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* etnaviv: move state based texture structsChristian Gmeiner2020-01-042-49/+42
* panfrost: Fix Android buildRoman Stratiienko2020-01-041-0/+1
* mesa/st: glsl_to_nir: don't lower atomics to SSBOs if driver supports HW atomicsGert Wollny2020-01-041-2/+3
* r600: Delete vertex buffer only if there is actually a shader stateGert Wollny2020-01-041-1/+2
* r600: Make SID and unsigned valueGert Wollny2020-01-041-1/+1
* r600: Fix maximum line widthGert Wollny2020-01-041-4/+1
* r600/sb: Correct SB disassambler for better debuggingGert Wollny2020-01-042-1/+8
* r600: Make it possible to include r600_asm.h in a C++ fileGert Wollny2020-01-041-0/+9
* r600: Add functions to dump the shader infoGert Wollny2020-01-044-0/+211
* gallium: tgsi_from_mesa - handle VARYING_SLOT_FACEGert Wollny2020-01-041-0/+4
* nir: make nir_get_texture_size/lod available outside nir_lower_texGert Wollny2020-01-043-110/+117
* gallium/tgsi_from_mesa: Add 'extern "C"' to be able to include from C++Gert Wollny2020-01-041-0/+9
* spirv: Fix glsl type assert in spir2nir.Bas Nieuwenhuizen2020-01-041-0/+4
* etnaviv: use a better name for FE_VERTEX_STREAM_UNK14680Christian Gmeiner2020-01-042-2/+2
* radv: Only use the gfx mipmap level offset/pitch for linear textures.Bas Nieuwenhuizen2020-01-041-2/+6
* Revert "amd/common: Always initialize gfx9 mipmap offset/pitch."Bas Nieuwenhuizen2020-01-042-5/+7
* iris: Delete remnants of the unimplemented ASTC 5x5 workaroundKenneth Graunke2020-01-034-38/+10
* iris: Disable ASTC 5x5 support on Gen9 for now.Kenneth Graunke2020-01-031-0/+8
* st/mesa: Allow ASTC5x5 fallbacks separately from other ASTC LDR formats.Kenneth Graunke2020-01-036-3/+23
* etnaviv: use nir_lower_clip_halfz instead of open-codingErik Faye-Lund2020-01-031-20/+3
* nir/zink: move clip_halfz-lowering to common codeErik Faye-Lund2020-01-035-54/+82
* zink: remove unused code-path in lower_pos_writeErik Faye-Lund2020-01-031-14/+8
* zink: use nir_fmul_immErik Faye-Lund2020-01-031-5/+5
* zink: implement load_vertex_idErik Faye-Lund2020-01-031-1/+21
* zink: factor out builtin-var creationErik Faye-Lund2020-01-031-15/+23
* zink: simplify front-face typeErik Faye-Lund2020-01-031-1/+1
* anv: Ignore some CreateInfo structs when rasterization is disabledCaio Marcelo de Oliveira Filho2020-01-032-18/+38
* anv: Drop unused function parameterCaio Marcelo de Oliveira Filho2020-01-031-3/+2
* radeonsi: remove the "display_dcc_offset == 0" assertionMarek Olšák2020-01-031-3/+1
* radeonsi: ignore PIPE_BIND_SCANOUT for imported texturesMarek Olšák2020-01-031-2/+3
* radeonsi: preserve the scanout flag for shared resources on gfx9 and gfx10Marek Olšák2020-01-033-10/+11
* lima: fix allocation of GP outputs storage for indexed drawVasily Khoruzhick2020-01-031-3/+4
* anv: Drop unneeded struct keywordsJason Ekstrand2020-01-0310-18/+18
* r600: Remove HEVC related code since HEVC is not supportedThong Thai2020-01-032-63/+2
* radeon: Use P010 for decoding of 10-bit videosThong Thai2020-01-034-6/+11
* st/va: Add support for P010, used for 10-bit videosThong Thai2020-01-034-15/+37
* gallium: Add PIPE_FORMAT_P010 supportThong Thai2020-01-037-0/+9
* util/format: Add the P010 format used for 10-bit videosThong Thai2020-01-034-0/+44
* zink: implement some more trivial opcodesErik Faye-Lund2020-01-031-0/+3
* zink: implement txfErik Faye-Lund2020-01-033-8/+85
* radv: implement VK_AMD_mixed_attachment_samplesSamuel Pitoiset2020-01-033-5/+28
* radv: record number of color/depth samples for each subpassSamuel Pitoiset2020-01-032-0/+5
* etnaviv: gc400 does not support any vertex samplerChristian Gmeiner2020-01-031-0/+4
* etnaviv: check if MSAA is supportedChristian Gmeiner2020-01-031-0/+2
* u_vbuf: don't try to delete NULL driver CSOIago Toral Quiroga2020-01-031-1/+2
* iris: Set nir_shader_compiler_options::unify_interfaces.Kenneth Graunke2020-01-032-2/+3
* st/nir: Optionally unify inputs_read/outputs_written when linking.Kenneth Graunke2020-01-032-0/+28
* intel: Drop Gen11 WaBTPPrefetchDisable workaroundKenneth Graunke2020-01-034-49/+10
* intel: Remove unused Tigerlake PCI IDJordan Justen2020-01-021-1/+0
* pan/midgard: Use upper ALU tags for MFBD writeoutAlyssa Rosenzweig2020-01-023-2/+22