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* docs: PIPE_TEXTURE_USAGE info.Corbin Simpson2010-01-181-0/+24
* i965: Clean up constbuf handling by splitting reladdr/non-reladdr loads.Eric Anholt2010-01-181-46/+68
* i965: Only set up the stack register if it's going to get used.Eric Anholt2010-01-182-6/+23
* i965: Fix loads of non-relative-addr constants after a reladdr load.Eric Anholt2010-01-181-1/+7
* nv50: fix constant vtxattr methodsChristoph Bumiller2010-01-181-13/+13
* nv50: make instanced drawing work with edge flagsChristoph Bumiller2010-01-181-45/+162
* nv50: cannot exit shaders on a control flow instructionChristoph Bumiller2010-01-181-1/+9
* nv50: fix nv50_program->immd memory leakMarcin Slusarz2010-01-181-0/+1
* tgsi: Fix behaviour of dimension index.Michal Krol2010-01-183-27/+29
* tgsi: Allow TEMPORARY registers as indirect address into source operands.Michal Krol2010-01-183-8/+11
* tgsi: Add ureg_DECL_immediate_block_uint().Michal Krol2010-01-182-0/+34
* glsl: remove __inline directiveBrian Paul2010-01-181-1/+1
* st/mesa: updated comments and whitespaceBrian Paul2010-01-181-1/+7
* st/mesa: fix memory leak in st_translate_mesa_programMarcin Slusarz2010-01-181-4/+5
* r600: fix some warningsAlex Deucher2010-01-182-6/+7
* r600: Update default state size to account for the new relocationJerome Glisse2010-01-181-1/+1
* r6xx/r7xx: emit relocation for FRAG & TILE bufferJerome Glisse2010-01-181-3/+21
* r600: fix shadow_ambient shaderAndre Maasikas2010-01-181-1/+1
* radeong: Don't allocate HW BOs for constantbufs.Corbin Simpson2010-01-184-12/+41
* r300g: fix polygon offsetMarek Olšák2010-01-183-14/+54
* r300g: fix vertex data swizzleMarek Olšák2010-01-181-1/+5
* r300g: do not align compressed textures to a tile sizeMarek Olšák2010-01-181-6/+14
* st/egl_g3d: Clean up for x11_drawable_get_depth.Chia-I Wu2010-01-182-2/+1
* dri: Add an MSAA-enabled factor to DRI configs.Corbin Simpson2010-01-181-2/+3
* dri: Properly calculate number of modes for MSAA.Corbin Simpson2010-01-181-3/+5
* radeong: Check DRM version, and report stats.Corbin Simpson2010-01-181-1/+26
* radeong: Use vram_size instead of vram_visible.Corbin Simpson2010-01-181-4/+3
* progs/egl: Pass EGLDisplay to eglCopyBuffers.Chia-I Wu2010-01-181-1/+1
* st/egl_g3d: Add support for eglCopyBuffers.Chia-I Wu2010-01-181-0/+97
* st/egl_g3d: Add is_pixmap_supported to native display interface.Chia-I Wu2010-01-185-0/+96
* st/egl_g3d: Update validate to use an attachment mask.Chia-I Wu2010-01-186-129/+116
* st/vega: Fix window resizing with egl_g3d.Chia-I Wu2010-01-182-5/+8
* st/vega: Call screen->update_buffer instead of winsys->update_buffer.Chia-I Wu2010-01-181-3/+2
* tgsi: Add missing semantic name in text parser.Chia-I Wu2010-01-181-1/+2
* cso: Add set_vertex_samplers functionJakob Bornecrantz2010-01-182-0/+36
* softpipe: Fix leak in vbuf draw moduleJakob Bornecrantz2010-01-181-1/+1
* nv50: implement instanced drawingChristoph Bumiller2010-01-177-39/+314
* softpipe: Move st/python's malloc winsys to softpipeJakob Bornecrantz2010-01-175-221/+260
* st/xlib: Make glXGetProcAddressARB visibleJakob Bornecrantz2010-01-171-1/+1
* gallium: Support swig "compiler" in p_compiler.hJakob Bornecrantz2010-01-171-0/+7
* i965g: Link against drm_intel instead of drm_radeonJakob Bornecrantz2010-01-171-1/+1
* r300g: Check for bogus texture targets.Corbin Simpson2010-01-171-0/+6
* r300g: fix the rasterization of secondary colorMarek Olšák2010-01-172-4/+8
* r300g: fix vertex colors with 8 bits per channelMarek Olšák2010-01-171-5/+17
* r300g: simplify is_format_supportedMarek Olšák2010-01-171-46/+11
* r300g: output texture debug messages if only RADEON_DEBUG=tex is setMarek Olšák2010-01-177-26/+36
* r300g: move debug flags into r300_screenMarek Olšák2010-01-175-35/+58
* r300g: disable the MIP filter for NPOT texturesMarek Olšák2010-01-171-6/+12
* r300g: fix the CS size when emitting invariant stateMarek Olšák2010-01-171-1/+2
* radeon_compiler: include main/compiler.h for compiler portability macrosAlan Coopersmith2010-01-171-0/+2