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* mesa: fix errors when reading depth with glReadPixelsTapani Pälli2015-09-182-1/+7
* nir/builder: fix c++11 compiler warningRob Clark2015-09-171-1/+1
* nir: really actually fix comment this timeRob Clark2015-09-171-1/+1
* nir/print: print variable namesRob Clark2015-09-171-0/+30
* nir: some comment fixupsRob Clark2015-09-171-5/+5
* freedreno/ir3: add --gpu arg to cmdline compilerRob Clark2015-09-171-1/+10
* freedreno/a4xx: wire up ucp supportRob Clark2015-09-171-0/+1
* freedreno/ir3: add support for ucpRob Clark2015-09-174-13/+80
* nir: add lowering stage for user-clip-planes / clipdistRob Clark2015-09-173-0/+344
* nir: add sysval for user-clip-planesRob Clark2015-09-171-13/+14
* freedreno/ir3: convert from tgsi semantic/index to varying-slotRob Clark2015-09-177-193/+234
* glsl: add SYSTEM_VALUE_VERTEX_CNTRob Clark2015-09-172-0/+7
* freedreno/ir3: switch to shader_enums.h interp constantsRob Clark2015-09-174-41/+20
* nv50,nvc0: flush texture cache in presence of coherent bufsIlia Mirkin2015-09-172-0/+39
* nv50,nvc0: detect underlying resource changes and update ticIlia Mirkin2015-09-172-0/+43
* vc4: Try to pair up instructions when only one of them has PM bitBoyan Ding2015-09-171-47/+76
* i965/vec4: Use nir_move_vec_src_uses_to_destJason Ekstrand2015-09-171-0/+3
* nir: Add a pass to rewrite uses of vecN sources to the vecN destinationJason Ekstrand2015-09-173-0/+199
* nir: Add comments to nir_index_instrs and nir_index_ssa_defsJason Ekstrand2015-09-171-0/+8
* nir: Add a generic instruction indexJason Ekstrand2015-09-172-0/+22
* mesa: Fix texture compression on big-endian systemsUlrich Weigand2015-09-174-7/+14
* st/xa: Use PIPE_FORMAT_R8_UNORM when availableThomas Hellstrom2015-09-172-34/+34
* mesa: return initial value for VALIDATE_STATUS if pipe not boundTapani Pälli2015-09-171-1/+2
* mesa: return initial value for PROGRAM_SEPARABLE when not linkedTapani Pälli2015-09-171-1/+2
* mesa: enable query of PROGRAM_PIPELINE_BINDING for ES 3.1Tapani Pälli2015-09-171-3/+3
* nir: support indirect indexing samplers in struct arraysTimothy Arceri2015-09-171-76/+88
* glsl: add helper for calculating offsets for struct membersTimothy2015-09-172-0/+34
* glsl: make variables privateTimothy Arceri2015-09-171-11/+11
* glsl: store uniform slot id in var location fieldTimothy Arceri2015-09-173-3/+24
* glsl: assign hidden uniforms their slot id earlierTimothy Arceri2015-09-171-49/+41
* glsl: order indices for samplers inside a struct arrayTimothy Arceri2015-09-172-18/+103
* Revert "mesa/extensions: restrict GL_OES_EGL_image to GLES"Dave Airlie2015-09-171-1/+2
* vc4: Only build in simulator mode if we find pkg-config for it.Eric Anholt2015-09-161-5/+2
* freedreno/a3xx: use NUM_USER_CLIP_PLANES helper instead of magic numberIlia Mirkin2015-09-161-1/+2
* freedreno/a3xx: fix blending of L8 formatIlia Mirkin2015-09-161-0/+2
* freedreno/a3xx: add support for dual-source blendingIlia Mirkin2015-09-168-6/+33
* vc4: convert from tgsi semantic/index to varying-slotEric Anholt2015-09-167-147/+106
* gallium/ttn: Convert to using VARYING_SLOT_* / FRAG_RESULT_*.Eric Anholt2015-09-166-47/+239
* nv50, nvc0: fix max texture buffer size to 128M elementsIlia Mirkin2015-09-162-2/+2
* st/mesa: avoid integer overflows with buffers >= 512MBIlia Mirkin2015-09-161-2/+2
* mesa: move GL_APPLE_object_purgeable functions to new fileBrian Paul2015-09-166-388/+461
* mesa: remove trailing whitespace in bufferobj.cBrian Paul2015-09-161-7/+7
* mesa: whitespace, line wrap fixes in varray.cBrian Paul2015-09-161-12/+20
* nir/print: print symbolic names from shader-enumRob Clark2015-09-161-3/+42
* nir/print: bit of state refactoringRob Clark2015-09-161-109/+152
* glsl: shader-enum to name debug fxnsRob Clark2015-09-164-1/+261
* freedreno: one screen to rule them allRob Clark2015-09-165-5/+126
* freedreno/ir3: use NIR to lower ffract instead of tgsi_loweringRob Clark2015-09-161-1/+1
* nir: add lowering for ffractRob Clark2015-09-162-0/+4
* i965/fs: The barrier send uses only 1 payload registerJordan Justen2015-09-152-2/+5