_line() function. Uses XDrawLine with GXxor mode.Brian Paul2005-09-231-3/+56
* Add Wrapper field to gl_renderbuffer. Used for wrapping one renderbufferBrian Paul2005-09-234-92/+100
* improve the test for using software alpha bufferBrian Paul2005-09-231-1/+16
* Enable GL_ARB_texture_mirrored_repeat on Savage4. Refactor the code thatIan Romanick2005-09-223-69/+80
* Replace gl_renderbuffer.ComponentSizes[] with separate RedBits, GreenBits,Brian Paul2005-09-227-44/+49
* When testing visual attributes, use the Draw/Read buffer, not the context.Brian Paul2005-09-223-27/+29
* fix a debug messageBrian Paul2005-09-221-1/+1
* changed a renderbuffer checkBrian Paul2005-09-221-2/+1
* s/GL_DEPTH_BITS/GL_TEXTURE_DEPTH_SIZE_ARB/ in _mesa_GetTexLevelParameteriv()Brian Paul2005-09-211-1/+1
* add missing scale factor in _swrast_read_depth_span_float()Brian Paul2005-09-211-1/+1
* Remove ACCUM_BITS.Brian Paul2005-09-215-31/+20