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* turnip: remove compute emit_border_colorJonathan Marek2019-12-161-1/+1
* turnip: fix emit_textures for compute shadersJonathan Marek2019-12-161-6/+9
* utils/os_socket: Define ssize_t on windows.Rafael Antognolli2019-12-161-0/+4
* radeonsi/gfx10: fix ngg_get_ordered_idMarek Olšák2019-12-162-2/+2
* radeonsi: reset more fields in si_llvm_context_set_ir to fix reusing ctxMarek Olšák2019-12-161-0/+2
* radeonsi: fix determining whether the VS prolog is neededMarek Olšák2019-12-161-3/+6
* radeonsi: allow generating VS prologs with 0 inputsMarek Olšák2019-12-162-8/+11
* radeonsi/gfx10: don't insert NGG streamout atomics if they are never usedMarek Olšák2019-12-161-31/+34
* radeonsi: don't wrap the VS prolog in if (ES thread) .. endifMarek Olšák2019-12-161-25/+0
* radeonsi: set is_monolithic for VS prologs when the shader is really monolithicMarek Olšák2019-12-161-0/+1
* radeonsi: disallow compute-based culling if polygon mode is enabledMarek Olšák2019-12-163-2/+5
* radeonsi: deduplicate ES and GS thread enablement codeMarek Olšák2019-12-163-22/+25
* ac: fix the return value in cull_bbox when bbox culling is disabledMarek Olšák2019-12-161-1/+1
* ac: fix ac_get_i1_sgpr_mask for Wave32Marek Olšák2019-12-161-2/+11
* panfrost: Remove asserts in panfrost_pack_work_groups_computeAlyssa Rosenzweig2019-12-161-11/+1
* panfrost: Pack invocation_shifts manually instead of a bit fieldAlyssa Rosenzweig2019-12-163-51/+51
* anv: Export VK_KHR_buffer_device_address only when really supportedIván Briano2019-12-161-1/+1
* anv: Export filter_minmax support only when it's really supportedIván Briano2019-12-161-1/+1
* freedreno/ir3: lower mul_2x32_64Jonathan Marek2019-12-161-0/+3
* turnip: implement CmdFillBuffer/CmdUpdateBufferJonathan Marek2019-12-161-0/+56
* turnip: don't require src image to be set for clear blitsJonathan Marek2019-12-162-2/+2
* turnip: use common blit path for buffer copyJonathan Marek2019-12-163-166/+53
* turnip: use single substream csJonathan Marek2019-12-162-25/+16
* panfrost: Remove fbd_type enumAlyssa Rosenzweig2019-12-163-10/+7
* ci: Reinstate Panfrost CIAlyssa Rosenzweig2019-12-163-12/+2
* panfrost: Fix FBD issueAlyssa Rosenzweig2019-12-162-5/+2
* vulkan/wsi: error out when image fence doesn't signalLionel Landwerlin2019-12-161-3/+9
* anv: drop unused parameter from apply layout passLionel Landwerlin2019-12-163-4/+1
* anv: constify pipeline layout in nir passesLionel Landwerlin2019-12-163-10/+10
* pan/midgard: Set r1.w magicAlyssa Rosenzweig2019-12-164-4/+32
* pan/midgard: Fix liveness analysis with multiple epiloguesAlyssa Rosenzweig2019-12-163-1/+5
* pan/midgard: Writeout per render targetAlyssa Rosenzweig2019-12-163-48/+38
* pan/midgard: Add schedule barrier after fragment writeoutAlyssa Rosenzweig2019-12-161-0/+1
* panfrost: Pass blend RT number throughAlyssa Rosenzweig2019-12-167-12/+19
* gallium: refuse to create buffers larger than UINT32_MAXPierre-Eric Pelloux-Prayer2019-12-161-0/+9
* radeonsi: disable dcc for 2x MSAA surface and bpe < 4Pierre-Eric Pelloux-Prayer2019-12-161-1/+3
* v3d: expose OES_geometry_shaderIago Toral Quiroga2019-12-161-5/+26
* v3d: support precompiling geometry shadersIago Toral Quiroga2019-12-161-16/+48
* v3d: disable lowering of indirect inputsIago Toral Quiroga2019-12-161-0/+1
* v3d: fix primitive queries for geometry shadersIago Toral Quiroga2019-12-166-11/+33
* v3d: handle writes to gl_Layer from geometry shadersIago Toral Quiroga2019-12-165-0/+65
* v3d: move layer rendering to a separate helperIago Toral Quiroga2019-12-161-115/+119
* v3d: support rendering to multi-layered framebuffersIago Toral Quiroga2019-12-163-109/+147
* v3d: do not limit new CL space allocations with branch to 4096 bytesIago Toral Quiroga2019-12-161-1/+1
* v3d: remove obsolete assertionIago Toral Quiroga2019-12-161-2/+0
* v3d: support transform feedback with geometry shadersIago Toral Quiroga2019-12-162-9/+21
* v3d: save geometry shader state for blittingIago Toral Quiroga2019-12-161-0/+1
* v3d: predicate geometry shader outputs inside non-uniform control flowIago Toral Quiroga2019-12-161-0/+15
* v3d: don't try to render if shaders failed to compileIago Toral Quiroga2019-12-161-0/+29
* v3d: add support for adjacency primitivesIago Toral Quiroga2019-12-161-10/+32