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* enabling 1D convolution caused a problemBrian Paul2000-08-231-4/+4
* moved convolution API functions to convolve.cBrian Paul2000-08-232-2/+838
* finished separable filter functionsBrian Paul2000-08-221-80/+86
* Committing in .Jouk Jansen2000-08-2223-12/+123
* changed quad vertex colors to be tessellation invariantBrian Paul2000-08-211-4/+8
* print UNDEFINED MODE over samples that are undefined in the GL specBrian Paul2000-08-211-1/+12
* use ImageTransferStateBrian Paul2000-08-211-1/+1
* added convolve.c to file listBrian Paul2000-08-213-6/+9
* increased max convolution filter sizeBrian Paul2000-08-211-3/+3
* more convolution work, not doneBrian Paul2000-08-212-228/+414
* basic glDrawPixels convolution implementedBrian Paul2000-08-211-27/+102
* fixed image transfer errorsBrian Paul2000-08-211-8/+8
* implemented new ImageTransferState bitmaskBrian Paul2000-08-219-226/+289
* optimized glDrawPixels for glPixelZoom(1,-1) (Andrew Gee)Brian Paul2000-08-161-8/+102
* added missing radius multiplication factor to sphere codeBrian Paul2000-08-161-29/+6
* fixed typo which disabled simple_DrawPixelsBrian Paul2000-08-161-3/+3
* fixed some warnings (Alan H.)Brian Paul2000-08-161-8/+8
* removed all dependencies on XMesaBrian Paul2000-08-131-21/+5
* fixed segfault problem when using MESA_GLX_FXBrian Paul2000-08-131-11/+8
* fixed depth mask bug in fxddClear(DD_DEPTH_BIT)Brian Paul2000-08-091-0/+2
* Committing in .Jouk Jansen2000-08-091-8/+5
* updated version to 3.5Brian Paul2000-08-081-3/+3
* bumped MESA_MINOR to 5Brian Paul2000-08-081-2/+2
* added GetInteger/Float/Double/Boolean/Pointer device driver functionsBrian Paul2000-08-082-5/+50
* added NULL parameter checking to API functionsBrian Paul2000-08-031-2/+13
* updated Phil's email addressBrian Paul2000-08-021-2/+2
* updates from [email protected]Brian Paul2000-08-022-8/+15
* fixed return val bug in glAreTexturesResident()Brian Paul2000-08-021-16/+20
* added include/GL/mesa_wgl.h to tar file listBrian Paul2000-08-021-1/+2
* updated by Alessandro PisaniBrian Paul2000-08-021-56/+62
* test handling of lots of texturesBrian Paul2000-08-021-0/+326
* removed GLU 1.2 symbolsBrian Paul2000-08-021-5/+0
* define GL_GLEXT_PROTOTYPES before including mesa_wgl.hBrian Paul2000-08-021-4/+7
* initialize texture priorities to 1.0, clean-up of _mesa_PrioritizeTextures()Brian Paul2000-08-021-7/+6
* glGetTexParameter(GL_TEXTURE_RESIDENT) didn't query device driverBrian Paul2000-08-011-4/+18
* test against an epsilon magnitude in gl_rotation_matrix()Brian Paul2000-07-311-3/+3
* install glext.h tooBrian Paul2000-07-311-1/+1
* added missing widgets-mesa/src/*.c files, updated version numbers to 3.5Brian Paul2000-07-311-6/+8
* 3.5 release notesBrian Paul2000-07-311-0/+26
* added placeholders for 3.4 and 3.5 infoBrian Paul2000-07-311-1/+20
* fixed glitches in zip file rulesmesa_3_3Brian Paul2000-07-211-3/+3
* imported from 3.2.1 releaseBrian Paul2000-07-211-0/+32
* lots of updates for 3.3Brian Paul2000-07-211-1/+46
* removed beta occurancesBrian Paul2000-07-211-4/+4
* added 3.2.1 info and final 3.3 infoBrian Paul2000-07-211-6/+25
* removed beta from version stringBrian Paul2000-07-211-4/+4
* added GLX multi-thread demoBrian Paul2000-07-202-3/+424
* fix for eval regressionKeith Whitwell2000-07-201-5/+6
* call glutInit()Brian Paul2000-07-191-1/+2
* a bunch of thread-safety changesBrian Paul2000-07-191-1/+4