summaryrefslogtreecommitdiffstats
Commit message (Collapse)AuthorAgeFilesLines
* Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragmentBrian Paul2004-04-2327-111/+130
| | | | | | | program is enabled AND the currently bound program is valid. Check _Enable instead of Enable to prevent things from blowing up when someone calls glEnable(GL_VERTEX_PROGRAM_ARB) without actually defining a program.
* assorted fixesBrian Paul2004-04-234-4/+1
|
* Add fps outputKeith Whitwell2004-04-231-0/+16
|
* remove some errant code from previous check-inBrian Paul2004-04-231-4/+0
|
* new CYGWIN docs from Eric LassaugeBrian Paul2004-04-231-0/+256
|
* s,CHAN_BITS/8,sizeof(GLchan),Brian Paul2004-04-221-7/+7
|
* fix bracket at wrong placeRoland Scheidegger2004-04-221-2/+2
|
* added CYGWIN supportBrian Paul2004-04-221-0/+40
|
* Fix order of EMIT_4UB_4F declarationsKeith Whitwell2004-04-223-6/+8
|
* added floattex.c to test floating point texturesBrian Paul2004-04-222-0/+171
|
* use FetchTexelf() in GetTexImage() to return float textures correctlyBrian Paul2004-04-221-5/+6
|
* fix some include file glitchesBrian Paul2004-04-221-1/+1
|
* minor clean-upsBrian Paul2004-04-221-24/+36
|
* obsoleteBrian Paul2004-04-2213-3461/+0
|
* New glTexImage code.Brian Paul2004-04-2222-528/+3264
| | | | | | | | The gl_texture_format struct now has a StoreTexImageFunc that's called by glTex[Sub]Image[123]D to convert the user's texture data into the specific texture format layout. Now it's much easier to add new texture formats (like the 16/32-bit floating point formats). The texutil.[ch] and texutil_tmp.h files are obsolete.
* Fix up some assorted issues with initialization of vertex program registers.Brian Paul2004-04-216-94/+107
| | | | | Some need to be set per-vertex, other per-primitive. Cleared that up. Only need to init temp/result registers if executing an NV vertex program.
* only init temp regs to zero if executing NV fragment programBrian Paul2004-04-211-6/+10
|
* check return values of _swrast_CreateContext, etcBrian Paul2004-04-212-8/+17
|
* removed non-existant arbfpwpos.c, added UTIL_FILES targetBrian Paul2004-04-201-2/+3
|
* Add printing for recently added opcodes.Keith Whitwell2004-04-201-0/+52
|
* add SciTech's GLDirect driver for Windows.Alan Hourihane2004-04-2056-0/+34924
| | | | | | | This code is donated to Mesa which allows the usage of a Direct3D layer (DX7, DX8, DX9 or complete software fallback). No build system exists for this code yet, that will come.....
* Simplify last fix slightly, apply to vtx paths as well.Keith Whitwell2004-04-202-8/+10
|
* When upgrading copied vertices, distinguish between an attributeKeith Whitwell2004-04-201-5/+14
| | | | | entering a vertex for the first time and one which was already present but increasing its size. Fixes Brian's normal.c bug.
* apply texgen/texture matrix in glRasterPosBrian Paul2004-04-192-63/+184
|
* linux-solo-ia64 config (Stephane Marchesin)Brian Paul2004-04-193-2/+29
|
* glTexEnviv bug fixBrian Paul2004-04-191-1/+1
|
* in TexEnv functions, check if pname == GL_TEXTURE_ENV_COLOR and fetch ↵Brian Paul2004-04-191-14/+26
| | | | appropriate number of param values
* do texcoord projective division in _swrast_span_default_texcoords()Brian Paul2004-04-191-1/+11
|
* bug fixes for ARB/NV fragment program texture instructionsBrian Paul2004-04-181-0/+2
|
* check for __ia64__ when setting USE_IEEEBrian Paul2004-04-181-0/+1
|
* updated instructions for new directory tree and makefile systemBrian Paul2004-04-181-6/+9
|
* added missing SHADER_SOURCES to ALL_SOURCESBrian Paul2004-04-181-0/+1
|
* hack to use glTexCoord4f and Q variable to test projective texcoordsBrian Paul2004-04-181-4/+5
|
* Audit/fixes for NV/ARB TEX, TXP, TXB, TXD instructions.Brian Paul2004-04-184-44/+157
| | | | | | Some texture instructions were using wrong LOD. Fixed interpolate_texcoords() so it doesn't do texcoord projective division when using a fragment program. The TXP instruction does that.
* Make sure ctx->Driver.NeedFlush is set for Eval-generated attributes.Keith Whitwell2004-04-161-12/+12
|
* Make _SAT instructions compile correctly.Keith Whitwell2004-04-151-3/+4
|
* make sure matypes is builtDave Airlie2004-04-151-1/+1
|
* add drm source dir for solo includesDave Airlie2004-04-151-0/+1
|
* get the libraries the right way round..Dave Airlie2004-04-151-2/+2
|
* Correct the comments about when the bindContext3 / unbindContext3Ian Romanick2004-04-151-2/+2
| | | | interface was added.
* set default page flipping to zero can be changed in header fileDave Airlie2004-04-153-2/+5
|
* wrap file in #ifdef USE_TCC, otherwise compilation failesBrian Paul2004-04-141-0/+3
|
* set CONFIG_NAME = linux-tccBrian Paul2004-04-141-1/+1
|
* new fileKeith Whitwell2004-04-141-0/+25
|
* Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compileKeith Whitwell2004-04-1410-18/+269
| | | | | | | | | and execute fragment programs. Very limited and experimental, but works well enough to run arbfplight.c. http://fabrice.bellard.free.fr/tcc/ Compile with 'make linux-tcc', being sure to make clean first.
* Fail if any subdir fails.Keith Whitwell2004-04-141-1/+1
|
* Hack to get things compiling - include "drm.h" instead of "xf86drm.h".Keith Whitwell2004-04-141-1/+2
| | | | | Need to fix this, or get maybe rid of xf86drm.h which seems redundant in a standalone build.
* Link against GL_LIB_DEPSKeith Whitwell2004-04-141-2/+2
|
* Remove mesa.a when making cleanKeith Whitwell2004-04-141-1/+1
|
* First attempt at building a dri module in this treeKeith Whitwell2004-04-147-88/+147
| | | | | | | -- make target is linux-dri -- will attempt to build i830_dri.so The object builds but hasn't been tested.