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* | tgsi: we don't support indirect input/output registers in SSE codegen yetBrian Paul2010-06-031-6/+10
* | tgsi: whitespace cleanupBrian Paul2010-06-031-14/+2
* | gallium: add interpolation parameter to simple shader functionsBrian Paul2010-06-036-48/+58
* | gallium: Don't always copy the dri driver to the staging dirJakob Bornecrantz2010-06-011-2/+4
* | gallium: Create a Xorg driver template MakefileJakob Bornecrantz2010-06-012-52/+82
* | util/u_debug: use MAX2 macroBrian Paul2010-06-031-7/+1
* | llvmpipe: Number shaders/variants for more reproducible function names in the...José Fonseca2010-06-032-7/+28
* | gallivm: Register the JIT engine with oprofile on debug/profile builds.José Fonseca2010-06-032-1/+30
* | gallivm: Factor out the quad derivative code into a single place. Fix ddy.José Fonseca2010-06-035-52/+204
* | r300g: use util/u_debugJoakim Sindholt2010-06-031-54/+5
* | gallium: silence all debug_named_value related warningsJoakim Sindholt2010-06-037-80/+80
* | util/u_debug: add description field to debug_named_valueJoakim Sindholt2010-06-032-6/+20
* | scons: Handle Python OSError exception when missing libdrm_radeon.Vinson Lee2010-06-031-1/+5
* | r300/compiler: print opcode names instead of numbersMarek Olšák2010-06-033-8/+8
* | r300g: set the minimum texture stride to 64 bytes on RS600, RS690, and RS740Marek Olšák2010-06-031-2/+14
* | dri/swrast: Remove unnecessary header.Vinson Lee2010-06-021-1/+0
* | st/mesa: fix indirect addressing of input/output regsBrian Paul2010-06-021-4/+9
* | gallivm: bump up LP_BUILD_FLOW_MAX_VARIABLESBrian Paul2010-06-021-1/+1
* | intel: Remove a leftover DRI1/DRI2 conditionalKristian Høgsberg2010-06-021-7/+2
* | glx: fix indentation and remove extraneous breakBrian Paul2010-06-021-2/+1
* | glx: reformat and silence unused expression warningBrian Paul2010-06-021-1/+2
* | glsl: handle indirectly indexed input registers in linkerBrian Paul2010-06-021-29/+108
* | mesa: use BITFIELD64_BIT() macroBrian Paul2010-06-021-1/+1
* | glsl: fix bad sanity-check assertionBrian Paul2010-06-021-1/+1
* | mesa: whitespace and 80 column wrappingBrian Paul2010-06-021-3/+12
* | shaders: Don't lose the param binding swizzle for single params.Eric Anholt2010-06-022-2/+2
* | llvmpipe: Fix bad logic.José Fonseca2010-06-021-1/+1
* | llvmpipe: Remove unnecessary header.Vinson Lee2010-06-021-1/+0
* | llvmpipe: Fix typo in assert.José Fonseca2010-06-021-1/+1
* | llvmpipe: Per quad interpolation.José Fonseca2010-06-022-190/+136
* | llvmpipe: Minor cleanup to the interpolator.José Fonseca2010-06-022-46/+54
* | gallivm: Add a lp_build_const_elem().José Fonseca2010-06-022-14/+29
* | llvmpipe: Store often used LLVM types in the lp_build_context.José Fonseca2010-06-022-2/+30
* | gallivm: Zero min_lod and max_lod when only one view is selected and min/mag ...José Fonseca2010-06-021-3/+9
* | gallivm: Make lp_build_sample_wrap_int usage more accurate.José Fonseca2010-06-021-11/+2
* | gallivm: Don't use reciprocate in lp_build_sample_wrap_linear().José Fonseca2010-06-021-51/+50
* | gallivm: Avoid fp arithmetic in lp_build_sample_wrap_nearest().José Fonseca2010-06-021-78/+32
* | gallivm: Don't use lp_build_sample_wrap_nearest()José Fonseca2010-06-021-42/+46
* | llvmpipe: Centralize all position interpolation in lp_bld_interp.c.José Fonseca2010-06-023-51/+43
* | r300g: use the stored GEM domain in add_buffer/write_relocMarek Olšák2010-06-022-27/+27
* | r300g: store the GEM domain in buffer and texture structsMarek Olšák2010-06-024-21/+17
* | r300g: use r300_buffer_domain everywhereMarek Olšák2010-06-028-44/+63
* | r300g: blit directly to/from GTT when transfering texturesMarek Olšák2010-06-021-2/+5
* | r300g: let the driver determine the GEM domain for buffer_createMarek Olšák2010-06-027-30/+26
* | r300g: make texture transfers more pipelinedMarek Olšák2010-06-023-7/+23
* | r300g: better describe another flush and move it closer to the real problemMarek Olšák2010-06-021-6/+11
* | r300g: remove one flushMarek Olšák2010-06-021-5/+0
* | llvmpipe: Obey color interpolation.José Fonseca2010-06-011-16/+17
* | llvmpipe: Use struct lp_shader_input in the interpolator.José Fonseca2010-06-016-110/+160
* | intel: Fallback to meta if we're asked to CopyTexImage2D from RGB to RGBAKristian Høgsberg2010-06-011-0/+8