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* swrast: Clean up and explain the mapping process.Eric Anholt2013-04-302-10/+17
* swrast: Factor out texture slice counting.Eric Anholt2013-04-301-4/+12
* radeon: Remove some dead teximage mapping code.Eric Anholt2013-04-302-52/+0
* radeon: Add missing swrast field initialization.Eric Anholt2013-04-301-0/+3
* r600g/llvm: Fix opencl buildVincent Lejeune2013-04-301-1/+1
* Gallium: Use mmap on Haiku for executable memory vs mallocAlexander von Gluck IV2013-04-291-1/+1
* Mapi: Use mmap on Haiku for executable memory vs mallocAlexander von Gluck IV2013-04-291-1/+1
* Mesa: Use mmap on Haiku for executable memory vs mallocAlexander von Gluck IV2013-04-291-1/+1
* r600g/llvm: get use_kill from compiler shaderVincent Lejeune2013-04-304-2/+9
* i965/fs: Print out the estimated cycle count in INTEL_DEBUG=wmEric Anholt2013-04-291-0/+5
* i965/fs: Allow LRPs with uniform registers.Eric Anholt2013-04-293-1/+11
* intel: Be more conservative in disabling tiling to save memory.Eric Anholt2013-04-291-3/+5
* i965: Disable Z16 on contexts that don't require it.Eric Anholt2013-04-291-1/+14
* intel: Report FBO incompleteness causes through GL_ARB_debug_output.Eric Anholt2013-04-291-22/+34
* intel: Fold the one last function intel_tex_format.c into the caller.Eric Anholt2013-04-297-27/+10
* mesa: Fix error checking for GS UBO getters.Eric Anholt2013-04-291-2/+7
* mesa: Add a clarifying comment about EXTRA_ error checking.Eric Anholt2013-04-291-1/+7
* mesa: Add an extra clarifying set of braces to getter checking.Eric Anholt2013-04-291-1/+2
* mesa: Fix error checking for getters consisting of only API versions.Eric Anholt2013-04-291-32/+24
* mesa: Clarify the names of error checking variables for glGet.Eric Anholt2013-04-291-22/+21
* i915: Add support for GL_EXT_texture_sRGB and GL_EXT_texture_sRGB_decode.Eric Anholt2013-04-293-2/+15
* i915: Always enable GL 2.0 support.Eric Anholt2013-04-292-30/+5
* i915: Correctly set the OQ counter bits.Eric Anholt2013-04-292-0/+2
* i965: Move is_math/is_tex/is_control_flow() to backend_instruction.Kenneth Graunke2013-04-296-76/+49
* draw/so: fix overflow calculationZack Rusin2013-04-271-8/+18
* llvmpipe: Fix queries when screen->num_threads == 0.José Fonseca2013-04-291-2/+3
* Revert "st/mesa: add a simple path to BufferData if it only discards buffer c...José Fonseca2013-04-291-14/+0
* r600g: force full cache for hyperzJerome Glisse2013-04-292-0/+2
* freedreno: fix rebase screw-upRob Clark2013-04-291-1/+1
* i965/fs: Don't try to use bogus interpolation modes pre-Gen6.Chris Forbes2013-04-301-9/+17
* i965/vs: Fix order of source arguments to LRP.Matt Turner2013-04-281-1/+4
* llvmpipe: stop crashing when one of the so targets is nullZack Rusin2013-04-271-2/+5
* draw/so: indicate overflow when buffer is missingZack Rusin2013-04-271-0/+4
* gallivm: fix indirect addressing of temps in soa modeZack Rusin2013-04-271-0/+11
* tgsi/ureg: Add a function to return the number of outputsZack Rusin2013-04-262-0/+15
* draw/so: Fix overflow calculationsZack Rusin2013-04-261-3/+8
* draw/llvm: fix viewport transformationsZack Rusin2013-04-261-4/+5
* gallium: increase the number of available stream output declsZack Rusin2013-04-261-1/+2
* llvmpipe: implement so_overflow queryZack Rusin2013-04-263-0/+15
* mesa: fix the compressed TexSubImage size checking codeBrian Paul2013-04-261-3/+9
* llvmpipe: replace LP_MAX_THREADS with screen->num_threads in query codeBrian Paul2013-04-261-2/+4
* llvmpipe: bump LP_MAX_THREADS to 16Brian Paul2013-04-261-1/+1
* mesa: updated read_buffer_enum_to_index() commentBrian Paul2013-04-261-2/+2
* r600/uvd: stop advertising MPEG4 on UVD 2.x chips v2Christian König2013-04-264-2/+18
* radeon/uvd: stop using anonymous unionsChristian König2013-04-264-39/+39
* mesa: fix type comparison errors in sub-texture error checking codeTapani Pälli2013-04-261-5/+5
* Revert "draw: Yield zeros for LLVM fetches of non-existing vertex elements."José Fonseca2013-04-261-16/+10
* ilo: add the driver to the build systemChia-I Wu2013-04-268-1/+171
* ilo: compile VS/GS/FS with the toy compilerChia-I Wu2013-04-266-20/+4460
* ilo: add a toy shader compilerChia-I Wu2013-04-2614-1/+8669