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*
docs: Mention GL_ARB_ES3_1_compatibility in release notes.
Kenneth Graunke
2016-06-16
1
-0
/
+1
*
i965: Fix comment about CS scratch space encodings on Broadwell+.
Kenneth Graunke
2016-06-16
1
-1
/
+1
*
docs: Update ARB_ES3_1_compatibility status for i965.
Kenneth Graunke
2016-06-16
1
-1
/
+1
*
i965: Drop perf_debug about rasterizer discard in SOL vs. clipper.
Kenneth Graunke
2016-06-16
1
-3
/
+5
*
i965: Enable GL_ARB_ES3_1_compatibility on Gen8+ if CS are available.
Kenneth Graunke
2016-06-16
1
-1
/
+3
*
mesa: If validation fails in a debug context just emit a debug message
Ian Romanick
2016-06-16
1
-2
/
+15
*
glsl: Always strip arrayness in precision_qualifier_allowed
Ian Romanick
2016-06-16
1
-11
/
+6
*
mesa/main: Update _mesa_new_shader.
Jose Fonseca
2016-06-16
1
-1
/
+1
*
st/vdpau: we support lumakeying now
Christian König
2016-06-16
1
-0
/
+1
*
vl: support luma keying for interlaced surfaces as well
Christian König
2016-06-16
1
-35
/
+41
*
i965: remove remaining tabs in brw_link.cpp
Timothy Arceri
2016-06-16
1
-13
/
+13
*
vbo: Use a bitmask to track the active arrays in vbo_save*.
Mathias Fröhlich
2016-06-16
3
-55
/
+69
*
vbo: Use a bitmask to track the active arrays in vbo_exec*.
Mathias Fröhlich
2016-06-16
3
-70
/
+79
*
mesa: Use bitmask/ffs to iterate the active_samplers bitmask.
Mathias Fröhlich
2016-06-16
1
-3
/
+5
*
mesa: Use bitmask/ffs to iterate the enabled textures.
Mathias Fröhlich
2016-06-16
1
-15
/
+16
*
mesa: Use designated bool value to check texture unit completeness.
Mathias Fröhlich
2016-06-16
1
-1
/
+4
*
mesa: Use bitmask/ffs to iterate SamplersUsed
Mathias Fröhlich
2016-06-16
1
-21
/
+21
*
i965: Use bitmask/ffs to iterate used vertex attributes.
Mathias Fröhlich
2016-06-16
1
-5
/
+5
*
i965: Use bitmask/ffs to iterate enabled clip planes.
Mathias Fröhlich
2016-06-16
1
-10
/
+11
*
radeon/r200: Use bitmask/ffs to iterate enabled clip planes.
Mathias Fröhlich
2016-06-16
2
-20
/
+18
*
mesa: Use bitmask/ffs to iterate enabled clip planes.
Mathias Fröhlich
2016-06-16
7
-121
/
+117
*
mesa: Use bitmask/ffs to iterate color material attributes.
Mathias Fröhlich
2016-06-16
2
-9
/
+12
*
mesa: Use bitmask/ffs to build ff fragment shader keys.
Mathias Fröhlich
2016-06-16
1
-3
/
+7
*
mesa: Use bitmask/ffs to build ff vertex shader keys.
Mathias Fröhlich
2016-06-16
1
-2
/
+4
*
mesa: Remove the linked list of enabled lights
Mathias Fröhlich
2016-06-16
4
-22
/
+1
*
mesa: Switch to bitmask based enabled lights in gen_matypes.c
Mathias Fröhlich
2016-06-16
1
-3
/
+1
*
radeon/r200: Use bitmask/ffs to iterate enabled lights
Mathias Fröhlich
2016-06-16
2
-41
/
+41
*
nouveau: Use bitmask/ffs to iterate enabled lights
Mathias Fröhlich
2016-06-16
3
-26
/
+38
*
tnl: Use bitmask/ffs to iterate enabled lights
Mathias Fröhlich
2016-06-16
2
-8
/
+21
*
mesa: Use bitmask/ffs to iterate enabled lights for ff shader keys.
Mathias Fröhlich
2016-06-16
1
-13
/
+15
*
mesa: Use bitmask/ffs to iterate enabled lights
Mathias Fröhlich
2016-06-16
2
-14
/
+39
*
mesa: Track enabled lights in a bitmask
Mathias Fröhlich
2016-06-16
3
-0
/
+5
*
mesa: Rename CoordReplaceBits back to CoordReplace.
Mathias Fröhlich
2016-06-16
12
-17
/
+17
*
mesa: Remove the now unused CoordsReplace array.
Mathias Fröhlich
2016-06-16
3
-8
/
+0
*
i965: Convert i965 to use CoordsReplaceBits.
Mathias Fröhlich
2016-06-16
3
-12
/
+3
*
i915: Convert i915 to use CoordsReplaceBits.
Mathias Fröhlich
2016-06-16
1
-10
/
+7
*
r200: convert r200 to use CoordsReplaceBits.
Mathias Fröhlich
2016-06-16
1
-5
/
+2
*
gallium: Convert the state_tracker to use CoordsReplaceBits.
Mathias Fröhlich
2016-06-16
1
-6
/
+2
*
swrast: Convert swrast to use CoordsReplaceBits.
Mathias Fröhlich
2016-06-16
1
-2
/
+2
*
mesa: Add gl_point_attrib::CoordReplaceBits bitfield.
Mathias Fröhlich
2016-06-16
5
-14
/
+26
*
mesa/glsl: stop using GL shader type internally
Timothy Arceri
2016-06-16
16
-57
/
+51
*
auxilary/os: allow appending to GALLIUM_LOG_FILE
Brian Paul
2016-06-15
1
-2
/
+13
*
anv: Fix a harmless overflow warning
Chad Versace
2016-06-15
1
-1
/
+1
*
vc4: fix vc4_resource_from_handle() stride calculation
Rob Herring
2016-06-15
1
-2
/
+2
*
i965: Use a uniform for gl_PatchVerticesIn in the TCS on Gen8+.
Kenneth Graunke
2016-06-15
2
-2
/
+5
*
glsl: Optionally lower TCS gl_PatchVerticesIn to a uniform.
Kenneth Graunke
2016-06-15
4
-1
/
+18
*
i965: Use a uniform for gl_PatchVerticesIn in the TES.
Kenneth Graunke
2016-06-15
1
-0
/
+1
*
glsl: Optionally lower TES gl_PatchVerticesIn to a uniform.
Kenneth Graunke
2016-06-15
4
-3
/
+26
*
winsys/radeon: use the common job queue for multithreaded command submission v2
Marek Olšák
2016-06-15
4
-82
/
+19
*
gallium/util: import the multithreaded job queue from amdgpu winsys (v2)
Marek Olšák
2016-06-15
7
-83
/
+229
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