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* freedreno/a3xx+a4xx: move common VBOs to fd_contextRob Clark2016-08-1310-185/+116
* freedreno/a2xx: add missing casts to silence notices[email protected]2016-08-131-2/+2
* freedreno/ir3: fix issue with emit_tex()Rob Clark2016-08-131-19/+28
* glsl: emit a specific error when ast_*_assign changes typeIlia Mirkin2016-08-121-1/+27
* st/mesa: provide GL_OES_copy_image support by caching the original ETC dataIlia Mirkin2016-08-126-39/+156
* st/mesa: refactor duplicated etc fallback checksIlia Mirkin2016-08-122-6/+12
* glsl: look for frag data bindings with [0] tacked onto the end for arraysIlia Mirkin2016-08-121-11/+28
* anv: pipeline: gen7: fix assert in debug modeLionel Landwerlin2016-08-121-0/+4
* mesa: change state query return value for RGB565Haixia Shi2016-08-121-2/+2
* anv/device: Add limits for InterpolationOffsetAnuj Phogat2016-08-121-3/+3
* i965: Change 8X MSAA sample mappingAnuj Phogat2016-08-122-6/+6
* i965: Change 8x multisample positionsAnuj Phogat2016-08-121-23/+20
* anv: Use macro to avoid code duplication for sample positionsAnuj Phogat2016-08-123-92/+106
* st/mesa: BufferData should flag NewDriverStateMarek Olšák2016-08-121-5/+5
* st/mesa: don't update atomic, SSBO, UBO and TBO states that have no effectMarek Olšák2016-08-121-3/+6
* st/mesa: _NEW_TEXTURE & CONSTANTS shouldn't flag states that aren't usedMarek Olšák2016-08-123-8/+60
* st/mesa: when changing shaders, only dirty states that are affected by themMarek Olšák2016-08-124-91/+79
* st/mesa: determine states used or affected by shaders at compile timeMarek Olšák2016-08-123-3/+189
* st/mesa: remove TES/TCS/GS state dirtying optimizationMarek Olšák2016-08-121-8/+0
* st/mesa: don't update clip state on VS changes if it has no effectMarek Olšák2016-08-124-15/+16
* st/mesa: don't update clip state if it has no effectMarek Olšák2016-08-123-4/+9
* mesa: Document that _mesa_enum_to_string() returns non-null (v2)Chad Versace2016-08-121-1/+6
* glsl: Fix invariant matching in GLSL 4.30 and GLSL ES 1.00.Kenneth Graunke2016-08-112-2/+22
* glsl: Tidy stream handling in merge_qualifier().Kenneth Graunke2016-08-111-3/+2
* glsl: Fix inout qualifier handling in GLSL 4.40.Kenneth Graunke2016-08-111-1/+2
* swrast: fix active attribs with atifragshaderMiklós Máté2016-08-111-1/+2
* st/omx/dec/h264: pass default scaling lists in raster formatIndrajit Das2016-08-111-20/+20
* appveyor: Force Visual Studio 2013 image.Jose Fonseca2016-08-111-0/+2
* appveyor: Install pywin32 extensions.Jose Fonseca2016-08-111-0/+2
* glsl/tests: fix segfault in uniform initializer testTimothy Arceri2016-08-111-0/+5
* glcpp: Only disallow #undef of pre-defined macros on GLSL ES >= 3.00 shadersIan Romanick2016-08-101-4/+28
* glcpp: Track the actual version instead of just the version_resolved flagIan Romanick2016-08-102-6/+6
* glsl: remove remaining tabs in link_uniform_initializers.cppTimothy Arceri2016-08-111-39/+39
* glsl: use UniformHash to find storage locationTimothy Arceri2016-08-111-18/+11
* glsl: remove dead builtins before assigning varying locationsTimothy Arceri2016-08-111-9/+9
* glsl: split out varying and uniform linking codeTimothy Arceri2016-08-111-207/+222
* i965/vec4: Make opt_vector_float reset at the top of each blockJason Ekstrand2016-08-101-80/+82
* mesa: Use a temporary set to track whether we've added a resource yet.Eric Anholt2016-08-101-26/+50
* prog_hash_table: Convert to using util/hash_table.h.Eric Anholt2016-08-102-205/+54
* prog_hash_table: Convert compare funcs to match util/hash_table.h.Eric Anholt2016-08-102-7/+11
* nir: Drop an unused program/hash_table.h include.Eric Anholt2016-08-101-1/+0
* swr: [rasterizer core] unused variable warning fixesTim Rowley2016-08-103-12/+0
* swr: [rasterizer jitter] add core string to JitManagerTim Rowley2016-08-104-6/+10
* swr: [rasterizer core] fix OOB check of viewport indicesTim Rowley2016-08-101-2/+2
* swr: [rasterizer common] add linux definition for InterlockedAdd64Tim Rowley2016-08-101-0/+2
* swr: [rasterizer jitter] add VMASKSTOREPS intrinsicTim Rowley2016-08-101-0/+1
* swr: [rasterizer jitter] add mask support for odd format fetchTim Rowley2016-08-101-15/+26
* swr: [rasterizer core] routing of viewport indexes through frontendTim Rowley2016-08-106-27/+91
* swr: [rasterizer core] split FE and BE statsTim Rowley2016-08-1011-59/+95
* swr: [rasterizer core] remove all old stats codeTim Rowley2016-08-107-92/+0