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* Minor fixes/optimizations to type conversions in draw_depth_pixels().Brian Paul2004-05-141-27/+41
* Fix GL_MIN and GL_MAX blend equations (set blend factors accordingly). Fix er...Roland Scheidegger2004-05-143-162/+135
* cast driHwLock assignmentBrian Paul2004-05-131-1/+2
* silence warning in assignment to gp.valueBrian Paul2004-05-131-1/+1
* fix parameters to StoreImage()Brian Paul2004-05-131-2/+2
* Another pass at implementing byte-swapped texture formats.Brian Paul2004-05-135-650/+319
* Test program to check that packed pixel formats work as expected withBrian Paul2004-05-122-0/+300
* GL_BGR can't be used with the packed types, according to the GL spec. Enforc...Brian Paul2004-05-121-1/+15
* some component ordering bugs in extract_float_rgba()Brian Paul2004-05-121-24/+32
* Fixed code that has computed incorrect number of modes.Erdi Chen2004-05-121-1/+1
* Added support for GL_EXT_blend_equation_separate andIan Romanick2004-05-123-200/+177
* Fixed a bug that showed up in several multitexturing games (Quake3 andIan Romanick2004-05-123-35/+16
* fix compiler warnings (Jerome Glisse)Brian Paul2004-05-1216-46/+61
* fix parameters to StoreImage callsBrian Paul2004-05-121-2/+2
* remove last remnants of NEWTEXSTORE stuffBrian Paul2004-05-123-43/+0
* remove the last line of the previous patchBrian Paul2004-05-121-1/+0
* fix red/green/blueBits typosBrian Paul2004-05-121-3/+4
* obsolete in favor of regular MakefilesBrian Paul2004-05-1217-1915/+0
* yank bgr233 texformat. minor comment updates.Brian Paul2004-05-125-106/+2
* minor fixesDaniel Borca2004-05-122-7/+3
* Added big-endian texture formats.Brian Paul2004-05-129-543/+1052
* Added a 4th square to the output. Expanded the message written to theIan Romanick2004-05-111-6/+31
* Added simple EXT_blend_minmax test.Ian Romanick2004-05-112-0/+210
* Added simple NV_blend_square test.Ian Romanick2004-05-112-0/+154
* Fix a possible segfault caused by the SGI_make_current_read changes.Ian Romanick2004-05-111-0/+1
* Don't call calculate_derived_texenv() from in _mesa_TexEnv().Brian Paul2004-05-101-32/+18
* s/GLX_PIXMAP_BIT_SGIX/GLX_PBUFFER_BIT_SGIX/Brian Paul2004-05-101-5/+4
* Add EXT_vertex_cull support to mesaKeith Whitwell2004-05-1014-6/+202
* fixed bugs in fxddtex.cDaniel Borca2004-05-107-218/+261
* Fix solo build, add missing #ifdef NEW_INTERFACEJon Smirl2004-05-091-0/+8
* Added german translation to option texture_units.Felix Kuehling2004-05-081-0/+1
* Don't mix variable definitions and other statements (fixed build on oldEric Anholt2004-05-081-1/+2
* Add support for GLX_SGI_make_current_read.Ian Romanick2004-05-074-11/+36
* Warning clean-ups.Ian Romanick2004-05-072-4/+4
* Uses either the GLX_SGI_make_current_read or GLX 1.3 interface,Ian Romanick2004-05-071-5/+23
* Enable use of new DRI interface in i830 driver.Ian Romanick2004-05-071-12/+201
* Add support for the 3rd and 4th texture units. The actual number ofIan Romanick2004-05-079-282/+405
* Added a config option to set the number of available texture units. AIan Romanick2004-05-071-0/+5
* documentation updateDaniel Borca2004-05-071-8/+12
* Refactor "classic" texture environments to be implemented in terms ofIan Romanick2004-05-072-995/+148
* fix rectangle texture clamping and border-related codeBrian Paul2004-05-061-23/+72
* Added menu options to test border modes and linear/nearest filtering.Brian Paul2004-05-061-7/+70
* Remove a debug printf that should not have been left in.Ian Romanick2004-05-051-3/+0
* Modified to use vertex arrays. Vertex arrays and immediate mode callsIan Romanick2004-05-051-30/+94
* Added support for the 3rd texture coordinate for cubemaps and 3DIan Romanick2004-05-058-184/+294
* don't need auto mipmapsBrian Paul2004-05-051-1/+0
* fix a few bugs when using GL_REDUCE convolution modeBrian Paul2004-05-051-6/+8
* documentation for TexImage code changesBrian Paul2004-05-051-3/+39
* added -c option to exercise convolution of glTexImage2DBrian Paul2004-05-041-16/+64
* fix a bug on the convolution pathBrian Paul2004-05-041-1/+3