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*
glsl: don't lower builtins to mediump that don't allow it
Marek Olšák
2020-07-07
4
-15
/
+334
*
glsl: don't lower precision of textureSize
Marek Olšák
2020-07-07
2
-0
/
+19
*
glsl: flatten a tautological conditional in lower_precision
Marek Olšák
2020-07-07
1
-8
/
+5
*
glsl: cleanups in lower_precision
Marek Olšák
2020-07-07
1
-9
/
+8
*
glsl: remove the return type from lower_precision
Marek Olšák
2020-07-07
2
-10
/
+3
*
glsl: convert reusable lower_precision util code into helper functions
Marek Olšák
2020-07-07
1
-27
/
+34
*
glsl: validate more stuff
Marek Olšák
2020-07-07
1
-0
/
+66
*
glsl: run validate_ir_tree if GLSL_VALIDATE=1 regardless of the build config
Marek Olšák
2020-07-07
1
-4
/
+5
*
glsl: fix evaluating float16 constant expression matrices
Marek Olšák
2020-07-07
1
-0
/
+6
*
glsl: fix the type of ir_constant_data::u16
Marek Olšák
2020-07-07
1
-1
/
+1
*
glsl: print constant initializers
Marek Olšák
2020-07-07
1
-0
/
+10
*
glsl: print precision qualifiers in IR dumps
Marek Olšák
2020-07-07
1
-2
/
+3
*
glsl: make print_type non-static for debugging
Marek Olšák
2020-07-07
2
-11
/
+12
*
anv: Handle clamping of inverted depth ranges
Jason Ekstrand
2020-07-07
1
-2
/
+10
*
llvmpipe: add ARB_post_depth_coverage support.
Dave Airlie
2020-07-08
5
-18
/
+34
*
ci/virgl: update results after streams fixes.
Dave Airlie
2020-07-08
2
-5
/
+2
*
draw/gs: use mask to limit vertex emission.
Dave Airlie
2020-07-08
5
-2
/
+8
*
draw: free vertex info from geometry streams.
Dave Airlie
2020-07-08
1
-0
/
+5
*
draw: use common exit path in pipeline finish.
Dave Airlie
2020-07-08
1
-7
/
+2
*
draw/gs: reverse the polarity of the invocation/prims execution
Dave Airlie
2020-07-08
1
-30
/
+27
*
draw: account primitive lengths for all streams.
Dave Airlie
2020-07-08
2
-5
/
+7
*
gallivm/nir: end primitive for all streams.
Dave Airlie
2020-07-08
1
-4
/
+3
*
gallivm/nir: don't access stream var outside bounds
Dave Airlie
2020-07-08
1
-0
/
+4
*
gallivm/gs_iface: pass stream into end primitive interface.
Dave Airlie
2020-07-08
5
-5
/
+5
*
draw/gs: only allocate memory for streams needed.
Dave Airlie
2020-07-08
1
-2
/
+2
*
gallivm/draw/gs: pass vertex stream count into shader build
Dave Airlie
2020-07-08
4
-2
/
+6
*
draw/gs: fix up current verts in output fetching.
Dave Airlie
2020-07-08
1
-1
/
+1
*
draw: emit so primitives before ending empty pipeline.
Dave Airlie
2020-07-08
1
-3
/
+4
*
gallivm/nir: call end prim at end on all GS streams.
Dave Airlie
2020-07-08
1
-1
/
+2
*
broadcom/qpu: set VC5_QPU_RADDR_A out of the switch at _pack_branch
Neil Roberts
2020-07-07
1
-5
/
+5
*
aco: use VOP2 version of v_mbcnt_hi_u32_b32 on GFX6/7
Rhys Perry
2020-07-07
2
-2
/
+6
*
util: Share a single function pointer for the 4-byte rgba unpack function.
Eric Anholt
2020-07-07
20
-147
/
+116
*
util: Remove the stub pack/unpack functions for YUV formats.
Eric Anholt
2020-07-07
3
-741
/
+27
*
llvmpipe: Generalize "could llvmpipe fetch this format" check in unit testing.
Eric Anholt
2020-07-07
1
-11
/
+7
*
util: Use designated initializers to clean up the format tables' pack/unpack.
Eric Anholt
2020-07-07
1
-51
/
+28
*
util: Merge util_format_read_4* functions.
Eric Anholt
2020-07-07
5
-135
/
+53
*
util: Merge util_format_write_4* functions.
Eric Anholt
2020-07-07
4
-105
/
+28
*
svga: Reuse util_format_unpack_rgba().
Eric Anholt
2020-07-07
1
-12
/
+1
*
gallium/util: Move the Z/S handling to the outside of get_tile().
Eric Anholt
2020-07-07
1
-51
/
+46
*
gallium/util: Clean up the Z/S tile write path.
Eric Anholt
2020-07-07
1
-27
/
+10
*
gallium/util: Fix location of the comment about S8_UINT handling.
Eric Anholt
2020-07-07
1
-4
/
+4
*
etnaviv: Use the util_pack_color_union() helper.
Eric Anholt
2020-07-07
1
-7
/
+1
*
util: Remove unused util_format_planar_is_supported().
Eric Anholt
2020-07-07
2
-29
/
+0
*
softpipe: Clean up softpipe's SSBO load/store interpreting instructions.
Eric Anholt
2020-07-07
1
-25
/
+9
*
util: Mark util_format_description() as a const function.
Eric Anholt
2020-07-07
1
-1
/
+1
*
nir: refactor nir_can_move_instr
Daniel Schürmann
2020-07-07
1
-27
/
+24
*
nir: also move vecN in case of nir_move_copies
Daniel Schürmann
2020-07-07
1
-1
/
+1
*
turnip: use global bo for clear blit shaders
Jonathan Marek
2020-07-07
3
-94
/
+103
*
aco: remove superflous (bool & exec) if the result comes from VOPC
Daniel Schürmann
2020-07-07
1
-33
/
+24
*
radv: enable zerovram for Quantic Dream games
Rhys Perry
2020-07-07
1
-0
/
+3
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