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* broadcom: Add VC5 NIR compiler.Eric Anholt2017-10-1017-0/+7498
* broadcom: Add vc5 CLIF dumpingEric Anholt2017-10-103-0/+312
* broadcom: Add V3D 3.3 QPU instruction pack, unpack, and disasm.Eric Anholt2017-10-1012-0/+2774
* broadcom: Introduce a v3d_debug.h header for vc5 and broadcom Vulkan.Eric Anholt2017-10-103-0/+173
* configure: Add the new "vc5" driver to the list, requiring a simulator.Eric Anholt2017-10-102-2/+15
* nir: Move vc4's alpha test lowering to core NIR.Eric Anholt2017-10-109-55/+168
* mesa: Alphabetize GL_MESA_tile_raster_order in the extensions list.Eric Anholt2017-10-101-1/+1
* mesa: Implement a new GL_MESA_tile_raster_order extension.Eric Anholt2017-10-1011-0/+87
* broadcom/vc4: Expose PIPE_CAP_TILE_RASTER_ORDEREric Anholt2017-10-107-20/+71
* gallium: Create a new PIPE_CAP_TILE_RASTER_ORDER for vc4.Eric Anholt2017-10-1018-0/+29
* broadcom/vc4: Implement GL_ARB_texture_barrier.Eric Anholt2017-10-102-1/+12
* docs: Update the list of used MESA GL enums.Eric Anholt2017-10-101-0/+10
* docs: Fix a typo in the old MESA_program_debug spec.Eric Anholt2017-10-101-1/+1
* git_sha1_gen: accept MESA_GIT_SHA1_OVERRIDE env varBrian Paul2017-10-101-13/+26
* mesa: move _mesa_half_is_negative() to half_float.hBrian Paul2017-10-102-6/+8
* mesa: move _mesa_exec_malloc/free() prototypes to their own headerBrian Paul2017-10-106-7/+41
* i965: minor whitespace fixKenneth Graunke2017-10-101-1/+1
* mesa: Set new renderbuffers to RGBA4 on all GLES contexts.Eric Anholt2017-10-101-1/+1
* mesa: Expose GL_OES_required_internalformat on GLES contexts.Eric Anholt2017-10-105-39/+75
* mesa: Only expose GLES's EXT_texture_type_2_10_10_10_REV if supported in HW.Eric Anholt2017-10-105-2/+10
* vc4: Add support for 5551 textures.Eric Anholt2017-10-102-3/+3
* gallium: Add support for 5551 with the 1-bit field in the low bit.Eric Anholt2017-10-104-2/+18
* mesa: Add X1B5G5R5 along with A1B5G5R5.Eric Anholt2017-10-105-0/+9
* st_api: remove unused get_resource_for_egl_imageNicolai Hähnle2017-10-101-37/+0
* st/dri: implement createImageFromRenderbuffer(2)Nicolai Hähnle2017-10-104-7/+76
* egl/dri: remove old left-oversNicolai Hähnle2017-10-101-2/+0
* egl/dri: use createImageFromRenderbuffer2 when availableNicolai Hähnle2017-10-101-3/+20
* egl/dri: factor out egl_error_from_dri_image_errorNicolai Hähnle2017-10-101-28/+26
* dri_interface: add an error-returning version of createImageFromRenderbufferNicolai Hähnle2017-10-101-1/+18
* st/mesa: don't clobber glGetInternalformat* buffer for GL_NUM_SAMPLE_COUNTSNicolai Hähnle2017-10-101-1/+2
* u_threaded_context: fix a memory leakNicolai Hähnle2017-10-101-7/+8
* disk_cache: remove unnecessary NULL-pointer guardsNicolai Hähnle2017-10-101-4/+2
* disk_cache: fix a memory leakNicolai Hähnle2017-10-101-0/+1
* st/mesa: whitespace fixNicolai Hähnle2017-10-101-1/+1
* st/mesa: fix import of EGL images with non-zero level or layerNicolai Hähnle2017-10-105-10/+28
* st/mesa: fix switching from surface-based to non-surface-based texturesNicolai Hähnle2017-10-106-9/+14
* glsl/linker: add check for compute shared memory sizeNicolai Hähnle2017-10-103-6/+23
* etnaviv: update HW headers and fix provoking vertexLucas Stach2017-10-106-47/+67
* etnaviv: remove flat shading workaroundLucas Stach2017-10-101-5/+1
* etnaviv: fix varying interpolationLucas Stach2017-10-101-12/+10
* etnaviv: fix bogus flush requests in transfer handlingLucas Stach2017-10-101-5/+10
* i965/tes: account for the fact that dvec3/4 inputs take two slotsIago Toral Quiroga2017-10-101-2/+7
* anv: fix null pointer dereferenceTapani Pälli2017-10-101-0/+1
* radv: export KHR_relaxed_block_layoutDave Airlie2017-10-101-0/+4
* nv50/ir: fix 64-bit integer shiftsIlia Mirkin2017-10-091-1/+3
* i965: silence coverity warningLionel Landwerlin2017-10-101-1/+1
* anv: Do not assert() on VK_ATTACHMENT_UNUSEDJózef Kucia2017-10-091-1/+2
* spirv: Fix SpvOpAtomicISubJózef Kucia2017-10-091-0/+1
* glsl: tidy up IR after loop unrollingTimothy Arceri2017-10-101-1/+7
* glsl: make loop unrolling more like the nir unrolling pathTimothy Arceri2017-10-103-67/+163