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* r300g: optimize emission of fragment shader constantsMarek Olšák2010-06-133-27/+26
* r300g: turn fragment shader into a CBMarek Olšák2010-06-135-129/+126
* r300g: turn depth stencil state into a CBMarek Olšák2010-06-133-17/+48
* r300g: turn clip state into a CBMarek Olšák2010-06-135-26/+35
* r300g: turn blend color into a CBMarek Olšák2010-06-134-27/+34
* r300g: turn blend state into a CBMarek Olšák2010-06-133-35/+49
* r300g: add API for building command buffersMarek Olšák2010-06-132-0/+145
* r300g: inline FLUSH_CSMarek Olšák2010-06-132-10/+4
* r300g: reorder CS macros and document them a littleMarek Olšák2010-06-132-38/+52
* r300g: drop DBG_CSMarek Olšák2010-06-133-47/+1
* r300g: inline CHECK_CSMarek Olšák2010-06-131-4/+1
* r300g: replace r300_cs_info with simplier get_cs_free_dwordsMarek Olšák2010-06-134-23/+9
* r300g: fix multiple render targetsMarek Olšák2010-06-131-11/+6
* r300g: remove r300_state.hMarek Olšák2010-06-134-34/+8
* r300g: move two-sided stencilref fallback to its own fileMarek Olšák2010-06-135-130/+164
* r300g: move index buffer translate functions to their new homeMarek Olšák2010-06-133-130/+144
* r300g: add fallback for unaligned/unsupported vertex stride/offset/formatMarek Olšák2010-06-137-9/+209
* r300g: upload only vertex buffers referenced by vertex elementsMarek Olšák2010-06-131-17/+20
* i965: Fix gen6 front cull mode.Eric Anholt2010-06-121-1/+1
* i965: Use the new message header format for FF_SYNC on gen6.Zhenyu Wang2010-06-121-2/+7
* i965: Add support for math instructions in the gen6 WM.Zhenyu Wang2010-06-121-0/+15
* i965: Set the correct WM GRF start reg on gen6.Zhenyu Wang2010-06-121-1/+2
* i965: Update gen6 paths for the streaming rework.Eric Anholt2010-06-123-31/+4
* i965: Stream out CC unit state.Eric Anholt2010-06-123-155/+66
* draw/gs: copy the outputs only if we emitted somethingZack Rusin2010-06-121-3/+5
* softpipe: small cleanupZack Rusin2010-06-121-1/+3
* r300/compiler: fix scons buildJoakim Sindholt2010-06-121-0/+1
* i965: Remove unnecessary header.Vinson Lee2010-06-121-1/+0
* scons: Disable i965g build if using MSVC.Vinson Lee2010-06-111-0/+4
* scons: Disable i915g build if using MSVC.Vinson Lee2010-06-111-0/+4
* r300/compiler: Handle more complex conditionals in loops.Tom Stellard2010-06-111-71/+84
* r300/compiler: Fix warning.Tom Stellard2010-06-111-1/+1
* r300/compiler: Handle SGT and SLE at the beginning of loops.Tom Stellard2010-06-111-3/+11
* r300/compiler: Verify assumptions about opcode types.Tom Stellard2010-06-111-4/+33
* r300/compiler: Unroll loops that decrement the counter.Tom Stellard2010-06-111-49/+83
* r300/compiler: Unroll loops that have a constant number of iterations.Tom Stellard2010-06-111-2/+209
* r300/compiler: Implement simple loop emulationTom Stellard2010-06-117-3/+233
* i965: Remove the surface key used to generate constant surfaces.Eric Anholt2010-06-113-62/+14
* i965: Warning fixes from the i965-streaming merge.Eric Anholt2010-06-112-11/+0
* gallium/softpipe/draw: support samplers in geometry shadersZack Rusin2010-06-1111-5/+153
* tgsi: support 2d indirect addressingZack Rusin2010-06-115-18/+86
* i965: Use the state base address to avoid relocations.Eric Anholt2010-06-113-38/+23
* i965: GC the last two arguments to brw_cache_data.Eric Anholt2010-06-117-22/+12
* i965: Remove brw_state_cache_bo_delete now that it's unused again.Eric Anholt2010-06-112-37/+0
* i965: Remove caching of surface state objects.Eric Anholt2010-06-118-288/+192
* i965: Convert the binding table to streamed indirect state.Eric Anholt2010-06-118-146/+132
* i965: Split constant buffer setup from its surface state/binding state.Eric Anholt2010-06-118-78/+79
* i965: Add support for streaming indirect state rather than caching objects.Eric Anholt2010-06-115-1/+66
* i965: Set the CC VP state immediately on state change.Eric Anholt2010-06-117-12/+67
* i965: Update old comment about state cache sizing.Eric Anholt2010-06-111-2/+2