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* Add GLAPIENTRY function decorations for correct operation on Windows.Karl Schultz2004-01-281-9/+9
* tweak the #if test for defining _ASMAPI (fixes IRIX problem)Brian Paul2004-01-281-3/+3
* minor fixes to glw's touch dependBrian Paul2004-01-281-4/+4
* Fix compiler options regarding exception handing to resolve warnings.Karl Schultz2004-01-282-2/+2
* Avoid setting NOWIN98 compiler optimization with VC 7.Karl Schultz2004-01-281-1/+1
* Fixed a cut-and-paste bug from the BlendFuncSeparate driver interfaceIan Romanick2004-01-281-2/+2
* fix printf warningsAlan Hourihane2004-01-285-6/+6
* patch from bug 885992Brian Paul2004-01-281-1/+7
* s/BlendEquatioRGB/BlendEquationRGB/Brian Paul2004-01-281-5/+5
* add glutInitWindowPosition callsKeith Whitwell2004-01-282-0/+2
* Add glutInitWindowPosition callKeith Whitwell2004-01-283-1/+4
* Move FRAG_BIT_ definitions to mtypes.h so that NEED_SECONDARY_COLOR() macroKeith Whitwell2004-01-282-37/+41
* Use NEED_SECONDARY_COLOR() for checking specular state at all timesKeith Whitwell2004-01-284-4/+4
* fix breakage associated with pointers not being initialised inDave Airlie2004-01-281-7/+9
* change PFNGLXGETUSTPROC's argument from uint64_t to int64_t to match the DRIBrian Paul2004-01-271-1/+1
* Missed this commit as part of the addition ofIan Romanick2004-01-271-0/+11
* Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick2004-01-2732-108/+406
* Catch and shortcircuit no-primitive and no-vertex cases in _tnl_wrap_buffers()Keith Whitwell2004-01-271-21/+38
* Add new driverfuncs.Karl Schultz2004-01-272-0/+9
* Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a singleKeith Whitwell2004-01-2735-455/+379
* Tweak: set z scale to one, else tnl thinks we have a 3d texcoord.Keith Whitwell2004-01-271-1/+1
* remove bogus assertion in DeleteTexture() functionBrian Paul2004-01-266-7/+0
* Make the drivers using the common texmem code work with NewTextureObjectFelix Kuehling2004-01-2610-41/+15
* Fix for recursion in generic_copy_pv_extras.Keith Whitwell2004-01-261-2/+5
* replace MALLOC w/ CALLOC to silence valgrind warningsBrian Paul2004-01-261-1/+1
* Add tests for ARB_fp trig instructions and also for 1D texturingKeith Whitwell2004-01-263-0/+297
* minimize the number of DIVsDaniel Borca2004-01-261-3/+3
* glutTimerFunc cleanupDaniel Borca2004-01-264-121/+132
* accomodate FetchTexel and fix some memory leak bugsDaniel Borca2004-01-265-59/+24
* updated GLUT linkBrian Paul2004-01-261-2/+2
* New error checking in _mesa_GetTexImage().Brian Paul2004-01-242-26/+85
* Some initial RGB and RGBA floating point texture formats.Brian Paul2004-01-243-53/+216
* initial info for version 6.1Brian Paul2004-01-241-0/+12
* New glXUseRotatedXFontMESA() function. Like glXUseXFont(), but takesBrian Paul2004-01-244-1/+643
* added link to ORSA (per request)Brian Paul2004-01-241-2/+6
* Parse radeon, not r200 configuration in radeonCreateContext.Felix Kuehling2004-01-241-1/+1
* Fix hardware ROP state handling (Roland Scheidegger)Michel Dänzer2004-01-242-6/+6
* added device driver hooks for BindProgram, NewProgram, DeleteProgramBrian Paul2004-01-235-18/+55
* Change software alpha plane pointers from void* to GLchan*, eliminate some ca...Brian Paul2004-01-232-19/+18
* more fixing for tdfxUpdateTexturePaletteBrian Paul2004-01-234-10/+4
* a few more tweaksBrian Paul2004-01-231-7/+1
* fix assorted compilation issuesBrian Paul2004-01-232-7/+9
* accomodated new driver_func initializationDaniel Borca2004-01-2311-143/+125
* Don't set extra bits in FLUSH_VERTICES, fix several state bugs.Keith Whitwell2004-01-238-50/+30
* Committing in .Jouk Jansen2004-01-234-152/+152
* Modified error messages in _mesa_BlendFuncSeparateEXT to note that theIan Romanick2004-01-231-8/+8
* Call UpdateMaterial() unconditionally on GL_COLOR_MATERIAL state changeMichel Dänzer2004-01-232-20/+14
* Fix attenuation hardware state handling, inspired by the R200 DDK referenceMichel Dänzer2004-01-236-18/+74
* Initial support for floating point and signed texture formats.Brian Paul2004-01-238-403/+898
* misc updatesBrian Paul2004-01-231-10/+8