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* llvmpipe: enable 4x sample MSAA + texture multisampleDave Airlie2020-05-064-385/+37
* drisw: add multisample support to sw dri layer.Dave Airlie2020-05-061-1/+31
* llvmpipe: don't choose pixel centers for multisampleDave Airlie2020-05-062-2/+4
* llvmpipe: choose correct position for multisampleDave Airlie2020-05-061-7/+8
* llvmpipe: choose multisample rasterizer functions per triangle (v2)Dave Airlie2020-05-061-21/+41
* llvmpipe: generate multisample triangle rasterizer functions (v2)Dave Airlie2020-05-064-3/+142
* llvmpipe: fixup multisample coverage masks for covered tilesDave Airlie2020-05-062-2/+10
* llvmpipe: build 64-bit coverage mask in rasterizerDave Airlie2020-05-061-2/+23
* llvmpipe: add fixed point sample positions to scene.Dave Airlie2020-05-062-0/+9
* llvmpipe: add new rast api to pass full 64-bit mask.Dave Airlie2020-05-062-7/+21
* llvmpipe: disable opaque variant for multisampleDave Airlie2020-05-061-0/+1
* llvmpipe: fix multisample occlusion queries.Dave Airlie2020-05-061-7/+8
* llvmpipe: move color storing earlier in frag shaderDave Airlie2020-05-061-23/+24
* llvmpipe: pass mask store into interp for centroid interpolationDave Airlie2020-05-061-1/+1
* llvmpipe: don't allow branch to end for early Z with multisampleDave Airlie2020-05-061-1/+1
* llvmpipe: handle gl_SampleMask writing.Dave Airlie2020-05-061-6/+25
* llvmpipe: add multisample alpha to one supportDave Airlie2020-05-061-1/+10
* llvmpipe: add multisample alpha to coverage support.Dave Airlie2020-05-061-3/+35
* llvmpipe: hook up sample position system valueDave Airlie2020-05-061-1/+26
* llvmpipe: handle multisample color stores.Dave Airlie2020-05-061-12/+35
* llvmpipe: interpolate Z at sample points for early depth test.Dave Airlie2020-05-063-7/+14
* llvmpipe: handle multisample early depth test/late depth writeDave Airlie2020-05-061-0/+41
* llvmpipe: multisample sample mask + early/late depth passDave Airlie2020-05-061-25/+142
* llvmpipe: move some fs code aroundDave Airlie2020-05-061-10/+9
* llvmpipe: add per-sample depth/stencil testDave Airlie2020-05-063-6/+22
* llvmpipe: move getting mask value out of depth code. (v2)Dave Airlie2020-05-063-7/+5
* llvmpipe: add per-sample interpolation.Dave Airlie2020-05-063-6/+17
* llvmpipe: add centroid interpolation support.Dave Airlie2020-05-063-7/+65
* llvmpipe: pass interp location into interpolation code.Dave Airlie2020-05-063-1/+6
* nir/tgsi: translate the interp locationDave Airlie2020-05-061-0/+5
* gallivm: add mask api to force maskDave Airlie2020-05-062-0/+14
* gallivm: add sample id/pos intrinsic supportDave Airlie2020-05-063-0/+15
* llvmpipe: add cbuf/zsbuf + coverage samples to the fragment shader key.Dave Airlie2020-05-062-0/+13
* llvmpipe: change mask input to fragment shader to 64-bit.Dave Airlie2020-05-064-8/+14
* llvmpipe: add multisample bit to fragment shader key.Dave Airlie2020-05-062-0/+5
* llvmpipe: plumb multisample state bit into setup code.Dave Airlie2020-05-064-3/+8
* llvmpipe/rast: fix tile clearing for multisample color and depth tilesDave Airlie2020-05-061-78/+83
* llvmpipe: record sample info for color/depth buffers in sceneDave Airlie2020-05-065-4/+26
* llvmpipe: pass color and depth sample strides into fragment shader.Dave Airlie2020-05-064-5/+33
* draw: disable point/line smoothing for multisample (v2)Dave Airlie2020-05-063-12/+12
* llvmpipe: handle multisample render target clearsDave Airlie2020-05-061-37/+55
* llvmpipe: add clear texture support for multisample textures.Dave Airlie2020-05-061-1/+124
* llvmpipe: add multisample resource copy region support.Dave Airlie2020-05-061-0/+51
* llvmpipe: add internal multisample texture mapping path.Dave Airlie2020-05-062-7/+27
* llvmpipe: pass incoming sample_mask into fragment shader context.Dave Airlie2020-05-066-3/+22
* llvmpipe/jit: pass fragment sample mask via jit context.Dave Airlie2020-05-062-0/+10
* llvmpipe: add get_sample_position support (v2)Dave Airlie2020-05-063-1/+22
* llvmpipe: fix race between draw and setting fragment shader.Dave Airlie2020-05-061-5/+5
* gallium/util: split out zstencil clearing code.Dave Airlie2020-05-062-89/+123
* llvmpipe: add a max samples define set to 4.Dave Airlie2020-05-061-0/+1