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* glsl: Skip processing expression trees in optimize_redundant_jumps()Eric Anholt2011-03-151-0/+9
* svga: Tell the host to discard when doing writes without FLUSH_EXPLICIT.José Fonseca2011-03-151-3/+10
* svga: Update svga_winsys_screen::buffer_map comments.José Fonseca2011-03-151-2/+2
* svga: Ensure DMA commands are serialized with unsynchronized flag is unset.José Fonseca2011-03-153-19/+113
* scons: copy hash_table.c, symbol_table.c to glsl directoryJose Fonseca2011-03-151-2/+7
* mesa: fix scons buildMarek Olšák2011-03-151-1/+1
* r300g: implement the texture barrierMarek Olšák2011-03-151-0/+10
* gallium: add texture barrier support to the interface and st/mesa (v2)Marek Olšák2011-03-158-0/+120
* mesa: add display list support for NV_texture_barrierMarek Olšák2011-03-151-0/+22
* mesa: regenerate glapi filesMarek Olšák2011-03-1511-2431/+2500
* mesa: add NV_texture_barrierMarek Olšák2011-03-1512-0/+130
* gallium/util: Use PIPE_TRANSFER_DISCARD_RANGE in pipe_buffer_write.Mathias Fröhlich2011-03-151-0/+2
* st/mesa: Make use of the new PIPE_TRANSFER_DISCARD_* for buffer object.Mathias Fröhlich2011-03-151-5/+9
* glx: add ARB_create_context functions/ops to glx xmlDave Airlie2011-03-151-0/+14
* r600g: FLT_TO_INT_FLOOR and FLT_TO_INT_RPI are vector-only instructions on Ev...Henri Verbeet2011-03-151-3/+6
* r600g: fix logic error in 028987c80362eddd39176628486a456b076f0427Alex Deucher2011-03-141-1/+1
* r600g: don't set per-MRT blend bits on R600Alex Deucher2011-03-141-5/+10
* r600g: Original R600 does not support per-MRT blendsAlex Deucher2011-03-141-2/+11
* r600g: emit SURFACE_BASE_UPDATE packet on rv6xxAlex Deucher2011-03-142-2/+25
* r600g: Properly update MULTIWRITE_ENABLE in r600_pipe_shader_ps().Henri Verbeet2011-03-142-8/+7
* r600g: Fix the DB_SHADER_CONTROL mask in create_ds_state().Henri Verbeet2011-03-142-10/+8
* r600g: Properly update DB_SHADER_CONTROL in evergreen_pipe_shader_ps().Henri Verbeet2011-03-141-18/+14
* r600g: Move fetch shader register setup to r600_state.c / evergreen_state.c.Henri Verbeet2011-03-146-31/+32
* r600g: Move r600_pipe_shader_ps() to r600_state.c.Henri Verbeet2011-03-143-95/+97
* r600g: Move r600_pipe_shader_vs() to r600_state.c.Henri Verbeet2011-03-143-49/+49
* r600g: Evergreen add support for log opcode.Rafael Monica2011-03-141-1/+1
* autoconf/make: Don't specify individual llvm libraries.José Fonseca2011-03-142-4/+4
* i965: Enable texture lookups whose return type is 'float'Kenneth Graunke2011-03-141-1/+4
* i965: Fix tex_swizzle when depth mode is GL_REDChad Versace2011-03-141-1/+2
* i965: Remove dead assignmentChad Versace2011-03-141-2/+0
* glsl: Explicitly specify a type when reading/printing ir_texture.Kenneth Graunke2011-03-145-33/+42
* texture_builtins.py: Add support for 130-style Shadow sampler variants.Kenneth Graunke2011-03-141-1/+53
* mesa: rename _mesa_texstore_a8 -> _mesa_texstore_unorm8Marek Olšák2011-03-141-6/+6
* mesa: fix up assertion in _mesa_source_buffer_existsMarek Olšák2011-03-141-0/+2
* r300g: clamp after blending for fixed-point formats onlyMarek Olšák2011-03-143-14/+36
* glx: the server still needs __GLXcontext.Dave Airlie2011-03-141-2/+2
* ir_to_mesa: do not check the number of uniforms against hw limitsMarek Olšák2011-03-141-5/+3
* autoconf/llvm: fix build for disassemblerDave Airlie2011-03-141-1/+1
* gallivm: Fix build with llvm 2.6 on 32bit platformsJosé Fonseca2011-03-131-2/+4
* gallivm: Use LLVM MC disassembler, instead of udis86.José Fonseca2011-03-1312-281/+372
* util: Silence gcc unitialized member warningJosé Fonseca2011-03-131-0/+1
* draw: Fix draw_variant_output::format's type.José Fonseca2011-03-132-3/+4
* nv50,nvc0: don't assert on cso with 0 vertex elementsChristoph Bumiller2011-03-133-6/+2
* rbug: Use the call mutexJakob Bornecrantz2011-03-131-19/+187
* r600g: Only update DB_SHADER_CONTROL once in r600_pipe_shader_ps().Mathias Fröhlich2011-03-131-16/+13
* tgsi: Fix parsing of properties with digits in the nameJakob Bornecrantz2011-03-131-1/+1
* rbug: Skip drawing on disabled shadersJakob Bornecrantz2011-03-131-1/+4
* rbug: Remove flags from flushJakob Bornecrantz2011-03-132-6/+0
* i915g: Lie more so we get GLSLJakob Bornecrantz2011-03-131-2/+3
* i915g: Point sprite cap could be supportedJakob Bornecrantz2011-03-131-1/+2