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Files
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*
anv: Use isl_device_get_sample_counts()
Chad Versace
2016-01-22
1
-4
/
+1
*
isl: Add func isl_device_get_sample_counts()
Chad Versace
2016-01-22
2
-0
/
+47
*
gen8/state: Remove SKL special-casing for MinimumArrayElement
Nanley Chery
2016-01-22
1
-11
/
+4
*
anv/state: Dedupe code for lowering surface format
Chad Versace
2016-01-22
3
-8
/
+16
*
anv/meta: Set sampler type and instruction arrayness consistently in blit sha...
Francisco Jerez
2016-01-22
1
-5
/
+3
*
anv/meta: Fix meta blit fragment shader for 1D arrays.
Francisco Jerez
2016-01-22
1
-3
/
+10
*
genX/state: Set CubeSurfaceControlMode to OVERRIDE
Jason Ekstrand
2016-01-22
2
-2
/
+2
*
gen8/state: Divide depth by 6 for cube maps for GEN8
Jason Ekstrand
2016-01-22
1
-1
/
+1
*
gen8_state: Enable all cube faces
Nanley Chery
2016-01-22
1
-0
/
+6
*
isl/format_layout: R11G11B10_FLOAT is unsigned
Jason Ekstrand
2016-01-22
1
-1
/
+1
*
anv/image: Move common code to anv_image.c
Jason Ekstrand
2016-01-22
4
-148
/
+96
*
anv/state: Refactor surface state setup into a "fill" function
Jason Ekstrand
2016-01-22
2
-61
/
+36
*
anv/state: Add missing clflushes for storage image surface state.
Francisco Jerez
2016-01-22
2
-0
/
+4
*
anv/state: Factor out surface state calculation from genX_image_view_init.
Francisco Jerez
2016-01-22
2
-81
/
+109
*
i965/nir: Temporariliy disable mul+add fusion
Jason Ekstrand
2016-01-22
1
-1
/
+1
*
isl: Fix indentation of isl_format_layout comment
Chad Versace
2016-01-22
1
-5
/
+5
*
isl/tests: Give tests less cryptic names
Chad Versace
2016-01-22
1
-4
/
+4
*
isl: Fix isl_surf_get_image_offset_sa for gen4_3d layout
Chad Versace
2016-01-22
1
-2
/
+1
*
isl/tests: Add test for bdw 3d surface
Chad Versace
2016-01-22
1
-1
/
+64
*
isl/tests: Remove copy-paste assertion
Chad Versace
2016-01-22
1
-1
/
+0
*
isl/tests: Fix build
Chad Versace
2016-01-22
1
-2
/
+4
*
anv/batch_chain: Fix patching up of block pool relocations on Gen8+.
Francisco Jerez
2016-01-21
1
-5
/
+24
*
nir/spirv: Ignore cull distance
Jason Ekstrand
2016-01-21
1
-1
/
+1
*
nir/lower_system_values: Use the correct invication id for CS
Jason Ekstrand
2016-01-21
1
-1
/
+1
*
nir/spirv: Properly assign locations to split structures
Jason Ekstrand
2016-01-21
3
-17
/
+47
*
nir/spirv: Improve handling of variable loads and copies
Jason Ekstrand
2016-01-21
1
-26
/
+128
*
nir/spirv: Make vectors a proper array time with an array_element
Jason Ekstrand
2016-01-21
2
-24
/
+6
*
nir/spirv: Rework access chains a bit to allow for literals
Jason Ekstrand
2016-01-21
2
-37
/
+75
*
vtn/variables: Compact local loads/stores into one function
Jason Ekstrand
2016-01-21
1
-99
/
+42
*
nir/spirv: Add an actual variable struct to spirv_to_nir
Jason Ekstrand
2016-01-21
4
-310
/
+340
*
nir/spirv: Split variable handling out into its own file
Jason Ekstrand
2016-01-21
4
-1303
/
+1337
*
nir/spirv: Rework access chains
Jason Ekstrand
2016-01-21
4
-365
/
+447
*
nir/spirv: Implement ModfStruct opcode.
Kenneth Graunke
2016-01-21
1
-1
/
+7
*
nir/spirv: Delete stray fmod remnants.
Kenneth Graunke
2016-01-21
1
-1
/
+0
*
vk: Do render cache flush for GEN8+
Kristian Høgsberg Kristensen
2016-01-21
1
-2
/
+2
*
vk: Emit surface state base address before renderpass
Kristian Høgsberg Kristensen
2016-01-21
1
-2
/
+2
*
vk: Fix indirect push constants
Kristian Høgsberg Kristensen
2016-01-21
3
-39
/
+15
*
Merge remote-tracking branch 'jekstrand/wip/i965-uniforms' into vulkan
Kristian Høgsberg Kristensen
2016-01-21
15
-229
/
+313
|
\
|
*
i965/fs: Push small uniform arrays
Jason Ekstrand
2015-12-14
1
-23
/
+53
|
*
i965/fs: Rename demote_pull_constants to lower_constant_loads
Jason Ekstrand
2015-12-14
2
-3
/
+3
|
*
i965/vec4: Get rid of the uniform_size array
Jason Ekstrand
2015-12-14
5
-31
/
+0
|
*
i965/fs: Use UD type for offsets in VARYING_PULL_CONSTANT_LOAD
Jason Ekstrand
2015-12-14
1
-1
/
+1
|
*
i965/vec4: Use MOV_INDIRECT instead of reladdr for indirect push constants
Jason Ekstrand
2015-12-14
4
-51
/
+50
|
*
i965/vec4: Inline get_pull_constant_offset
Jason Ekstrand
2015-12-14
2
-25
/
+14
|
*
i965/fs: Get rid of the param_size array
Jason Ekstrand
2015-12-14
4
-15
/
+0
|
*
i965/fs: Stop relying on param_size in assign_constant_locations
Jason Ekstrand
2015-12-14
1
-27
/
+17
|
*
i965/fs: Get rid of reladdr
Jason Ekstrand
2015-12-14
2
-10
/
+2
|
*
i965/fs: Use MOV_INDIRECT for all indirect uniform loads
Jason Ekstrand
2015-12-14
2
-39
/
+87
|
*
nir: Add another index to load_uniform to specify the range read
Jason Ekstrand
2015-12-14
2
-2
/
+10
|
*
i965/vec4: Add support for SHADER_OPCODE_MOV_INDIRECT
Jason Ekstrand
2015-12-14
1
-0
/
+45
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