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* Port r200 tex tiling code to run on r300 but keep it disabled.Aapo Tahkola2006-03-064-7/+55
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* Later versions of Python handle formats like '% 5u' differently. ForIan Romanick2006-03-063-4/+4
| | | | | whatever reason, a space is always inserted. That is not the desired behavior.
* Generate server-side GLX protocol decode functions using the 'make server'Ian Romanick2006-03-063-2/+588
| | | | | | | | target. The environment variable XORG_BASE must be set to point to the base of the X.org server sources where the files are to be placed. The 7.0.0 server release already contains files generated by these scripts. The scripts should have been committed months ago. Sorry for the lag. :(
* Display the correct bug number in the information text.Ian Romanick2006-03-061-2/+2
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* Don't try to bind to proxy texture target. This is defined by the spec to beIan Romanick2006-03-061-5/+3
| | | | | | | an error. Since we're working with a proxy target, don't bother using real texture data. Add a missing new-line in an error printf.
* Build test for bugzilla #3050Ian Romanick2006-03-041-0/+1
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* Test case for bugzilla #3050.Ian Romanick2006-03-041-0/+164
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* Use standard ARB names instead of vendor-specific NV names for the ↵Roland Scheidegger2006-03-036-246/+245
| | | | ARB/NV_vertex_program enums in common state handling code, and update comments accordingly. Change some slightly confusing code which gave the impression GL_VERTEX_PROGRAM_ARB and GL_VERTEX_PROGRAM_NV enums were different.
* fix up the emit_func list in the experimental arbprogram sse code.Roland Scheidegger2006-03-031-5/+45
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* Fix bogus span mask in s_atifragshader.c leading to trouble when the pixel ↵Roland Scheidegger2006-03-032-6/+8
| | | | was later discarded by z test (this fixes doom3 r200 renderpath with swrast). Fix calling _swrast_alpha_test potentially leading to bogus results when Alpha Test might not be enabled. While here, don't disable deferred_texture (early z) when ATI_fragment_shader is active, as it is not necessary (for the record, this boosts doom3 swrast performance by roughly a factor of 2 (4 seconds per frame now...) with the r200 render path, might be a worthwile optimization for fragment programs which don't write z).
* Add position_invarient supportKeith Whitwell2006-03-021-2/+17
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* Fix more enums defined not only by one extension when queried by glGet ↵Roland Scheidegger2006-03-023-42/+55
| | | | (GL_COLOR_SUM_EXT, GL_POINT_SPRITE_NV, GL_POINT_SPRITE_COORD_ORIGIN, GL_TRANSPOSE_CURRENT_MATRIX_ARB). Fix similar bugs (also those previously overseen dependant on NV/ARB_vertex_program) in glIsEnabled. Add missing GL_COLOR_SUM_EXT enum to glIsEnabled.
* added GL_EXT_framebuffer_blit, etcBrian Paul2006-03-022-4/+8
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* test glBlitFramebufferEXT w/ -blit flagBrian Paul2006-03-021-2/+33
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* improved error msgBrian Paul2006-03-021-1/+3
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* check FEATURE_EXT_framebuffer_blitBrian Paul2006-03-021-0/+2
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* plug in BlitFramebuffer functionBrian Paul2006-03-021-0/+4
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* implementation of _swrast_BlitFramebuffer()Brian Paul2006-03-022-8/+758
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* Fix glGet with enums which are used not only in NV_vertex_program, but other ↵Roland Scheidegger2006-03-014-47/+104
| | | | extensions too (ARB_vertex_program, ARB_fragment_program, NV_fragment_program), if no support for NV_vertex_program is present. While here, fix return value if enum is used which is not supported by the exposed extensions (GL_INVALID_ENUM instead of GL_INVALID_VALUE). Fix some compile-time #ifs depending on NV_vertex/fragment_program which should also be dependant on ARB_vertex/fragment_program. See bug #6070
* No need for _mesa_save_error() to be public.Brian Paul2006-03-012-34/+37
| | | | | | glVertexAttrib() w/ bad index should generate GL_INVALID_VALUE, not GL_INVALID_ENUM. Misc clean-ups.
