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* isl: Fix calculation of array pitch for layout GEN4_2DChad Versace2015-12-151-0/+1
* isl: Move it a standalone directoryChad Versace2015-12-1522-28/+75
* vec4/generator: Actually pass the sampler into generate_texJason Ekstrand2015-12-141-1/+1
* anv: Rename gs_vec4 to gs_kernelJordan Justen2015-12-144-9/+9
* nir/spirv_to_nir: Use a minimum of 1 for GS invocationsJordan Justen2015-12-141-1/+1
* anv: Fix CUBE storage imagesJason Ekstrand2015-12-142-6/+14
* anv: Add support for storage texel buffersJason Ekstrand2015-12-145-13/+78
* anv: Pass an isl_format into fill_buffer_surface_stateJason Ekstrand2015-12-146-12/+13
* anv/cmd_buffer: Gen 8 requires 64 byte alignment for push constant dataJordan Justen2015-12-141-2/+6
* anv: Add initial support for cube mapsJason Ekstrand2015-12-142-4/+4
* anv/buffer_view: Store a bo + offset instead of buffer pointerJason Ekstrand2015-12-143-5/+9
* anv: Remove anv_image::surface_typeChad Versace2015-12-144-15/+50
* anv/meta: Fix VkImageViewTypeChad Versace2015-12-143-27/+17
* isl: Rename s/lod_align/image_align/ for consistencyChad Versace2015-12-1414-141/+147
* anv/tests: gitignore block_pool_no_freeChad Versace2015-12-141-0/+1
* anv: Fix build for unit testsChad Versace2015-12-141-7/+24
* anv: Add initial support for texel buffersJason Ekstrand2015-12-125-18/+66
* i965/nir: Provide a default LOD for buffer texturesJason Ekstrand2015-12-122-0/+8
* Merge remote-tracking branch 'mesa-public/master' into vulkanJason Ekstrand2015-12-1118-71/+652
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| * i965/fs: Use the correct source for local memory load offsetsJason Ekstrand2015-12-111-1/+1
| * i965: Add Gen8+ tessellation control shader state (3DSTATE_HS).Kenneth Graunke2015-12-111-13/+51
| * i965: Add Gen7+ tessellation engine state (3DSTATE_TE).Kenneth Graunke2015-12-111-8/+28
| * i965: Add Gen8+ tessellation evaluation shader state (3DSTATE_DS).Kenneth Graunke2015-12-111-7/+59
| * i965: Add tessellation shader push constant support.Kenneth Graunke2015-12-117-29/+63
| * i965: Add tessellation shader sampler support.Kenneth Graunke2015-12-114-1/+51
| * i965: Add tessellation shader surface support.Kenneth Graunke2015-12-1110-11/+389
| * i965: Make fs_visitor::emit_urb_writes set EOT for TES as well.Kenneth Graunke2015-12-111-1/+1
| * i965: Don't hardcode g1 for URB handles in fs_visitor::emit_urb_writes().Kenneth Graunke2015-12-111-4/+5
| * i965: Make brw_set_message_descriptor() non-static.Kenneth Graunke2015-12-112-1/+9
* | gen8/pipeline: Support vec4 vertex shadersJason Ekstrand2015-12-111-3/+6
* | Revert "i965/HACK: Build brw_cs into libcompiler"Kristian Høgsberg Kristensen2015-12-111-2/+2
* | Merge ../mesa into vulkanKristian Høgsberg Kristensen2015-12-1190-1115/+1478
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| * i965: Move brw_cs_fill_local_id_payload() to libi965_compilerKristian Høgsberg Kristensen2015-12-114-40/+43
| * vc4: Add quick algebraic optimization for clamping of unpacked values.Eric Anholt2015-12-111-0/+18
| * vc4: When doing algebraic optimization into a MOV, use the right MOV.Eric Anholt2015-12-111-1/+6
| * vc4: Fix handling of src packs on in qir_follow_movs().Eric Anholt2015-12-111-2/+8
| * vc4: Add missing progress note in opt_algebraic.Eric Anholt2015-12-111-0/+1
| * vc4: Add debugging of the estimated time to run the shader to shader-db.Eric Anholt2015-12-113-17/+50
| * vc4: Fix handling of sample_mask output.Eric Anholt2015-12-112-6/+6
| * softpipe: enable GL_ARB_viewport_array support, update GL3.txt docEdward O'Callaghan2015-12-112-2/+2
| * softpipe: implement some support for multiple viewportsEdward O'Callaghan2015-12-118-52/+112
| * draw: don't assume fixed offset for data in struct vertex_infoRoland Scheidegger2015-12-111-5/+3
| * i965/gen9: Don't do fast clears when GL_FRAMEBUFFER_SRGB is enabledNeil Roberts2015-12-111-0/+11
| * i965/gen9: Allow fast clears for non-MSRT SRGB buffersNeil Roberts2015-12-111-1/+2
| * i965/gen9: Resolve SRGB color buffers when GL_FRAMEBUFFER_SRGB enabledNeil Roberts2015-12-111-0/+27
| * i965/gen8+: Don't upload the MCS buffer for single-sampled texturesNeil Roberts2015-12-111-1/+5
| * i965/meta-fast-clear: Disable GL_FRAMEBUFFER_SRGB during clearNeil Roberts2015-12-111-0/+16
| * winsys/amdgpu: clear the buffer cache on mmap failure and try againMarek Olšák2015-12-111-0/+5
| * winsys/radeon: clear the buffer cache on mmap failure and try againMarek Olšák2015-12-111-3/+10
| * winsys/amdgpu: clear the buffer cache on allocation failure and try againMarek Olšák2015-12-111-2/+7