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*
mesa: Include missing header in nvfragparse.h.
Vinson Lee
2010-08-11
1
-0
/
+1
*
mesa: Remove unnecessary header from hash_table.h.
Vinson Lee
2010-08-11
1
-2
/
+0
*
swrast: fix span color array pointer assignment for 32-bit/channel rendering
[email protected]
2010-08-10
1
-0
/
+17
*
r300g: initialize VAP_VTX_STATE_CNTL
Marek Olšák
2010-08-11
1
-0
/
+5
*
r300g: implement gl_FrontFacing
Marek Olšák
2010-08-11
5
-7
/
+97
*
swrast: Remove unnecessary header.
Vinson Lee
2010-08-10
1
-1
/
+0
*
svga: Remove unnecessary headers.
Vinson Lee
2010-08-10
1
-2
/
+0
*
r300g: Remove unnecessary header.
Vinson Lee
2010-08-10
1
-1
/
+0
*
glut: also check for GLX_ARB_multisample
Nigel Stewart
2010-08-10
2
-8
/
+11
*
mesa: use switch stmt in init_program_limits()
Brian Paul
2010-08-10
1
-5
/
+10
*
mesa: remove obsolete comments
Brian Paul
2010-08-10
1
-9
/
+9
*
r300/compiler: Use predicate bit for IF statements in r500 vertex shaders
Tom Stellard
2010-08-10
3
-3
/
+153
*
r300/compiler: Implement hardware assisted loops for vertex shaders.
Tom Stellard
2010-08-10
11
-21
/
+210
*
r300/compiler: Correctly transform nested loops.
Tom Stellard
2010-08-10
1
-16
/
+9
*
r600g: avoid reemiting literal, avoid scheduling empty cs
Jerome Glisse
2010-08-10
6
-32
/
+40
*
util: Add util_format_srgb().
José Fonseca
2010-08-10
1
-0
/
+38
*
gallivm: fix non-SSE4.1 case in lp_build_pack2()
Brian Paul
2010-08-10
1
-5
/
+9
*
mesa: additional program limit assertions
Brian Paul
2010-08-10
1
-1
/
+9
*
mesa: fix comment typo
Brian Paul
2010-08-10
1
-1
/
+1
*
gallivm: Fix bitwise operations for floats, division for integers
nobled
2010-08-10
2
-5
/
+27
*
gallivm: Even more type checking
nobled
2010-08-10
2
-1
/
+26
*
llvmpipe: Always use floating-point operators for floating-point types
nobled
2010-08-10
1
-9
/
+8
*
radeon: Use MESA_FORMAT_SARGB8 for sRGB formats
Henri Verbeet
2010-08-09
6
-19
/
+19
*
r600c: Disable alpha test during blits
Henri Verbeet
2010-08-09
1
-3
/
+4
*
gallivm: More type checks.
José Fonseca
2010-08-09
1
-0
/
+43
*
gallivm: Don't call LLVMBuildFNeg on llvm-2.6.
José Fonseca
2010-08-09
2
-9
/
+4
*
gallivm: Always use floating-point operators for floating-point types
nobled
2010-08-09
7
-92
/
+137
*
util: Move _mm_shuffle_epi8() to u_sse.h.
José Fonseca
2010-08-09
2
-28
/
+30
*
r600g: fix r600 context structure, avoid segfault when no scissor
Jerome Glisse
2010-08-09
2
-3
/
+16
*
r300g: do not print shader compiler errors by default
Marek Olšák
2010-08-09
2
-5
/
+4
*
r600g: fix some warnings
Marek Olšák
2010-08-09
3
-3
/
+5
*
r600g: fill out some missing caps and sort them
Marek Olšák
2010-08-09
1
-32
/
+65
*
radeon: fix npot mipmap alignment on r600
Andre Maasikas
2010-08-09
1
-1
/
+1
*
r600: bump glsl version
Andre Maasikas
2010-08-09
1
-0
/
+2
*
r300g: fix hiz/zmask offset emissions.
Dave Airlie
2010-08-09
1
-2
/
+2
*
nouveau: fix maps with PIPE_TRANSFER_UNSYNCHRONIZED | PIPE_TRANSFER_DONTBLOCK
Luca Barbieri
2010-08-09
1
-3
/
+2
*
r300g: remove a flush
Marek Olšák
2010-08-08
1
-1
/
+0
*
gallivm: Fix more integer operations.
José Fonseca
2010-08-08
1
-2
/
+4
*
gallivm: Use the correct context for integers
nobled
2010-08-08
1
-1
/
+1
*
r300g: flush zmasks of zbuffers we are going to use as samplers
Marek Olšák
2010-08-08
4
-7
/
+58
*
r300g: do not allocate a zmask block for 3D textures and cubemaps
Marek Olšák
2010-08-08
1
-0
/
+6
*
r300g: generalize the way we ask for hyperz
Marek Olšák
2010-08-08
1
-9
/
+26
*
gallivm: Add type checks for the basic operations.
José Fonseca
2010-08-08
1
-0
/
+12
*
draw: Remove unused variable.
José Fonseca
2010-08-08
1
-4
/
+2
*
draw: Use the correct type for integers
nobled
2010-08-08
1
-4
/
+2
*
r300g: take hiz/zmask offsets into a/c when clearing.
Dave Airlie
2010-08-08
1
-0
/
+4
*
i810: Add missing header m_xform.h.
Vinson Lee
2010-08-07
1
-0
/
+2
*
dri: Add missing header m_xform.h.
Vinson Lee
2010-08-07
5
-0
/
+11
*
tnl: Reduce header file inclusion in t_context.h.
Vinson Lee
2010-08-07
3
-2
/
+2
*
swrast: Reduce header file inclusion in s_zoom.h.
Vinson Lee
2010-08-07
1
-1
/
+2
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