* added BlitFramebuffer() supportBrian Paul2006-03-011-2/+43
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* New comments. Use tuples () instead of lists [] in a few places.Brian Paul2006-03-011-19/+23
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* added Flush in glXCopyContext()Brian Paul2006-03-011-1/+4
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* updated commentBrian Paul2006-03-011-1/+3
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* Added glBlitFramebufferEXT function.Brian Paul2006-03-0111-2216/+2336
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* remove temporary tokens, more error checks for blit functionBrian Paul2006-03-011-12/+39
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* added s_blit.cBrian Paul2006-03-014-2/+12
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* _swrast_blit_framebuffer() functionBrian Paul2006-03-012-0/+46
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* GL_EXT_framebuffer_blit tokens/functionsBrian Paul2006-03-011-0/+22
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* Free temps when possibleAapo Tahkola2006-02-281-11/+15
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* Dont let (possibly) undefined z component reach hw as its unusedAapo Tahkola2006-02-281-3/+3
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* No need to call *_FIREVERTICES twice.Aapo Tahkola2006-02-282-2/+0
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* Fix aliasing bug (Benjamin Herrenschmidt)Aapo Tahkola2006-02-281-8/+10
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* Allow error checking to look for presence of either of two extensions.Brian Paul2006-02-282-669/+670
| | | | See bug 6070.
* only run shader on active fragments in the spanBrian Paul2006-02-281-0/+3
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* check if active fragment shader for deferred texturing/shadingBrian Paul2006-02-281-1/+2
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* check for active shader, set FRAGPROG_BIT in raster maskBrian Paul2006-02-281-0/+5
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* silence a bunch of warningsBrian Paul2006-02-277-11/+16
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* More GLSL code:Michal Krol2006-02-2747-1536/+4184
| | | | | | | | | | | | | - add x86 code generator; - add full support for uniforms in ARB_shader_objects; - add assembly instruction: global_addr; - reorganize #includes; - built-in uniforms accessed by index, rather than by name; - add some entries to x86sse rtasm; - add configurations to VC6 projects: 'Release x86' and 'Debug x86'; - #define SLANG_X86 active only on VC6 x86 builds; - introduce code export table for a shader; - remove GNU license from the noise library;
* re-formated with indent.Brian Paul2006-02-261-2320/+2657
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* Remove need to initialize the InstSize[] array elements by just storingBrian Paul2006-02-262-211/+34
| | | | the instruction size in _mesa_alloc_instruction().
* display list clean-upsBrian Paul2006-02-263-82/+84
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* Add all pci ids known by ddx to radeon dri driver. Remove the entries not ↵Roland Scheidegger2006-02-254-42/+145
| | | | known by ddx (probably secondary ids, non-existant cards and similar). Add rs400 to the family enum, and configure the rv410 like a 2 quad chip (?)
* fix broken _mesa_copy_context() for GL_LIGHTING_BITBrian Paul2006-02-241-2/+2
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* need to check for _NEW_BUFFERS in xmesa_update_state()Brian Paul2006-02-241-8/+4
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* Fix _mesa_copy_texture_state() so that we copy texture object bindings,Brian Paul2006-02-241-12/+41
| | | | | not the actual contents of texture objects. This makes glXCopyContext() work properly.
* EXT_framebuffer_object (Dave Reveman)Brian Paul2006-02-242-0/+2
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* include inttypes.h if __osf__ defined (Randall Hand)Brian Paul2006-02-231-1/+1
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* update Blender linkBrian Paul2006-02-231-1/+1
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* add some #includes, fix some prototypes (bug 5992)Brian Paul2006-02-221-9/+20
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