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* mesa: add KHR_no_error support to glInvalidate*()Samuel Pitoiset2017-07-315-4/+54
* mesa: add KHR_no_error support to glRead*Pixels*()Samuel Pitoiset2017-07-314-2/+27
* mesa: add read_pixels() helperSamuel Pitoiset2017-07-311-79/+90
* mesa: add KHR_no_error support to glMultiDraw*Indirect*()Samuel Pitoiset2017-07-311-14/+42
* mesa: add KHR_no_error support to glMultiDrawElementsBaseVertex()Samuel Pitoiset2017-07-311-3/+10
* mesa: add KHR_no_error support to glVertexArrayBindingDivisor()Samuel Pitoiset2017-07-313-1/+16
* mesa: add KHR_no_error support to glVertexBindingDivisor()Samuel Pitoiset2017-07-313-1/+13
* mesa: add KHR_no_error support to gl{Create,Gen}VertexArrays()Samuel Pitoiset2017-07-314-2/+24
* mesa: add gen_vertex_arrays_err() helperSamuel Pitoiset2017-07-311-9/+16
* mesa: add KHR_no_error support to glTextureStorage*D()Samuel Pitoiset2017-07-313-3/+55
* mesa: rename texturestorage() to texturestorage_error()Samuel Pitoiset2017-07-311-9/+9
* mesa: add KHR_no_error support to glTexStorage*D()Samuel Pitoiset2017-07-313-3/+66
* mesa: rename texstorage() to texstorage_error()Samuel Pitoiset2017-07-311-8/+9
* mesa: add texture_storage_error() helperSamuel Pitoiset2017-07-311-25/+43
* mesa: add KHR_no_error support to glBindSampler()Samuel Pitoiset2017-07-313-1/+12
* mesa: add bind_sampler() helperSamuel Pitoiset2017-07-311-11/+17
* mesa: add KHR_no_error support to glBindSamplers()Samuel Pitoiset2017-07-313-1/+14
* mesa: add bind_samplers() helperSamuel Pitoiset2017-07-311-19/+28
* mesa: add KHR_no_error support to glProgramParameteri()Samuel Pitoiset2017-07-313-1/+14
* mesa: add program_parameteri() helperSamuel Pitoiset2017-07-311-14/+24
* mesa: add KHR_no_error support to glDeleteSync()Samuel Pitoiset2017-07-313-1/+12
* mesa: add delete_sync() helperSamuel Pitoiset2017-07-311-7/+15
* mesa: add KHR_no_error support to glWaitSync()Samuel Pitoiset2017-07-313-1/+14
* mesa: add wait_sync() helperSamuel Pitoiset2017-07-311-2/+10
* mesa: add KHR_no_error support to glTextureView()Samuel Pitoiset2017-07-313-1/+25
* mesa: add texture_view() helperSamuel Pitoiset2017-07-311-161/+175
* mesa: add KHR_no_error support to glPatchParameteri()Samuel Pitoiset2017-07-313-1/+12
* mesa: add KHR_no_error support to glBlendEquationiARB()Samuel Pitoiset2017-07-313-1/+15
* mesa: add blend_equationi() helperSamuel Pitoiset2017-07-311-11/+18
* mesa: add KHR_no_error support to glSampleMaski()Samuel Pitoiset2017-07-313-1/+11
* mesa: add sample_maski() helperSamuel Pitoiset2017-07-311-6/+12
* mesa: add KHR_no_error support to glDepthRangeArrayvSamuel Pitoiset2017-07-313-1/+15
* mesa: add depth_range_arrayv() helperSamuel Pitoiset2017-07-311-6/+12
* dri_interface,egl,gallium: only expose RGBA visuals on AndroidMarek Olšák2017-07-313-5/+65
* radeonsi: expose MRT-draw-calls to HUDMarek Olšák2017-07-314-0/+11
* mesa: clamp viewport values only once when using glViewport()Samuel Pitoiset2017-07-311-12/+25
* mesa: make _mesa_check_init_viewport() staticSamuel Pitoiset2017-07-312-8/+3
* gallium: Fix Thomas's email addressKenneth Graunke2017-07-283-3/+3
* i965: s/Tungsten Graphics/VMware/ in brw_bufmgr.c.Kenneth Graunke2017-07-281-3/+3
* i965: Reformat the copyright header in brw_bufmgr.cKenneth Graunke2017-07-281-21/+18
* radeonsi: update dirty_level_mask only when flushing or unbinding framebufferMarek Olšák2017-07-285-43/+59
* Revert "drirc: whitelist glthread for Mount and Blade Warband"Marek Olšák2017-07-281-3/+0
* st/mesa: remove useless st_bufferobj_validate_usage()Samuel Pitoiset2017-07-282-19/+0
* st/mesa: remove st_cache.hSamuel Pitoiset2017-07-282-70/+0
* st/glsl_to_tgsi: fix getting the image type for array of structsSamuel Pitoiset2017-07-281-1/+1
* mesa: fix mismatch when returning 64-bit bindless uniform handlesSamuel Pitoiset2017-07-281-1/+2
* mesa: remove gl_sync_object::Type fieldSamuel Pitoiset2017-07-282-5/+1
* mesa: drop fence type parameter from NewSyncObject()Samuel Pitoiset2017-07-285-15/+9
* radeonsi: rely on CLEAR_STATE for clearing UCP and blend color registersMarek Olšák2017-07-283-2/+12
* radeonsi: rely on CLEAR_STATE for resetting the framebuffer and sample maskMarek Olšák2017-07-281-3/+10