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* glapi / teximage: implement EGLImageTargetTexStorageEXTGurchetan Singh2020-01-139-7/+142
* teximage: split out helper from EGLImageTargetTexture2DOESGurchetan Singh2020-01-131-18/+29
* anv: Memset array propertiesJason Ekstrand2020-01-131-0/+5
* anv: Don't over-advertise descriptor indexing featuresJason Ekstrand2020-01-131-15/+17
* intel/blorp: Fill out all the dwords of MI_ATOMICJason Ekstrand2020-01-131-0/+4
* gitlab-ci: Upgrade kernel for LAVA jobs to v5.5-rc5Tomeu Vizoso2020-01-132-2/+2
* aco: fix unconditional demote_to_helperDaniel Schürmann2020-01-132-13/+16
* radeonsi: don't enable VBOs in user SGPRs if compute-based culling can be usedMarek Olšák2020-01-133-30/+46
* radeonsi: put up to 5 VBO descriptors into user SGPRsMarek Olšák2020-01-1310-62/+148
* ac,radeonsi: increase the maximum number of shader args and return valuesMarek Olšák2020-01-132-7/+8
* radeonsi: simplify si_set_vertex_buffersMarek Olšák2020-01-131-7/+8
* radeonsi: don't allow draw calls with uninitialized VS inputsMarek Olšák2020-01-133-1/+8
* radeonsi: add si_context::num_vertex_elementsMarek Olšák2020-01-133-11/+7
* radeonsi: rename desc_list_byte_size -> vb_desc_list_alloc_sizeMarek Olšák2020-01-135-11/+9
* anv: set stencil layout for input attachmentsLionel Landwerlin2020-01-131-6/+14
* anv: Drop an unused variableJason Ekstrand2020-01-131-1/+0
* nir/lower_atomics_to_ssbo: Also lower barriersJason Ekstrand2020-01-1310-15/+7
* nir: Rename nir_intrinsic_barrier to control_barrierJason Ekstrand2020-01-1318-24/+30
* intel/nir: Stop adding redundant barriersJason Ekstrand2020-01-131-14/+0
* nir/glsl: Emit memory barriers as part of barrier()Jason Ekstrand2020-01-131-0/+12
* spirv: Add output memory semantics to OpControlBarrier in TCSJason Ekstrand2020-01-131-3/+21
* spirv: Add a workaround for OpControlBarrier on old GLSLangJason Ekstrand2020-01-132-1/+24
* nir: Add a new memory_barrier_tcs_patch intrinsicJason Ekstrand2020-01-1312-0/+32
* llmvpipe: No-op implement more barriersJason Ekstrand2020-01-131-0/+3
* nir: Handle barriers with more granularity in combine_storesJason Ekstrand2020-01-131-5/+9
* nir: Handle more barriers in dead_write and copy_propJason Ekstrand2020-01-132-0/+22
* intel/vec4: Support scoped_memory_barrierJason Ekstrand2020-01-131-1/+2
* lima: Add stencil supportAndreas Baierl2020-01-132-27/+64
* lima/parser: Make rsw alpha blend parsing more readableAndreas Baierl2020-01-131-4/+5
* panfrost: Remove unneeded phi nodesBoris Brezillon2020-01-131-0/+1
* aco: check if multiplication/clamp is live when applying output modifierRhys Perry2020-01-131-18/+24
* aco: disable add combining for ds_swizzle_b32Rhys Perry2020-01-131-1/+1
* aco: don't DCE atomics with return valuesRhys Perry2020-01-135-19/+26
* aco: set exec_potentially_empty for demotesRhys Perry2020-01-131-0/+6
* aco: better handle neg/abs of sgprsRhys Perry2020-01-131-2/+3
* aco: check usesModifiers() when identifying a neg/absRhys Perry2020-01-131-2/+2
* aco: handle omod successors with the constant in the first operandRhys Perry2020-01-131-6/+8
* aco: handle VOP3 modifiers when combining a constant comparison's NaN testRhys Perry2020-01-131-0/+6
* aco: fix uninitialized data in the binaryRhys Perry2020-01-131-1/+5
* aco: fix imageSize()/textureSize() with large buffers on GFX8Rhys Perry2020-01-131-19/+15
* aco: set vm for pos0 exports on GFX10Rhys Perry2020-01-132-3/+6
* panfrost: Fix headers and gpu_headers memory leakDaniel Ogorchock2020-01-131-0/+3
* panfrost: Fix panfrost_bo_access memory leakDaniel Ogorchock2020-01-131-1/+3
* radv/gfx10: improve performance for TES using PrimID but not exporting itSamuel Pitoiset2020-01-131-1/+1
* radv/gfx10: add support for NGG passthrough modeSamuel Pitoiset2020-01-132-9/+15
* radv/gfx10: do not declare LDS for NGG if uselessSamuel Pitoiset2020-01-131-6/+9
* radv/gfx10: determine if a pipeline is eligible for NGG passthroughSamuel Pitoiset2020-01-134-12/+59
* radv/gfx10: disable vertex groupingSamuel Pitoiset2020-01-131-5/+2
* nvc0: treat all draws without color0 broadcast as MRTIlia Mirkin2020-01-121-1/+1
* gm107/ir: avoid combining geometry shader stores at 0x60Ilia Mirkin2020-01-121-0/+10