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* glsl: Make sure gl_ClipDistance and gl_ClipVertex are not both written.Paul Berry2011-09-081-0/+19
* glsl: Check that gl_ClipDistance[] is not sized too large.Paul Berry2011-09-081-0/+15
* glsl: Rework oversize array check for gl_TexCoord.Paul Berry2011-09-081-12/+33
* glsl: Add constant gl_MaxClipDistances.Paul Berry2011-09-081-0/+15
* glsl: Make gl_ClipDistance[] implicitly sized.Paul Berry2011-09-081-4/+24
* scons: Use -g instead of -g3.José Fonseca2011-09-081-1/+1
* st/egl: Fix GDI build.José Fonseca2011-09-081-1/+1
* Define INLINE macro in terms of inline.José Fonseca2011-09-084-56/+66
* st/egl: add premultiplied alpha support to waylandBenjamin Franzke2011-09-084-4/+24
* st/egl: correctly return configs under waylandBenjamin Franzke2011-09-084-23/+98
* Revert "st/egl: correctly return configs under wayland"Chia-I Wu2011-09-084-113/+30
* Revert "st/egl: add premultiplied alpha support to wayland"Chia-I Wu2011-09-084-32/+3
* st/egl: add premultiplied alpha support to waylandChia-I Wu2011-09-084-3/+32
* st/egl: correctly return configs under waylandChia-I Wu2011-09-084-30/+113
* st/egl: overload NATIVE_PARAM_PREMULTIPLIED_ALPHAChia-I Wu2011-09-083-7/+25
* st/egl: add NATIVE_PARAM_PREMULTIPLIED_ALPHAChia-I Wu2011-09-081-1/+10
* st/egl: add native_present_controlChia-I Wu2011-09-0811-49/+57
* glsl: s/int/unsigned/ to silence warningBrian Paul2011-09-071-2/+2
* st/mesa: Remove unused renderbuffer fields and functions.Stéphane Marchesin2011-09-072-28/+1
* i965/fs: Implement ir_u2f opcode.Kenneth Graunke2011-09-071-1/+1
* i965: Fix disassembly for intdiv/intmod math functions.Kenneth Graunke2011-09-071-2/+2
* st/egl: track changes to drop wl_visual in waylandChia-I Wu2011-09-084-20/+44
* st/egl: track server side wayland changesChia-I Wu2011-09-082-2/+2
* st/egl: use new wl_callback mechanism in waylandChia-I Wu2011-09-082-49/+30
* i965: Use proper texture alignment units for cubemaps on Gen5+.Kenneth Graunke2011-09-071-1/+4
* glsl/ir_reader: Make sure constants have the right number of components.Kenneth Graunke2011-09-071-0/+5
* glsl/builtins: Fix invalid float constant in noise4 built-in.Kenneth Graunke2011-09-071-2/+2
* glsl/builtins: Fix invalid vecN constants in hyperbolic functions.Kenneth Graunke2011-09-075-21/+21
* varray.c: fix logic around BGRA with ARB_vertex_type_2_10_10_10_rev.Dave Airlie2011-09-071-4/+11
* mesa/vbo: s/inline/INLINE/Vinson Lee2011-09-061-6/+6
* i965/vs: Fix point size handling on gen4.Eric Anholt2011-09-061-4/+5
* i965/vs: Use write commits on scratch writes in pre-gen6.Eric Anholt2011-09-061-2/+22
* i965/vs: Fix setup of scratch space pointer on pre-gen6.Eric Anholt2011-09-061-0/+10
* i965/vs: Fix message setup for array read/writes on pre-gen6.Eric Anholt2011-09-061-18/+14
* i965/vs: Fix constant-indexed array read/write addresses on pre-gen6.Eric Anholt2011-09-061-1/+1
* i965/vs: Add support for vector comparison ops resulting in bool cond codes.Eric Anholt2011-09-062-21/+33
* i965/vs: Make pre-gen6 math operate in vector mode instead of scalar.Eric Anholt2011-09-061-1/+1
* i965/vs: Fix copy-and-paste disaster in pre-gen6 POW support.Eric Anholt2011-09-061-5/+0
* i965/vs: Fix gen4 comparisons used for predication.Eric Anholt2011-09-061-1/+4
* i965/vs: Fix GPU hangs in shaders with large virtual GRFs pre-gen6.Eric Anholt2011-09-061-1/+2
* i965: add casts to silence int/enum conversion warningsBrian Paul2011-09-061-2/+2
* state_trackers/dri/sw: Implement texture_from_pixmap.Stéphane Marchesin2011-09-061-7/+43
* Duplicate state_tracker/dri/sw/dri_drawable.cStéphane Marchesin2011-09-061-1/+269
* Enable GLX_EXT_texture_from_pixmap in software.nobled2011-09-061-2/+81
* st/mesa: remove unneeded #includeBrian Paul2011-09-061-1/+0
* mesa: whitespace fixes, just to be consistentBrian Paul2011-09-061-2/+7
* mesa: put _mesa_ prefix on vert_result_to_frag_attrib()Brian Paul2011-09-065-9/+9
* mesa: fix vert_result_to_frag_attrib() parameter typeBrian Paul2011-09-061-2/+2
* mesa: s/inline/INLINE/ to fix MSVC buildBrian Paul2011-09-061-2/+2
* Drop some Glide remnantsAdam Jackson2011-09-065-407/+0