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* used indent to clean-up the codeBrian Paul2001-03-0313-5466/+5758
* more namespace clean-upsBrian Paul2001-03-0312-130/+130
* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-03122-1521/+1526
* optimized lambda calculation (Klaus Niederkrueger)Brian Paul2001-03-032-203/+218
* changed AlphaFunc() ref from GLclampf to GLchanBrian Paul2001-03-031-2/+2
* fixed _mesa_getenv() weirdnessBrian Paul2001-03-021-3/+3
* fixed mistake in alpha buffer clear testBrian Paul2001-03-011-2/+2
* Uncomment some defaults.Keith Whitwell2001-03-011-11/+11
* Bugfixes for vertex format, templatesKeith Whitwell2001-03-013-45/+36
* added s/w alpha buffer clearingBrian Paul2001-03-011-1/+8
* removed some bogus error checksBrian Paul2001-02-281-15/+3
* Now there's four possible display modes:Brian Paul2001-02-281-17/+126
* Templates are in working order.Keith Whitwell2001-02-285-282/+593
* GLvisual inside GLframebuffer is no longer a pointer, copy the struct instead.Brian Paul2001-02-283-17/+30
* fixed glitches in error checking of imaging extensionsBrian Paul2001-02-273-38/+38
* signal _NEW_TEXTURE in all teximage functionsBrian Paul2001-02-271-1/+10
* added fog coord clampingBrian Paul2001-02-271-3/+5
* colortable w/ size=0 wasn't handled correctlyBrian Paul2001-02-272-99/+82
* Initialize Line._WidthKeith Whitwell2001-02-271-1/+2
* more tweaksBrian Paul2001-02-271-3/+1
* minor extension tweaksBrian Paul2001-02-272-5/+9
* Disable most extensions by default. Drivers should enable them as needed.Brian Paul2001-02-265-101/+175
* fixed extension checking in _mesa_BlendEquation()Brian Paul2001-02-261-6/+13
* added filtering option, compute shadow tex size from window sizeBrian Paul2001-02-261-13/+36
* tiny change to a gl_problem() callBrian Paul2001-02-261-2/+2
* added a cube map error checkBrian Paul2001-02-261-1/+10
* bilinear sampling of depth texturesBrian Paul2001-02-261-29/+251
* Template workKeith Whitwell2001-02-246-429/+689
* another fix in _mesa_stencil_and_ztest_pixels() for hardware fallbacksBrian Paul2001-02-231-6/+3
* fixed bug in _mesa_stencil_and_ztest_pixels() found w/ DRI mga driverBrian Paul2001-02-231-26/+29
* improvements to regions_overlap() functionBrian Paul2001-02-221-13/+33
* removed some bogus codeBrian Paul2001-02-221-3/+1
* Committing in .Jouk Jansen2001-02-221-9/+8
* fixed GL_LUMINANCE_ALPHA bug in fetch_2d_texel()Brian Paul2001-02-211-4/+4
* Added GLvector4chan type, removed lots of CHAN_TYPE ifdefs.Keith Whitwell2001-02-2012-229/+157
* more 3.5 updatesBrian Paul2001-02-201-3/+7
* added extension #ifdef/#endifsBrian Paul2001-02-201-2/+5
* added shadow extensionsBrian Paul2001-02-201-3/+6
* added shadowtexBrian Paul2001-02-202-5/+7
* demo of GL_SGIX_shadowBrian Paul2001-02-201-0/+393
* Implemented GL_SGIX_shadow and GL_SGIX_shadow_texture.Brian Paul2001-02-2011-98/+169
* plug in fallback teximage DD functionsBrian Paul2001-02-191-1/+13
* Updated Driver.CopyTexImage[12]D and Driver.CopyTexSubImage[123]D functionsBrian Paul2001-02-196-213/+552
* added a bunch of extensions (Ray Tice)Brian Paul2001-02-191-3/+126
* Changed FetchTexel() function pointer arguments.Brian Paul2001-02-1713-366/+470
* added MESA_GLX_FORCE_CI env var (useful for conformance testing)Brian Paul2001-02-171-17/+35
* Work in glGetTexImage() to return GL_COLOR_INDEX images.Brian Paul2001-02-175-38/+302
* moved depth/index/stencil span packing into image.cBrian Paul2001-02-163-328/+435
* added n-key to toggle nice fog, other minor clean-upsBrian Paul2001-02-161-5/+33
* Fix state bitmasks for invalidating line,tri,point functions. (won't fixKeith Whitwell2001-02-161-5/+14