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* gallium/aux/util: use util_snprintf() in test_texture_barrierAndres Gomez2018-08-021-2/+2
* glsl: use util_snprintf()Andres Gomez2018-08-026-27/+34
* intel/compiler: Add brw_get_compiler_config_value for disk cacheJordan Justen2018-08-014-2/+43
* i965: Disable shader cache with INTEL_DEBUG=shader_timeJordan Justen2018-08-012-2/+8
* glsl: make a copy of array indices that are used to deref a function out paramTimothy Arceri2018-08-021-0/+54
* anv/pipeline: Add populate_tcs/tes_key helpersJason Ekstrand2018-08-011-3/+25
* anv/pipeline: Rework the parameters to populate_wm_prog_keyJason Ekstrand2018-08-011-22/+24
* anv/pipeline: More aggressively optimize away color attachmentsJason Ekstrand2018-08-012-5/+14
* anv: Restrict the number of color regions to those actually writtenJason Ekstrand2018-08-011-0/+5
* anv/pipeline: Fix up deref modes if we delete a FS outputJason Ekstrand2018-08-011-0/+5
* nir/lower_indirect: Bail early if modes == 0Jason Ekstrand2018-08-011-0/+3
* intel/nir: Call nir_lower_io_to_scalar_earlyJason Ekstrand2018-08-011-5/+12
* intel/nir: Split IO arrays into elementsJason Ekstrand2018-08-011-0/+4
* i965/fs: Flag all slots of a flat input as flatJason Ekstrand2018-08-011-6/+9
* intel/nir: Use the correct scalar stage for consumers when linkingJason Ekstrand2018-08-011-1/+1
* docs: update 18.2.0 release notes for virglDave Airlie2018-08-021-1/+2
* nir/meson: fix c vs cpp args for nir testDylan Baker2018-08-011-1/+1
* gallium: fix ddebug on windowsDylan Baker2018-08-011-1/+5
* util: move process.[ch] to u_process.[ch]Dylan Baker2018-08-017-8/+8
* ac,radeonsi: reduce optimizations for complex compute shaders on older APUs (v2)Marek Olšák2018-08-016-13/+68
* v3d: Actually put the "%s" in the snprintf.Eric Anholt2018-08-011-1/+1
* vc4: Fix automake linking error.Juan A. Suarez Romero2018-08-011-0/+9
* scons: require scons 2.4 or greaterJuan A. Suarez Romero2018-08-011-0/+6
* travis: install scons from pipJuan A. Suarez Romero2018-08-011-3/+5
* docs: mark ARB_ES3_2_compatibility as done for radeonsiMarek Olšák2018-08-012-1/+2
* intel: tools: aubwrite: split gen[89] from gen10+Lionel Landwerlin2018-08-015-186/+416
* python: Use the unicode_escape codecMathieu Bridon2018-08-012-2/+2
* python: Explicitly add the 'L' suffix on Python 3Mathieu Bridon2018-08-011-1/+10
* python: Explicitly use byte stringsMathieu Bridon2018-08-011-2/+2
* python: Use open(), not file()Mathieu Bridon2018-08-011-1/+3
* python: Open file in binary modeMathieu Bridon2018-08-011-1/+1
* python: Don't abuse hex()Mathieu Bridon2018-08-011-2/+2
* python: Better get character ordinalsMathieu Bridon2018-08-011-2/+2
* loader_dri3: Handle mismatched depth 30 formats for Prime renderoffload.Mario Kleiner2018-08-012-1/+83
* egl/x11: Handle both depth 30 formats for eglCreateImage(). (v4)Mario Kleiner2018-08-014-9/+48
* gbm: Add support for 10bpp BGR formatsDaniel Stone2018-08-011-0/+8
* egl/wayland: Add 10bpc BGR configsDaniel Stone2018-08-011-0/+12
* intel/compiler: implement 8-bit constant loadIago Toral Quiroga2018-08-011-0/+5
* intel/compiler: add setup_imm_(u)b helpersIago Toral Quiroga2018-08-012-0/+22
* glsl: fix function inlining with opaque parametersRhys Perry2018-08-011-8/+44
* glsl, glsl_to_tgsi: fix sampler/image constantsRhys Perry2018-08-012-5/+41
* glsl: allow ?: operator with images and samplers when bindless is enabledRhys Perry2018-08-011-3/+5
* glsl_to_tgsi: allow bound samplers and images to be used as l-valuesRhys Perry2018-08-012-1/+55
* gallium: add new SAMP2HND and IMG2HND opcodesRhys Perry2018-08-015-2/+34
* docs/features: update virgl GLES 3.1/3.2 statusDave Airlie2018-08-011-13/+13
* docs/features: update virgl GL 4.3 supportDave Airlie2018-08-011-9/+9
* virgl: enable FBFETCH if virglrenderer supports itErik Faye-Lund2018-08-012-1/+3
* virgl: add texture_barrier stubErik Faye-Lund2018-08-011-0/+7
* virgl: enable robustness if the host exposes itDave Airlie2018-08-012-1/+3
* virgl: Support ARB_framebuffer_no_attachmentsDave Airlie2018-08-014-1/+23